Player Matchup

Mercury
Mercury
CBN Jay
Mercury
Level 123
God Stats
0W - 3L
1,212 SR
Queue Stats
133W - 146L
1,428 Elo+
Party 1
Mulan
Mulan
HiBredWizard
Mulan
Level 64
God Stats
0W - 1L
1,247 SR
Queue Stats
37W - 37L
1,551 Elo+
Solo
Ymir
Ymir
ThyyChosenOne
Ymir
Level 80
God Stats
14W - 13L
1,578 SR
Queue Stats
82W - 89L
1,462 Elo+
Party 1
Bellona
Bellona
dandingo1738
Bellona
Level 91
God Stats
19W - 16L
1,160 SR
Queue Stats
567W - 618L
1,462 Elo+
Solo
Ra
Ra
xXRainingIc3Xx
Ra
Level 107
God Stats
0W - 5L
1,072 SR
Queue Stats
81W - 81L
1,466 Elo+
Party 1
Team Averages
Level 93
1,254 SR
1,474 Elo+

VS

Team Averages
Level 141
1,372 SR
1,440 Elo+
Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
JayS133per
Artio
Level 153
God Stats
3W - 7L
1,458 SR
Queue Stats
648W - 690L
1,438 Elo+
Party 2
Horus
Horus
Zayo_94
Horus
Level 138
God Stats
20W - 17L
1,447 SR
Queue Stats
209W - 218L
1,429 Elo+
Solo
Baba Yaga
Baba Yaga
kanelsnurr o
Baba Yaga
Level 129
God Stats
16W - 16L
1,134 SR
Queue Stats
530W - 587L
1,417 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xXLordXxHeadass
Ah Muzen Cab
Level 127
God Stats
1W - 0L
1,321 SR
Queue Stats
75W - 72L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CBN Jay
Mercury
12
3 / 5 / 3
7,357
490
6,500
14,049
5,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 1 / 1
7,824
522
5,730
11,382
6,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
0 / 5 / 5
6,833
456
4,303
15,367
11,553
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
dandingo1738
Bellona
13
4 / 5 / 0
7,763
518
6,058
11,353
5,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 4 / 1
6,953
464
4,702
8,108
2,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
7 / 2 / 4
9,577
638
10,801
7,407
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artio
13
2 / 2 / 10
7,221
481
4,205
10,570
8,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
Zayo_94
Horus
14
8 / 2 / 5
8,767
584
9,507
9,790
3,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
kanelsnurr o
Baba Yaga
13
0 / 2 / 1
7,787
519
7,267
8,960
4,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
xXLordXxHeadass
Ah Muzen Cab
14
3 / 2 / 5
8,350
557
9,544
7,216
1,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
10
Kills
20
20
Deaths
10
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
2
4
4.5
L
Mercury
CBN Jay
Mercury
3
5
3
0.9
L
1
1
1
1.5
W
Artio
2
2
10
3.5
L
0
5
5
0.5
W
Horus
Zayo_94
Horus
8
2
5
5.25
L
Bellona
dandingo1738
Bellona
4
5
0
0.8
W
Baba Yaga
kanelsnurr o
Baba Yaga
0
2
1
0.25
W
Ah Muzen Cab
xXLordXxHeadass
Ah Muzen Cab
3
2
5
2.75
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,293
Damage
41,324
60,259
Taken
43,943
31,195
Mitigated
20,771
16,095
Healing
20,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,801
693
1,344
3,220
7,407
2,584
633
2,459
4,762
72,321
0
L
Mercury
CBN Jay
Mercury
6,500
3,943
0
5,433
14,049
5,074
0
4,147
9,642
0
41,972
L
5,730
339
0
2,579
11,382
6,681
0
5,681
4,834
9,054
35,538
W
Artio
4,205
683
719
2,945
10,570
8,012
0
3,620
6,824
22,181
0
L
4,303
726
300
2,870
15,367
11,553
31
3,589
11,656
36,950
0
W
Horus
Zayo_94
Horus
9,507
4,684
931
4,058
9,790
3,673
295
851
8,893
0
41,294
L
Bellona
dandingo1738
Bellona
6,058
1,671
252
2,498
11,353
5,309
0
2,550
8,729
0
38,205
W
Baba Yaga
kanelsnurr o
Baba Yaga
7,267
32
0
3,825
8,960
4,529
0
1,175
7,225
44,300
0
W
Ah Muzen Cab
xXLordXxHeadass
Ah Muzen Cab
9,544
4,975
0
3,141
7,216
1,973
0
1,633
5,583
0
63,099
L
4,702
592
980
1,183
8,108
2,578
0
4,643
3,125
39,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,730
Gold Earned
41,702
407
Minions Killed
453
0
Camps Cleared
0
1,445,171
Distance Traveled
1,462,277
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,577
638
137
9
0
320,873
3
L
Mercury
7,357
490
67
4
0
343,144
3
L
Mulan
7,824
522
99
7
0
279,269
4
W
Artio
7,221
481
43
3
0
288,385
4
L
Ymir
6,833
456
62
4
0
275,427
1
W
Horus
8,767
584
68
5
0
316,996
1
L
Bellona
7,763
518
103
7
0
291,992
3
W
Baba Yaga
7,787
519
93
6
0
256,893
0
W
Ah Muzen Cab
8,350
557
112
7
0
279,130
1
L
Ra
6,953
464
76
5
0
255,339
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role