Player Matchup

Thor
Thor
ImpureImmortal
Thor
Level 5
God Stats
5W - 4L
1,542 SR
Queue Stats
17W - 8L
1,527 Elo+
Party 1
Medusa
Medusa
Jaroes22
Medusa
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 29L
1,434 Elo+
Party 1
Olorun
Olorun
Suave7872
Olorun
Level 13
God Stats
8W - 11L
1,493 SR
Queue Stats
37W - 51L
1,140 Elo+
Solo
Chaac
Chaac
TreKre
Chaac
Level 24
God Stats
29W - 22L
1,509 SR
Queue Stats
85W - 77L
1,496 Elo+
Party 1
Cabrakan
Cabrakan
Unholygsus9138
Cabrakan
Level 4
God Stats
2W - 2L
1,435 SR
Queue Stats
4W - 5L
1,527 Elo+
Party 1
Team Averages
Level 12
1,496 SR
1,425 Elo+

VS

Team Averages
Level 28
1,520 SR
1,480 Elo+
Tsukuyomi
Tsukuyomi
KoiTheAlchemist
Tsukuyomi
Level 17
God Stats
59W - 60L
1,480 SR
Queue Stats
67W - 71L
1,452 Elo+
Party 2
Vulcan
Vulcan
MAHAJI94
Vulcan
Level 27
God Stats
37W - 26L
1,539 SR
Queue Stats
115W - 106L
1,477 Elo+
Party 2
Zeus
Zeus
Prvnci
Zeus
Level 43
God Stats
73W - 62L
1,567 SR
Queue Stats
250W - 238L
1,489 Elo+
Party 2
Neith
Neith
TyingKn0tz
Neith
Level 29
God Stats
52W - 48L
1,515 SR
Queue Stats
158W - 142L
1,513 Elo+
Solo
Hel
Hel
ummmhullothere
Hel
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 28L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 6 / 10
12,067
862
5,184
18,235
14,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
Jaroes22
Medusa
20
16 / 6 / 14
17,163
1,226
30,972
19,129
7,368
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
Suave7872
Olorun
19
0 / 7 / 7
11,321
809
1,545
12,900
4,685
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
TreKre
Chaac
20
3 / 6 / 17
13,734
981
14,831
26,445
37,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
20
14 / 7 / 12
16,663
1,190
26,598
25,654
16,468
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

62

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KoiTheAlchemist
Tsukuyomi
20
5 / 8 / 16
13,706
979
10,731
19,900
7,990
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
MAHAJI94
Vulcan
20
5 / 6 / 20
14,192
1,014
23,419
20,634
9,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zeus
Prvnci
Zeus
20
15 / 4 / 11
16,117
1,151
28,712
13,411
4,173
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Neith
20
7 / 8 / 15
14,509
1,036
24,071
19,724
7,513
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

18
0 / 8 / 11
11,498
821
7,530
10,664
4,297
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
105
34
Kills
32
32
Deaths
34
60
Assists
73
Player
Kills
Deaths
Assists
KDA
W
1
6
10
1
W
Medusa
Jaroes22
Medusa
16
6
14
3.83
L
Tsukuyomi
KoiTheAlchemist
Tsukuyomi
5
8
16
1.63
L
Vulcan
MAHAJI94
Vulcan
5
6
20
2.5
L
Zeus
Prvnci
Zeus
15
4
11
5.13
W
Olorun
Suave7872
Olorun
0
7
7
0.5
W
Chaac
TreKre
Chaac
3
6
17
1.92
L
Neith
7
8
15
1.81
W
Cabrakan
14
7
12
2.86
L
0
8
11
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,130
Damage
94,463
102,363
Taken
84,333
80,871
Mitigated
33,300
21,387
Healing
7,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,184
662
0
796
18,235
14,894
0
7,432
10,803
0
19,249
W
Medusa
Jaroes22
Medusa
30,972
20,091
0
4,874
19,129
7,368
0
13,107
6,022
0
73,350
L
Tsukuyomi
KoiTheAlchemist
Tsukuyomi
10,731
1,838
0
312
19,900
7,990
0
6,091
13,322
0
32,591
L
Vulcan
MAHAJI94
Vulcan
23,419
7,698
0
353
20,634
9,327
0
5,224
14,971
51,547
0
L
Zeus
Prvnci
Zeus
28,712
2,497
0
336
13,411
4,173
0
6,217
7,009
51,767
0
W
Olorun
Suave7872
Olorun
1,545
1,259
0
161
12,900
4,685
0
7,334
5,566
14,357
0
W
Chaac
TreKre
Chaac
14,831
1,566
0
9,332
26,445
37,456
0
15,898
10,547
167
58,331
L
Neith
24,071
9,815
0
2,249
19,724
7,513
0
7,185
11,941
0
56,730
W
Cabrakan
26,598
1,340
426
5,798
25,654
16,468
0
15,890
9,764
46,045
0
L
7,530
1,069
2,352
1,508
10,664
4,297
0
3,567
6,872
15,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,948
Gold Earned
70,022
288
Minions Killed
249
5
Camps Cleared
5
1,184,240
Distance Traveled
1,180,440
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,067
862
39
3
1
258,902
0
W
Medusa
17,163
1,226
86
6
4
252,658
0
L
Tsukuyomi
13,706
979
55
4
0
242,448
0
L
Vulcan
14,192
1,014
60
4
1
303,429
0
L
Zeus
16,117
1,151
55
4
2
278,162
0
W
Olorun
11,321
809
28
2
0
141,452
0
W
Chaac
13,734
981
96
7
0
271,877
0
L
Neith
14,509
1,036
61
4
1
221,649
0
W
Cabrakan
16,663
1,190
39
3
0
259,351
2
L
Hel
11,498
821
18
1
1
134,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role