Player Matchup

Zeus
Zeus
BigMe3ch
Zeus
Level 25
God Stats
1W - 1L
1,748 SR
Queue Stats
69W - 71L
1,562 Elo+
Solo
Nemesis
Nemesis
DMAllied
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 38L
1,659 Elo+
Solo
Xing Tian
Xing Tian
SleepyCitric
Xing Tian
Level 25
God Stats
4W - 2L
1,738 SR
Queue Stats
56W - 53L
1,546 Elo+
Solo
Cupid
Cupid
TheFrenchPenguin
Cupid
Level 27
God Stats
7W - 1L
1,815 SR
Queue Stats
62W - 51L
1,561 Elo+
Solo
Mulan
Mulan
zSebaPR
Mulan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 102L
1,620 Elo+
Solo
Team Averages
Level 22
1,660 SR
1,590 Elo+

VS

Team Averages
Level 30
1,574 SR
1,562 Elo+
Set
Set
Avowals
Set
Level 23
God Stats
2W - 1L
1,787 SR
Queue Stats
111W - 112L
1,554 Elo+
Party 1
Jormungandr
Jormungandr
Desuent
Jormungandr
Level 98
God Stats
1W - 0L
1,289 SR
Queue Stats
455W - 426L
1,602 Elo+
Party 1
Hou Yi
Hou Yi
TNeteroT
Hou Yi
Level 7
God Stats
16W - 5L
1,500 SR
Queue Stats
37W - 19L
1,605 Elo+
Solo
Agni
Agni
WalkerDD
Agni
Level 8
God Stats
1W - 1L
1,504 SR
Queue Stats
29W - 24L
1,432 Elo+
Solo
Geb
Geb
YBBetter
Geb
Level 13
God Stats
2W - 1L
1,787 SR
Queue Stats
14W - 9L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
4 / 4 / 3
7,051
542
7,489
7,069
2,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
DMAllied
Nemesis
11
3 / 5 / 0
6,599
508
5,457
10,318
3,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
SleepyCitric
Xing Tian
8
0 / 2 / 2
5,507
424
1,733
12,008
6,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 5 / 1
5,347
411
2,510
6,495
1,623
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
zSebaPR
Mulan
10
1 / 5 / 0
5,896
454
2,228
9,069
4,038
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
11
2 / 3 / 4
6,529
502
1,632
6,894
2,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Desuent
Jormungandr
14
6 / 0 / 6
8,855
681
10,708
9,256
8,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
TNeteroT
Hou Yi
12
6 / 0 / 5
7,484
576
7,700
7,445
2,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
13
4 / 5 / 2
7,544
580
9,550
6,743
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
3 / 1 / 5
7,814
601
4,195
8,846
7,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
8
Kills
21
21
Deaths
9
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Set
2
3
4
1.33
L
Zeus
4
4
3
1.38
L
Nemesis
DMAllied
Nemesis
3
5
0
0.6
W
Jormungandr
Desuent
Jormungandr
6
0
6
9
L
Xing Tian
SleepyCitric
Xing Tian
0
2
2
0.5
W
Hou Yi
TNeteroT
Hou Yi
6
0
5
8.5
L
0
5
1
0.1
W
Agni
4
5
2
1
W
3
1
5
5.5
L
Mulan
zSebaPR
Mulan
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,417
Damage
33,785
44,959
Taken
39,184
17,091
Mitigated
22,873
8,900
Healing
11,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
1,632
715
0
2,748
6,894
2,242
0
2,569
4,325
0
26,808
L
Zeus
7,489
1,324
0
400
7,069
2,349
38
4,710
2,141
44,537
0
L
Nemesis
DMAllied
Nemesis
5,457
1,859
0
3,320
10,318
3,078
0
5,162
5,015
0
33,676
W
Jormungandr
Desuent
Jormungandr
10,708
5,071
0
1,935
9,256
8,695
236
948
8,308
53,667
0
L
Xing Tian
SleepyCitric
Xing Tian
1,733
331
1,184
2,662
12,008
6,003
0
5,181
6,617
9,567
0
W
Hou Yi
TNeteroT
Hou Yi
7,700
3,820
0
2,921
7,445
2,448
869
1,460
5,985
0
46,871
L
2,510
1,395
26
747
6,495
1,623
0
1,896
4,553
0
21,023
W
Agni
9,550
427
0
667
6,743
2,073
0
1,829
4,914
44,178
0
W
4,195
743
475
3,068
8,846
7,415
0
2,814
5,912
22,518
0
L
Mulan
zSebaPR
Mulan
2,228
233
0
561
9,069
4,038
0
6,725
2,180
4,061
22,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,400
Gold Earned
38,226
290
Minions Killed
361
0
Camps Cleared
0
1,152,816
Distance Traveled
1,220,504
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,529
502
59
5
0
255,253
2
L
Zeus
7,051
542
94
7
0
215,501
3
L
Nemesis
6,599
508
72
6
0
247,044
1
W
Jormungandr
8,855
681
107
8
0
246,281
6
L
Xing Tian
5,507
424
17
1
0
248,764
4
W
Hou Yi
7,484
576
74
6
0
228,699
7
L
Cupid
5,347
411
43
3
0
215,956
0
W
Agni
7,544
580
89
7
0
245,268
0
W
Geb
7,814
601
32
2
0
245,003
3
L
Mulan
5,896
454
64
5
0
225,551
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role