Player Matchup

Heimdallr
Heimdallr
Centslol
Heimdallr
Level 85
God Stats
67W - 65L
1,480 SR
Queue Stats
241W - 231L
1,487 Elo+
Party 1
Achilles
Achilles
EarthMoonTransit
Achilles
Level 56
God Stats
3W - 2L
1,753 SR
Queue Stats
186W - 180L
1,495 Elo+
Party 2
Pele
Pele
FS Spot
Pele
Level 45
God Stats
9W - 13L
1,582 SR
Queue Stats
145W - 158L
1,464 Elo+
Party 1
Ares
Ares
Gluttony911
Ares
Level 69
God Stats
10W - 12L
1,496 SR
Queue Stats
237W - 242L
1,418 Elo+
Party 2
Merlin
Merlin
RhinoTheMemeKing
Merlin
Level 29
God Stats
4W - 9L
1,348 SR
Queue Stats
88W - 89L
1,432 Elo+
Party 2
Team Averages
Level 57
1,532 SR
1,459 Elo+

VS

Team Averages
Level 89
1,526 SR
1,488 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AresGOAT
Chang'e
Level 106
God Stats
2W - 1L
1,516 SR
Queue Stats
68W - 63L
1,523 Elo+
Party 3
Chronos
Chronos
Fries224
Chronos
Level 138
God Stats
3W - 3L
1,562 SR
Queue Stats
83W - 82L
1,498 Elo+
Party 3
Charybdis
Charybdis
R2kronos
Charybdis
Level 107
God Stats
20W - 25L
1,459 SR
Queue Stats
249W - 253L
1,404 Elo+
Party 3
Sun Wukong
Sun Wukong
vaalour
Sun Wukong
Level 47
God Stats
5W - 4L
1,593 SR
Queue Stats
48W - 49L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Centslol
Heimdallr
16
6 / 7 / 5
10,891
495
16,736
16,432
5,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
4 / 1 / 2
11,147
507
16,059
15,440
20,848
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pele
FS Spot
Pele
16
4 / 8 / 4
10,489
477
9,691
18,353
7,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 5 / 10
10,788
490
16,591
27,300
24,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
0 / 3 / 3
9,781
445
7,966
11,514
5,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
9 / 2 / 5
12,377
563
17,986
18,392
7,801
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
AresGOAT
Chang'e
16
3 / 5 / 5
9,846
448
10,159
18,732
7,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
Fries224
Chronos
18
9 / 0 / 6
11,882
540
21,790
18,635
7,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charybdis
R2kronos
Charybdis
17
2 / 8 / 12
10,988
499
7,688
15,439
4,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
vaalour
Sun Wukong
17
1 / 2 / 4
10,644
484
8,020
21,801
17,140
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
56
17
Kills
24
24
Deaths
17
24
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
9
2
5
5.75
W
Chang'e
AresGOAT
Chang'e
3
5
5
1.1
L
Heimdallr
Centslol
Heimdallr
6
7
5
1.21
L
4
1
2
5
L
Pele
FS Spot
Pele
4
8
4
0.75
W
Chronos
Fries224
Chronos
9
0
6
12
L
3
5
10
1.6
W
Charybdis
R2kronos
Charybdis
2
8
12
1
L
0
3
3
0.5
W
Sun Wukong
vaalour
Sun Wukong
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,043
Damage
65,643
89,039
Taken
92,999
64,070
Mitigated
44,972
18,817
Healing
34,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
17,986
4,752
0
3,980
18,392
7,801
1,011
6,383
12,009
0
99,457
W
Chang'e
AresGOAT
Chang'e
10,159
546
2,420
5,533
18,732
7,845
552
4,584
14,148
42,614
0
L
Heimdallr
Centslol
Heimdallr
16,736
8,688
0
3,767
16,432
5,778
638
2,966
13,324
0
77,276
L
16,059
2,414
0
2,177
15,440
20,848
0
5,852
9,462
0
76,391
L
Pele
FS Spot
Pele
9,691
835
0
4,489
18,353
7,506
0
7,761
10,356
0
68,994
W
Chronos
Fries224
Chronos
21,790
8,371
0
9,826
18,635
7,851
3,129
6,432
12,203
87,102
0
L
16,591
753
0
5,074
27,300
24,274
38
13,089
13,815
41,000
0
W
Charybdis
R2kronos
Charybdis
7,688
3,210
0
4,027
15,439
4,335
3,118
2,136
13,303
0
64,250
L
7,966
124
0
3,310
11,514
5,664
0
1,566
9,948
71,335
0
W
Sun Wukong
vaalour
Sun Wukong
8,020
1,219
0
9,056
21,801
17,140
100
5,022
16,779
0
60,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,096
Gold Earned
55,737
551
Minions Killed
589
0
Camps Cleared
0
2,060,403
Distance Traveled
2,180,667
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,377
563
151
7
0
487,147
4
W
Chang'e
9,846
448
64
3
0
371,890
1
L
Heimdallr
10,891
495
133
6
0
352,532
6
L
Achilles
11,147
507
134
6
0
462,495
2
L
Pele
10,489
477
101
5
0
426,636
4
W
Chronos
11,882
540
138
6
0
441,232
15
L
Ares
10,788
490
55
3
0
416,932
5
W
Charybdis
10,988
499
112
5
0
465,029
2
L
Merlin
9,781
445
128
6
0
401,808
3
W
Sun Wukong
10,644
484
124
6
0
415,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role