Player Matchup

Xbalanque
Xbalanque
DJRabb1t
Xbalanque
Level 49
God Stats
1W - 1L
1,739 SR
Queue Stats
265W - 284L
1,432 Elo+
Party 1
Tiamat
Tiamat
MozenberkA
Tiamat
Level 11
God Stats
8W - 6L
1,529 SR
Queue Stats
12W - 15L
1,382 Elo+
Party 1
Bellona
Bellona
SLUG_PUTZ
Bellona
Level 17
God Stats
33W - 37L
1,440 SR
Queue Stats
106W - 108L
1,352 Elo+
Solo
Loki
Loki
Trash_McGarbage_
Loki
Level 22
God Stats
30W - 38L
1,418 SR
Queue Stats
69W - 93L
1,307 Elo+
Solo
Ra
Ra
alliecattt21918
Ra
Level 13
God Stats
25W - 29L
1,511 SR
Queue Stats
27W - 37L
1,293 Elo+
Solo
Team Averages
Level 22
1,527 SR
1,353 Elo+

VS

Team Averages
Level 18
1,394 SR
1,427 Elo+
Kukulkan
Kukulkan
Lsufan017
Kukulkan
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Bellona
Bellona
Yani_fromDa_Yard
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Neith
Neith
itsGabby08
Neith
Level 18
God Stats
42W - 56L
1,459 SR
Queue Stats
51W - 70L
1,350 Elo+
Solo
Fenrir
Fenrir
umma_do_me_
Fenrir
Level 24
God Stats
3W - 6L
1,141 SR
Queue Stats
168W - 159L
1,402 Elo+
Solo
Ymir
Ymir
x Smokin Joey x
Ymir
Level 28
God Stats
39W - 29L
1,373 SR
Queue Stats
180W - 164L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DJRabb1t
Xbalanque
17
3 / 9 / 3
11,702
975
21,820
19,807
7,472
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
MozenberkA
Tiamat
16
0 / 6 / 3
9,733
811
3,993
15,238
20,166
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
SLUG_PUTZ
Bellona
17
1 / 9 / 2
10,972
914
14,121
28,034
27,251
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 14 / 2
10,659
888
12,868
22,698
8,921
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 6 / 2
10,084
840
6,509
10,334
4,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Lsufan017
Kukulkan
20
14 / 1 / 18
13,649
1,137
25,759
8,615
5,673
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
12 / 0 / 21
14,329
1,194
18,865
14,439
16,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
20
3 / 0 / 26
11,997
1,000
11,107
5,972
3,447
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
20
12 / 2 / 22
13,485
1,124
24,323
16,282
17,913
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
3 / 3 / 27
12,686
1,057
10,748
20,217
31,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
158
6
Kills
44
44
Deaths
6
12
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
DJRabb1t
Xbalanque
3
9
3
0.5
W
Kukulkan
Lsufan017
Kukulkan
14
1
18
23
L
Tiamat
MozenberkA
Tiamat
0
6
3
0.25
L
Bellona
SLUG_PUTZ
Bellona
1
9
2
0.22
L
2
14
2
0.21
W
12
0
21
22.5
L
0
6
2
0.17
W
Neith
3
0
26
16
W
Fenrir
12
2
22
11.5
W
3
3
27
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,311
Damage
90,802
96,111
Taken
65,525
67,884
Mitigated
75,388
3,422
Healing
8,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
DJRabb1t
Xbalanque
21,820
11,886
8
258
19,807
7,472
0
7,988
11,819
0
46,298
W
Kukulkan
Lsufan017
Kukulkan
25,759
3,119
0
0
8,615
5,673
0
1,451
7,164
55,003
0
L
Tiamat
MozenberkA
Tiamat
3,993
1,489
0
1,420
15,238
20,166
0
6,771
8,467
10,890
0
L
Bellona
SLUG_PUTZ
Bellona
14,121
5,603
0
1,579
28,034
27,251
0
10,777
17,257
0
27,017
L
12,868
1,331
0
0
22,698
8,921
0
8,727
13,971
0
27,355
W
18,865
5,878
2,514
2,538
14,439
16,671
0
1,821
12,618
1,112
28,317
L
6,509
1,285
137
20
10,334
4,074
0
2,711
7,623
36,323
0
W
Neith
11,107
6,132
0
1,563
5,972
3,447
0
1,064
4,908
0
33,816
W
Fenrir
24,323
6,486
0
844
16,282
17,913
0
1,380
14,902
0
37,636
W
10,748
1,136
0
948
20,217
31,684
0
4,786
15,431
20,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,150
Gold Earned
66,146
209
Minions Killed
217
4
Camps Cleared
9
1,006,565
Distance Traveled
1,110,821
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
11,702
975
49
4
2
210,146
4
W
Kukulkan
13,649
1,137
87
7
3
193,177
0
L
Tiamat
9,733
811
15
1
0
180,378
0
L
Bellona
10,972
914
41
3
0
208,230
0
L
Loki
10,659
888
27
2
1
208,104
3
W
Bellona
14,329
1,194
25
2
3
256,990
1
L
Ra
10,084
840
77
6
1
199,707
0
W
Neith
11,997
1,000
62
5
0
203,547
0
W
Fenrir
13,485
1,124
27
2
2
253,427
0
W
Ymir
12,686
1,057
16
1
1
203,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role