Player Matchup

Hel
Hel
AdoredWhistle65
Hel
Level 67
God Stats
47W - 58L
1,432 SR
Queue Stats
275W - 309L
1,414 Elo+
Solo
Charybdis
Charybdis
I Pai Mei I
Charybdis
Level 140
God Stats
1W - 3L
1,635 SR
Queue Stats
236W - 322L
1,382 Elo+
Solo
Cliodhna
Cliodhna
KnightOfTheNite4
Cliodhna
Level 106
God Stats
12W - 11L
1,475 SR
Queue Stats
138W - 155L
1,382 Elo+
Party 2
Scylla
Scylla
OdinsRaven148
Scylla
Level 85
God Stats
2W - 4L
1,332 SR
Queue Stats
291W - 301L
1,427 Elo+
Solo
Zhong Kui
Zhong Kui
deathscythe-234
Zhong Kui
Level 118
God Stats
12W - 15L
1,319 SR
Queue Stats
91W - 103L
1,325 Elo+
Party 2
Team Averages
Level 103
1,438 SR
1,386 Elo+

VS

Team Averages
Level 97
1,539 SR
1,428 Elo+
Cthulhu
Cthulhu
AbePeekedBooth
Cthulhu
Level 64
God Stats
7W - 2L
1,455 SR
Queue Stats
55W - 52L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
Berserk420Qc
Baron Samedi
Level 77
God Stats
12W - 6L
1,584 SR
Queue Stats
179W - 178L
1,395 Elo+
Party 1
Bellona
Bellona
Gambit4643
Bellona
Level 125
God Stats
33W - 22L
1,558 SR
Queue Stats
182W - 213L
1,416 Elo+
Solo
Ares
Ares
SweetDreamz7759
Ares
Level 91
God Stats
5W - 3L
1,623 SR
Queue Stats
127W - 124L
1,414 Elo+
Party 1
Neith
Neith
namtim1515
Neith
Level 129
God Stats
23W - 24L
1,476 SR
Queue Stats
130W - 141L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 2
9,470
451
6,535
20,479
7,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
I Pai Mei I
Charybdis
16
1 / 5 / 5
9,539
454
6,784
19,368
6,420
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 6 / 2
10,578
504
13,989
20,394
7,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 4 / 3
10,039
478
12,386
11,859
3,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
deathscythe-234
Zhong Kui
15
1 / 7 / 3
9,927
473
12,954
23,304
20,370
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 11
10,372
494
13,271
21,653
24,799
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Baron Samedi
Berserk420Qc
Baron Samedi
18
6 / 2 / 12
11,130
530
19,239
14,015
6,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Gambit4643
Bellona
17
6 / 2 / 5
10,598
505
12,459
17,793
21,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
7 / 1 / 9
10,501
500
10,811
19,133
17,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
18
6 / 1 / 11
11,324
539
15,806
13,172
5,114
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
77
9
Kills
29
29
Deaths
9
15
Assists
48
Player
Kills
Deaths
Assists
KDA
W
4
3
11
3.17
L
1
7
2
0.29
W
Baron Samedi
Berserk420Qc
Baron Samedi
6
2
12
6
W
Bellona
Gambit4643
Bellona
6
2
5
4.25
L
Charybdis
I Pai Mei I
Charybdis
1
5
5
0.7
L
4
6
2
0.83
L
2
4
3
0.88
W
7
1
9
11.5
L
Zhong Kui
deathscythe-234
Zhong Kui
1
7
3
0.36
W
Neith
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,648
Damage
71,586
95,404
Taken
85,766
45,549
Mitigated
74,868
36,066
Healing
31,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,271
695
1,552
6,902
21,653
24,799
501
5,807
15,608
47,991
0
L
6,535
255
7,162
8,163
20,479
7,198
477
10,942
9,392
44,995
0
W
Baron Samedi
Berserk420Qc
Baron Samedi
19,239
2,505
3,021
7,738
14,015
6,533
575
6,429
7,396
72,175
0
W
Bellona
Gambit4643
Bellona
12,459
3,319
0
3,555
17,793
21,340
1,042
8,898
8,735
0
59,458
L
Charybdis
I Pai Mei I
Charybdis
6,784
3,984
0
7,054
19,368
6,420
240
7,952
11,326
0
73,420
L
13,989
1,504
0
4,255
20,394
7,858
436
8,361
11,855
0
81,303
L
12,386
113
65
2,128
11,859
3,703
0
6,406
5,121
56,418
0
W
10,811
721
0
2,698
19,133
17,082
38
5,971
13,028
54,367
0
L
Zhong Kui
deathscythe-234
Zhong Kui
12,954
1,421
0
7,239
23,304
20,370
947
9,487
13,667
59,935
0
W
Neith
15,806
5,305
0
5,900
13,172
5,114
4,182
3,912
9,124
0
88,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,553
Gold Earned
53,925
530
Minions Killed
529
0
Camps Cleared
0
1,885,266
Distance Traveled
2,014,834
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,372
494
70
3
0
404,305
6
L
Hel
9,470
451
65
3
0
371,051
5
W
Baron Samedi
11,130
530
131
6
0
372,047
4
W
Bellona
10,598
505
97
5
0
428,178
8
L
Charybdis
9,539
454
112
5
0
359,167
4
L
Cliodhna
10,578
504
139
7
0
424,359
0
L
Scylla
10,039
478
106
5
0
388,104
1
W
Ares
10,501
500
87
4
0
457,984
2
L
Zhong Kui
9,927
473
108
5
0
342,585
0
W
Neith
11,324
539
144
7
0
352,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role