Player Matchup

Gilgamesh
Gilgamesh
Charmanlos
Gilgamesh
Level 103
God Stats
59W - 63L
1,472 SR
Queue Stats
354W - 405L
1,459 Elo+
Party 1
Cliodhna
Cliodhna
Deathwish57012
Cliodhna
Level 115
God Stats
34W - 18L
1,624 SR
Queue Stats
262W - 322L
1,508 Elo+
Party 1
Neith
Neith
FourlnchPounder
Neith
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
338W - 323L
1,451 Elo+
Solo
Sol
Sol
MrKingKhaos
Sol
Level 105
God Stats
96W - 116L
1,539 SR
Queue Stats
213W - 278L
1,454 Elo+
Party 1
Ganesha
Ganesha
Swissmissmahpizz
Ganesha
Level 65
God Stats
19W - 28L
1,424 SR
Queue Stats
53W - 101L
1,306 Elo+
Party 1
Team Averages
Level 89
1,512 SR
1,435 Elo+

VS

Team Averages
Level 98
1,539 SR
1,482 Elo+
Medusa
Medusa
CeeFour20
Medusa
Level 69
God Stats
120W - 116L
1,500 SR
Queue Stats
320W - 338L
1,451 Elo+
Party 2
Athena
Athena
GodFrostbyte450
Athena
Level 81
God Stats
22W - 17L
1,545 SR
Queue Stats
275W - 296L
1,454 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
KIRE_BuffMinion
Ah Muzen Cab
Level 149
God Stats
2W - 3L
1,661 SR
Queue Stats
64W - 72L
1,497 Elo+
Party 3
Chang'e
Chang'e
Nepatriot024
Chang'e
Level 100
God Stats
2W - 2L
1,487 SR
Queue Stats
57W - 52L
1,522 Elo+
Party 3
Bastet
Bastet
a failed wizard
Bastet
Level 89
God Stats
4W - 2L
1,500 SR
Queue Stats
524W - 473L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Charmanlos
Gilgamesh
12
3 / 5 / 0
7,479
499
8,696
13,601
9,136
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
13
0 / 5 / 2
7,505
500
5,500
11,133
3,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 6 / 0
6,743
450
4,235
8,636
2,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 3 / 0
8,237
549
8,214
8,763
3,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 2 / 3
6,609
441
5,025
10,828
5,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CeeFour20
Medusa
13
8 / 2 / 2
8,252
550
10,488
8,243
2,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
1 / 1 / 9
7,571
505
3,874
10,014
8,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
KIRE_BuffMinion
Ah Muzen Cab
13
3 / 2 / 2
8,139
543
7,377
7,619
3,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Nepatriot024
Chang'e
14
2 / 1 / 2
8,073
538
5,123
11,133
3,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 0 / 5
8,585
572
9,825
12,061
4,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
6
Kills
21
21
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
CeeFour20
Medusa
8
2
2
4.5
L
Gilgamesh
Charmanlos
Gilgamesh
3
5
0
0.6
L
Cliodhna
0
5
2
0.2
L
1
6
0
0.17
W
1
1
9
5.5
W
Ah Muzen Cab
KIRE_BuffMinion
Ah Muzen Cab
3
2
2
2
L
2
3
0
0.67
W
Chang'e
Nepatriot024
Chang'e
2
1
2
3
L
0
2
3
0.75
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,670
Damage
36,687
52,961
Taken
49,070
23,327
Mitigated
21,705
13,712
Healing
23,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CeeFour20
Medusa
10,488
4,390
0
1,648
8,243
2,452
646
1,281
6,962
0
54,424
L
Gilgamesh
Charmanlos
Gilgamesh
8,696
2,712
0
1,672
13,601
9,136
296
1,058
12,543
0
47,547
L
Cliodhna
5,500
456
0
2,858
11,133
3,365
0
1,680
9,453
0
57,628
L
4,235
1,538
0
856
8,636
2,362
746
694
7,942
0
27,626
W
3,874
1,226
707
2,981
10,014
8,243
0
2,952
7,062
18,704
0
W
Ah Muzen Cab
KIRE_BuffMinion
Ah Muzen Cab
7,377
3,271
0
3,419
7,619
3,060
826
1,018
6,601
0
47,622
L
8,214
3,140
0
3,655
8,763
3,118
688
4,023
4,740
49,372
6,113
W
Chang'e
Nepatriot024
Chang'e
5,123
828
373
7,422
11,133
3,707
620
5,741
5,392
49,105
0
L
5,025
610
346
4,325
10,828
5,346
53
1,542
9,286
19,529
0
W
9,825
2,545
0
7,025
12,061
4,243
440
1,316
10,745
0
52,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,573
Gold Earned
40,620
419
Minions Killed
412
0
Camps Cleared
0
1,363,759
Distance Traveled
1,439,230
23
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,252
550
81
5
0
281,993
3
L
Gilgamesh
7,479
499
95
6
0
278,792
5
L
Cliodhna
7,505
500
124
8
0
313,892
1
L
Neith
6,743
450
70
5
0
226,423
1
W
Athena
7,571
505
34
2
0
285,959
0
W
Ah Muzen Cab
8,139
543
103
7
0
268,595
3
L
Sol
8,237
549
114
8
0
242,093
4
W
Chang'e
8,073
538
105
7
0
266,854
0
L
Ganesha
6,609
441
16
1
0
302,559
12
W
Bastet
8,585
572
89
6
0
335,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role