Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
 
Athena
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
YodaBeatMyKids
Anubis
Level 116
God Stats
7W - 7L
1,802 SR
Queue Stats
28W - 28L
1,465 Elo+
Party 1
Tsukuyomi
Tsukuyomi
YodaStoleMyKids
Tsukuyomi
Level 61
God Stats
2W - 3L
1,461 SR
Queue Stats
14W - 11L
1,633 Elo+
Party 1
Team Averages
Level 101
1,553 SR
1,519 Elo+

VS

Team Averages
Level 103
1,430 SR
1,457 Elo+
Scylla
Scylla
 
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Andromache34
Amaterasu
Level 87
God Stats
9W - 6L
1,779 SR
Queue Stats
46W - 53L
1,421 Elo+
Party 3
Neith
Neith
Darklighter777
Neith
Level 82
God Stats
9W - 12L
1,464 SR
Queue Stats
49W - 54L
1,437 Elo+
Party 3
Sylvanus
Sylvanus
MightyMongoose3
Sylvanus
Level 97
God Stats
0W - 2L
1,291 SR
Queue Stats
50W - 63L
1,415 Elo+
Party 3
Mulan
Mulan
xHirigollenx
Mulan
Level 120
God Stats
0W - 5L
1,117 SR
Queue Stats
354W - 373L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
1 / 1 / 1
5,248
525
1,472
2,053
390
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
 
Cernunnos
9
0 / 2 / 0
5,070
507
3,315
4,715
1,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
 
Athena
7
0 / 3 / 1
4,356
436
1,694
7,588
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
5 / 1 / 0
6,464
646
5,700
6,150
2,236
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
YodaStoleMyKids
Tsukuyomi
11
4 / 1 / 1
6,232
623
6,296
5,995
1,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
0 / 4 / 2
4,874
487
2,426
5,297
1,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Andromache34
Amaterasu
7
2 / 3 / 0
5,016
502
3,326
6,757
2,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 0 / 1
5,768
577
3,692
4,418
1,173
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
8
1 / 0 / 4
5,655
566
3,948
7,999
4,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
2 / 3 / 0
5,955
596
3,561
7,945
3,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
10
Kills
8
8
Deaths
10
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
1
1.5
W
Cernunnos
 
Cernunnos
0
2
0
0
W
Athena
 
Athena
0
3
1
0.17
L
Scylla
 
Scylla
0
4
2
0.25
L
Amaterasu
Andromache34
Amaterasu
2
3
0
0.67
L
3
0
1
3.5
L
Sylvanus
1
0
4
3
W
5
1
0
5
W
Tsukuyomi
YodaStoleMyKids
Tsukuyomi
4
1
1
4.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,477
Damage
16,953
26,501
Taken
32,416
7,482
Mitigated
12,762
9,916
Healing
12,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
1,472
410
0
614
2,053
390
110
0
1,887
18,451
0
W
Cernunnos
 
Cernunnos
3,315
1,458
0
1,383
4,715
1,153
0
1,570
3,145
0
29,824
W
Athena
 
Athena
1,694
531
459
2,019
7,588
1,937
0
1,999
5,571
9,238
0
L
Scylla
 
Scylla
2,426
198
0
519
5,297
1,194
0
3,252
2,045
24,451
0
L
Amaterasu
Andromache34
Amaterasu
3,326
1,209
0
1,330
6,757
2,888
0
1,256
5,501
0
22,540
L
3,692
2,216
0
1,616
4,418
1,173
56
769
3,649
0
35,532
L
Sylvanus
3,948
1,522
2,135
3,196
7,999
4,030
0
2,059
5,940
11,692
0
W
5,700
405
0
3,458
6,150
2,236
380
2,490
3,396
33,442
0
W
Tsukuyomi
YodaStoleMyKids
Tsukuyomi
6,296
1,754
0
1,983
5,995
1,766
47
331
5,562
0
33,336
L
3,561
527
0
4,191
7,945
3,477
0
1,530
6,415
0
31,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,370
Gold Earned
27,268
260
Minions Killed
262
0
Camps Cleared
0
873,061
Distance Traveled
870,642
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,248
525
35
4
0
146,917
4
W
Cernunnos
5,070
507
68
7
0
171,443
4
W
Athena
4,356
436
18
2
0
183,194
3
L
Scylla
4,874
487
55
6
0
172,046
2
L
Amaterasu
5,016
502
41
4
0
192,510
0
L
Neith
5,768
577
72
7
0
169,599
3
L
Sylvanus
5,655
566
12
1
0
189,187
5
W
Anubis
6,464
646
74
7
0
167,003
2
W
Tsukuyomi
6,232
623
65
7
0
204,504
3
L
Mulan
5,955
596
82
8
0
147,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role