Player Matchup

Gilgamesh
Gilgamesh
Boombag45
Gilgamesh
Level 89
God Stats
1W - 3L
1,420 SR
Queue Stats
49W - 36L
1,536 Elo+
Solo
Artio
Artio
Infamou547
Artio
Level 115
God Stats
5W - 14L
1,391 SR
Queue Stats
212W - 192L
1,524 Elo+
Party 2
Chronos
Chronos
W Is For Weaboo
Chronos
Level 62
God Stats
1W - 1L
1,142 SR
Queue Stats
227W - 228L
1,564 Elo+
Party 2
Team Averages
Level 89
1,318 SR
1,541 Elo+

VS

Team Averages
Level 81
1,457 SR
1,573 Elo+
Zeus
Zeus
CecilMcBean
Zeus
Level 116
God Stats
6W - 6L
1,344 SR
Queue Stats
135W - 168L
1,452 Elo+
Solo
Charybdis
Charybdis
IlFurrylI
Charybdis
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 54L
1,681 Elo+
Party 1
Mulan
Mulan
SketchyD0G
Mulan
Level 87
God Stats
25W - 31L
1,526 SR
Queue Stats
457W - 359L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Boombag45
Gilgamesh
15
8 / 5 / 6
11,119
741
13,475
19,538
12,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
13
2 / 6 / 7
9,665
644
10,806
21,414
16,551
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 9 / 6
10,430
695
9,730
17,433
6,447
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 7 / 8
12,222
815
18,939
10,943
3,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
IlFurrylI
Charybdis
16
5 / 4 / 15
11,356
757
15,285
13,316
4,589
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mulan
16
7 / 4 / 13
12,324
822
13,885
17,684
15,333
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
56
15
Kills
20
20
Deaths
15
19
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Boombag45
Gilgamesh
8
5
6
2.2
W
8
7
8
1.71
W
Charybdis
IlFurrylI
Charybdis
5
4
15
3.13
L
Artio
2
6
7
0.92
W
Mulan
7
4
13
3.38
L
5
9
6
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,011
Damage
48,109
58,385
Taken
41,943
35,216
Mitigated
23,851
12,990
Healing
14,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Boombag45
Gilgamesh
13,475
3,917
0
3,758
19,538
12,218
0
7,646
11,892
0
38,162
W
18,939
4,003
463
1,736
10,943
3,929
911
3,589
7,354
46,222
2,386
W
Charybdis
IlFurrylI
Charybdis
15,285
8,635
0
5,112
13,316
4,589
1,608
6,679
6,637
0
48,297
L
Artio
10,806
265
478
5,439
21,414
16,551
160
6,890
14,524
29,545
0
W
Mulan
13,885
1,174
955
6,441
17,684
15,333
235
10,443
7,241
0
25,662
L
9,730
3,837
0
3,315
17,433
6,447
1,156
4,289
13,144
38,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,214
Gold Earned
35,902
148
Minions Killed
176
8
Camps Cleared
5
798,669
Distance Traveled
733,244
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,119
741
44
3
4
285,614
4
W
Zeus
12,222
815
69
5
3
211,505
4
W
Charybdis
11,356
757
84
6
2
253,098
2
L
Artio
9,665
644
39
3
2
275,116
1
W
Mulan
12,324
822
23
2
0
268,641
3
L
Chronos
10,430
695
65
4
2
237,939
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role