Player Matchup

Janus
Janus
Jmystery234
Janus
Level 156
God Stats
8W - 6L
1,699 SR
Queue Stats
63W - 70L
1,551 Elo+
Party 1
Ganesha
Ganesha
ThickCowboy
Ganesha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 39L
1,672 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ViniVidiViciPro
Ah Muzen Cab
Level 28
God Stats
4W - 6L
1,395 SR
Queue Stats
108W - 100L
1,541 Elo+
Party 1
Artemis
Artemis
hellrux
Artemis
Level 16
God Stats
3W - 3L
1,459 SR
Queue Stats
4W - 4L
1,507 Elo+
Party 3
Erlang Shen
Erlang Shen
steamloller
Erlang Shen
Level 153
God Stats
5W - 6L
1,414 SR
Queue Stats
234W - 219L
1,670 Elo+
Party 3
Team Averages
Level 76
1,494 SR
1,588 Elo+

VS

Team Averages
Level 118
1,529 SR
1,467 Elo+
Ymir
Ymir
EViLTeW
Ymir
Level 126
God Stats
37W - 36L
1,498 SR
Queue Stats
164W - 195L
1,379 Elo+
Solo
Tiamat
Tiamat
HateLouis
Tiamat
Level 160
God Stats
10W - 6L
1,714 SR
Queue Stats
143W - 134L
1,519 Elo+
Party 2
Charybdis
Charybdis
LostLightow
Charybdis
Level 102
God Stats
4W - 9L
1,392 SR
Queue Stats
247W - 252L
1,497 Elo+
Party 2
Da Ji
Da Ji
ThewyCrust
Da Ji
Level 83
God Stats
46W - 57L
1,432 SR
Queue Stats
353W - 434L
1,454 Elo+
Party 2
Hades
Hades
moonsrise
Hades
Level 120
God Stats
1W - 2L
1,611 SR
Queue Stats
414W - 447L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 3 / 17
15,780
631
31,610
14,700
6,918
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
ThickCowboy
Ganesha
18
0 / 3 / 31
13,244
530
7,665
22,961
28,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
ViniVidiViciPro
Ah Muzen Cab
20
7 / 4 / 9
14,711
588
17,371
19,647
10,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
hellrux
Artemis
17
4 / 6 / 13
12,710
508
13,995
14,837
5,055
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
steamloller
Erlang Shen
20
18 / 2 / 16
15,301
612
25,777
28,375
20,707
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
EViLTeW
Ymir
15
2 / 9 / 5
11,336
453
6,252
27,526
29,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tiamat
HateLouis
Tiamat
19
4 / 8 / 4
12,805
512
16,308
21,462
12,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
LostLightow
Charybdis
18
3 / 10 / 3
11,300
452
12,139
24,953
7,936
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
18
4 / 13 / 3
12,012
480
11,520
22,448
7,694
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
moonsrise
Hades
20
5 / 8 / 3
13,589
544
12,293
24,629
16,064
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
36
48
Kills
18
18
Deaths
48
86
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ymir
EViLTeW
Ymir
2
9
5
0.5
L
Tiamat
HateLouis
Tiamat
4
8
4
0.75
W
19
3
17
9.17
L
Charybdis
LostLightow
Charybdis
3
10
3
0.45
L
Da Ji
4
13
3
0.42
W
Ganesha
ThickCowboy
Ganesha
0
3
31
5.17
W
Ah Muzen Cab
ViniVidiViciPro
Ah Muzen Cab
7
4
9
2.88
W
Artemis
hellrux
Artemis
4
6
13
1.75
L
Hades
moonsrise
Hades
5
8
3
0.81
W
Erlang Shen
steamloller
Erlang Shen
18
2
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,418
Damage
58,512
100,520
Taken
121,018
72,145
Mitigated
73,127
32,223
Healing
26,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
EViLTeW
Ymir
6,252
1,205
2,542
2,098
27,526
29,289
150
9,341
17,972
19,852
0
L
Tiamat
HateLouis
Tiamat
16,308
1,758
170
4,922
21,462
12,144
1,058
8,972
12,229
92,129
0
W
31,610
1,497
288
4,930
14,700
6,918
730
4,910
9,790
119,451
0
L
Charybdis
LostLightow
Charybdis
12,139
6,529
0
5,986
24,953
7,936
970
7,852
17,017
0
88,581
L
Da Ji
11,520
1,716
0
1,016
22,448
7,694
0
8,758
13,531
0
61,110
W
Ganesha
ThickCowboy
Ganesha
7,665
1,461
0
4,636
22,961
28,894
213
7,479
15,482
36,036
0
W
Ah Muzen Cab
ViniVidiViciPro
Ah Muzen Cab
17,371
8,056
0
8,851
19,647
10,571
6,864
10,731
8,916
0
109,320
W
Artemis
hellrux
Artemis
13,995
6,953
0
2,832
14,837
5,055
4,336
4,662
10,175
0
68,234
L
Hades
moonsrise
Hades
12,293
1,798
387
9,150
24,629
16,064
506
3,965
20,588
88,008
0
W
Erlang Shen
steamloller
Erlang Shen
25,777
11,528
0
10,686
28,375
20,707
1,215
9,024
19,351
0
133,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,746
Gold Earned
61,042
646
Minions Killed
638
0
Camps Cleared
0
2,438,179
Distance Traveled
2,033,268
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,336
453
27
1
0
391,507
7
L
Tiamat
12,805
512
159
6
0
457,516
5
W
Janus
15,780
631
184
7
0
515,759
10
L
Charybdis
11,300
452
141
6
0
385,377
3
L
Da Ji
12,012
480
84
3
0
391,132
0
W
Ganesha
13,244
530
12
0
0
475,690
2
W
Ah Muzen Cab
14,711
588
178
7
0
434,144
3
W
Artemis
12,710
508
131
5
0
418,147
1
L
Hades
13,589
544
227
9
0
407,736
4
W
Erlang Shen
15,301
612
141
6
0
594,439
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role