Player Matchup

Chronos
Chronos
GambitPlays
Chronos
Level 29
God Stats
8W - 6L
1,632 SR
Queue Stats
147W - 163L
1,532 Elo+
Solo
Bastet
Bastet
MrTakeYourGirl
Bastet
Level 27
God Stats
4W - 6L
1,668 SR
Queue Stats
109W - 102L
1,573 Elo+
Solo
Ymir
Ymir
Sweet_Dreamz6999
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,790 Elo+
Solo
Sylvanus
Sylvanus
Ubkhawan
Sylvanus
Level 26
God Stats
0W - 2L
1,298 SR
Queue Stats
8W - 5L
1,786 Elo+
Solo
Jing Wei
Jing Wei
zKroniiczz x
Jing Wei
Level 27
God Stats
8W - 6L
1,603 SR
Queue Stats
101W - 102L
1,489 Elo+
Solo
Team Averages
Level 27
1,540 SR
1,634 Elo+

VS

Team Averages
Level 17
1,626 SR
1,537 Elo+
Anubis
Anubis
BlaccDGC
Anubis
Level 18
God Stats
4W - 4L
1,500 SR
Queue Stats
50W - 90L
1,326 Elo+
Solo
Ares
Ares
DarkBeast348
Ares
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 28L
1,569 Elo+
Solo
Ymir
Ymir
Jawirgoh
Ymir
Level 20
God Stats
54W - 50L
1,576 SR
Queue Stats
131W - 129L
1,538 Elo+
Solo
Danzaburou
Danzaburou
MagicSneeze2495
Danzaburou
Level 4
God Stats
2W - 0L
1,736 SR
Queue Stats
2W - 0L
1,649 Elo+
Solo
Loki
Loki
bryanlee33
Loki
Level 29
God Stats
28W - 11L
1,816 SR
Queue Stats
134W - 127L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
GambitPlays
Chronos
18
9 / 8 / 11
11,977
521
16,467
25,467
8,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
9 / 4 / 10
11,761
511
18,579
21,456
7,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

5
0 / 1 / 2
7,209
313
419
2,558
780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sylvanus
Ubkhawan
Sylvanus
19
10 / 4 / 4
12,666
551
14,493
19,691
14,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jing Wei
zKroniiczz x
Jing Wei
18
5 / 5 / 3
11,671
507
10,856
21,509
7,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BlaccDGC
Anubis
14
2 / 12 / 6
9,415
409
3,441
14,645
6,763
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 6 / 11
12,149
528
16,496
19,962
22,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ymir
19
3 / 6 / 8
11,841
515
12,798
20,405
22,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
MagicSneeze2495
Danzaburou
17
4 / 6 / 3
11,371
494
8,886
14,388
4,156
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
10 / 3 / 8
14,812
644
23,296
19,829
8,050
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
58
33
Kills
22
22
Deaths
33
30
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Anubis
BlaccDGC
Anubis
2
12
6
0.42
W
3
6
11
1.42
L
Chronos
GambitPlays
Chronos
9
8
11
1.81
W
Ymir
3
6
8
1.17
W
Danzaburou
MagicSneeze2495
Danzaburou
4
6
3
0.92
L
9
4
10
3.5
L
0
1
2
1
L
Sylvanus
Ubkhawan
Sylvanus
10
4
4
3
W
10
3
8
4.67
L
Jing Wei
zKroniiczz x
Jing Wei
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,814
Damage
64,917
90,681
Taken
89,229
38,943
Mitigated
64,076
31,679
Healing
19,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BlaccDGC
Anubis
3,441
305
0
1,047
14,645
6,763
420
7,464
7,181
25,540
0
W
16,496
598
2,639
3,142
19,962
22,509
441
3,450
16,512
39,995
0
L
Chronos
GambitPlays
Chronos
16,467
6,161
0
5,305
25,467
8,596
868
8,210
17,177
68,585
0
W
Ymir
12,798
3,523
0
2,910
20,405
22,598
340
9,310
11,095
70,335
4,182
W
Danzaburou
MagicSneeze2495
Danzaburou
8,886
3,435
0
1,849
14,388
4,156
2,511
4,733
9,655
0
52,246
L
18,579
5,708
0
7,536
21,456
7,578
0
7,157
14,139
0
82,582
L
419
112
657
448
2,558
780
0
36
2,522
3,386
0
L
Sylvanus
Ubkhawan
Sylvanus
14,493
5,598
1,273
7,580
19,691
14,978
328
10,455
9,156
71,085
16,264
W
23,296
7,332
0
7,715
19,829
8,050
2,341
4,539
15,290
0
146,104
L
Jing Wei
zKroniiczz x
Jing Wei
10,856
7,423
0
8,880
21,509
7,011
479
6,433
14,916
0
91,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,284
Gold Earned
59,588
534
Minions Killed
474
0
Camps Cleared
0
1,587,640
Distance Traveled
1,963,379
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,415
409
48
2
0
336,193
0
W
Ares
12,149
528
30
1
0
443,166
5
L
Chronos
11,977
521
106
5
0
371,893
1
W
Ymir
11,841
515
123
5
0
341,597
3
W
Danzaburou
11,371
494
90
4
0
361,814
3
L
Bastet
11,761
511
122
5
0
458,014
1
L
Ymir
7,209
313
5
0
0
75,827
0
L
Sylvanus
12,666
551
156
7
0
297,640
2
W
Loki
14,812
644
183
8
0
480,609
2
L
Jing Wei
11,671
507
145
6
0
384,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role