Player Matchup

Skadi
Skadi
Baynin
Skadi
Level 138
God Stats
0W - 4L
1,600 SR
Queue Stats
187W - 193L
1,569 Elo+
Party 3
Da Ji
Da Ji
Nazanix
Da Ji
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 80L
1,475 Elo+
Solo
Tyr
Tyr
NimrodTheKnavish
Tyr
Level 89
God Stats
0W - 2L
1,252 SR
Queue Stats
154W - 168L
1,508 Elo+
Party 3
Thoth
Thoth
insertnamepls
Thoth
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 116L
1,525 Elo+
Solo
Vulcan
Vulcan
itsDandyStyle
Vulcan
Level 148
God Stats
11W - 11L
1,695 SR
Queue Stats
277W - 296L
1,511 Elo+
Solo
Team Averages
Level 110
1,509 SR
1,518 Elo+

VS

Team Averages
Level 138
1,640 SR
1,581 Elo+
Ah Muzen Cab
Ah Muzen Cab
Baalthas
Ah Muzen Cab
Level 138
God Stats
18W - 9L
1,606 SR
Queue Stats
94W - 78L
1,596 Elo+
Party 2
Chronos
Chronos
ElderGnomeChild
Chronos
Level 116
God Stats
8W - 6L
1,585 SR
Queue Stats
103W - 81L
1,577 Elo+
Solo
Mulan
Mulan
PolillaDeSol
Mulan
Level 160
God Stats
54W - 22L
1,712 SR
Queue Stats
210W - 193L
1,541 Elo+
Party 1
Achilles
Achilles
Tohrbis
Achilles
Level 146
God Stats
4W - 2L
1,699 SR
Queue Stats
108W - 85L
1,602 Elo+
Party 2
Vulcan
Vulcan
juantiflas
Vulcan
Level 129
God Stats
44W - 40L
1,596 SR
Queue Stats
242W - 218L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Baynin
Skadi
16
4 / 1 / 2
10,178
1,018
16,834
14,226
5,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Da Ji
Nazanix
Da Ji
15
0 / 9 / 5
8,524
852
9,854
16,931
6,916
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 5 / 4
9,082
908
3,099
18,422
19,250
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 5 / 5
9,148
915
7,114
12,097
4,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 4 / 5
8,832
883
7,358
10,248
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

178

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Baalthas
Ah Muzen Cab
17
5 / 1 / 15
10,732
1,073
16,623
6,723
2,652
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 2 / 11
9,918
992
10,156
10,292
3,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
9 / 1 / 8
11,577
1,158
12,725
16,204
14,405
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Tohrbis
Achilles
16
1 / 2 / 16
9,295
930
15,040
13,194
16,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Vulcan
juantiflas
Vulcan
17
5 / 0 / 9
9,950
995
13,719
1,957
630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
83
6
Kills
24
24
Deaths
6
21
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Baalthas
Ah Muzen Cab
5
1
15
12.5
L
Skadi
Baynin
Skadi
4
1
2
5
W
4
2
11
4.75
L
Da Ji
Nazanix
Da Ji
0
9
5
0.28
L
1
5
4
0.6
W
9
1
8
13
W
Achilles
Tohrbis
Achilles
1
2
16
4.5
L
1
5
5
0.7
L
0
4
5
0.63
W
Vulcan
juantiflas
Vulcan
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,259
Damage
68,263
71,924
Taken
48,370
39,608
Mitigated
37,288
3,866
Healing
8,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Baalthas
Ah Muzen Cab
16,623
7,830
0
2,263
6,723
2,652
0
1,479
5,244
0
44,938
L
Skadi
Baynin
Skadi
16,834
8,751
0
1,261
14,226
5,254
0
4,876
9,090
0
54,131
W
10,156
1,646
0
1,329
10,292
3,380
0
3,914
6,378
16,249
0
L
Da Ji
Nazanix
Da Ji
9,854
2,585
0
0
16,931
6,916
0
3,364
13,335
0
18,289
L
3,099
370
0
1,509
18,422
19,250
0
6,837
10,805
0
7,754
W
12,725
1,116
0
2,593
16,204
14,405
0
4,597
11,607
642
26,461
W
Achilles
Tohrbis
Achilles
15,040
4,055
0
1,929
13,194
16,221
0
3,541
9,653
0
22,153
L
7,114
324
0
504
12,097
4,518
0
5,946
5,793
24,660
1,187
L
7,358
3,158
0
592
10,248
3,670
0
2,552
7,333
27,605
0
W
Vulcan
juantiflas
Vulcan
13,719
5,093
0
190
1,957
630
0
817
1,140
38,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,764
Gold Earned
51,472
209
Minions Killed
200
5
Camps Cleared
13
960,891
Distance Traveled
1,096,546
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,732
1,073
87
9
8
227,778
1
L
Skadi
10,178
1,018
88
9
3
190,095
1
W
Chronos
9,918
992
15
2
4
218,669
0
L
Da Ji
8,524
852
13
1
1
176,692
0
L
Tyr
9,082
908
12
1
0
198,688
2
W
Mulan
11,577
1,158
37
4
1
210,043
4
W
Achilles
9,295
930
11
1
0
201,395
1
L
Thoth
9,148
915
42
4
0
186,440
0
L
Vulcan
8,832
883
54
5
1
208,976
2
W
Vulcan
9,950
995
50
5
0
238,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role