Player Matchup

Jormungandr
Jormungandr
Cardin23
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,739 Elo+
Solo
Izanami
Izanami
DragonofAkatosh
Izanami
Level 16
God Stats
9W - 4L
1,826 SR
Queue Stats
29W - 20L
1,702 Elo+
Solo
Achilles
Achilles
IKidnapKittens
Achilles
Level 21
God Stats
1W - 4L
1,356 SR
Queue Stats
43W - 25L
1,635 Elo+
Party 1
Thor
Thor
electrickel22
Thor
Level 18
God Stats
2W - 1L
1,802 SR
Queue Stats
28W - 19L
1,652 Elo+
Party 1
Nu Wa
Nu Wa
waylondemhoes
Nu Wa
Level 7
God Stats
7W - 3L
1,769 SR
Queue Stats
25W - 19L
1,876 Elo+
Solo
Team Averages
Level 14
1,651 SR
1,721 Elo+

VS

Team Averages
Level 18
1,720 SR
1,679 Elo+
Anhur
Anhur
Baeona
Anhur
Level 12
God Stats
4W - 0L
1,908 SR
Queue Stats
23W - 15L
1,617 Elo+
Solo
Sol
Sol
Mrgurthquake1
Sol
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 33L
1,660 Elo+
Solo
Set
Set
NoKahunas
Set
Level 28
God Stats
5W - 3L
1,812 SR
Queue Stats
62W - 59L
1,650 Elo+
Solo
Ao Kuang
Ao Kuang
SisyphusStone
Ao Kuang
Level 16
God Stats
2W - 0L
1,774 SR
Queue Stats
7W - 5L
1,815 Elo+
Solo
Gilgamesh
Gilgamesh
xDatPrestox
Gilgamesh
Level 21
God Stats
6W - 7L
1,605 SR
Queue Stats
104W - 69L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cardin23
Jormungandr
11
1 / 0 / 0
6,330
633
4,838
4,766
3,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

8
1 / 1 / 1
5,203
520
3,987
4,831
1,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Achilles
7
1 / 3 / 0
5,042
504
4,972
10,601
4,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
0 / 5 / 0
4,580
458
697
6,363
1,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 1
5,248
525
3,451
4,108
438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Baeona
Anhur
12
5 / 0 / 3
7,495
750
7,719
5,549
1,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 1 / 2
5,322
532
5,845
5,367
971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 0 / 0
6,349
635
2,661
7,381
2,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Ao Kuang
SisyphusStone
Ao Kuang
9
4 / 2 / 1
5,764
576
2,855
7,806
1,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
xDatPrestox
Gilgamesh
8
1 / 0 / 1
5,058
506
2,966
7,934
4,309
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
12
12
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
Baeona
Anhur
5
0
3
6.5
L
Jormungandr
Cardin23
Jormungandr
1
0
0
1
L
1
1
1
1.5
L
Achilles
1
3
0
0.33
W
1
1
2
2
W
1
0
0
1
W
Ao Kuang
SisyphusStone
Ao Kuang
4
2
1
2.25
L
0
5
0
0
L
0
3
1
0.17
W
Gilgamesh
xDatPrestox
Gilgamesh
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,945
Damage
22,046
30,669
Taken
34,037
11,669
Mitigated
11,497
7,831
Healing
14,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Baeona
Anhur
7,719
4,544
0
2,853
5,549
1,858
708
1,279
4,090
0
44,071
L
Jormungandr
Cardin23
Jormungandr
4,838
2,502
0
1,810
4,766
3,967
0
501
4,265
41,053
0
L
3,987
2,726
0
2,217
4,831
1,225
0
3,060
1,771
0
32,662
L
Achilles
4,972
1,155
0
2,363
10,601
4,880
0
4,354
6,247
0
10,297
W
5,845
3,882
0
3,414
5,367
971
136
313
5,028
33,497
0
W
2,661
1,569
0
3,212
7,381
2,463
0
4,443
2,912
0
40,185
W
Ao Kuang
SisyphusStone
Ao Kuang
2,855
972
0
2,785
7,806
1,896
22
1,606
6,096
20,186
0
L
697
517
0
1,268
6,363
1,159
0
317
6,046
0
16,452
L
3,451
270
0
173
4,108
438
0
468
3,640
27,642
0
W
Gilgamesh
xDatPrestox
Gilgamesh
2,966
705
240
2,243
7,934
4,309
0
286
7,622
0
18,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,403
Gold Earned
29,988
281
Minions Killed
335
0
Camps Cleared
0
977,787
Distance Traveled
1,026,272
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,495
750
102
10
0
196,894
3
L
Jormungandr
6,330
633
102
10
0
211,465
2
L
Izanami
5,203
520
74
7
0
200,374
2
L
Achilles
5,042
504
8
1
0
214,137
1
W
Sol
5,322
532
69
7
0
194,351
2
W
Set
6,349
635
93
9
0
208,459
1
W
Ao Kuang
5,764
576
45
5
0
213,555
2
L
Thor
4,580
458
39
4
0
162,706
0
L
Nu Wa
5,248
525
58
6
0
189,105
5
W
Gilgamesh
5,058
506
26
3
0
213,013
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role