Player Matchup

Medusa
Medusa
Austinsonic
Medusa
Level 34
God Stats
30W - 45L
1,436 SR
Queue Stats
90W - 118L
1,450 Elo+
Party 2
Sol
Sol
Dcoderre
Sol
Level 93
God Stats
18W - 17L
1,646 SR
Queue Stats
73W - 85L
1,522 Elo+
Party 2
The Morrigan
The Morrigan
HackHallas
The Morrigan
Level 135
God Stats
3W - 0L
1,772 SR
Queue Stats
113W - 109L
1,547 Elo+
Party 2
Gilgamesh
Gilgamesh
QuickSilver120
Gilgamesh
Level 136
God Stats
7W - 4L
1,655 SR
Queue Stats
145W - 143L
1,566 Elo+
Party 2
Ymir
Ymir
rippedzombies48
Ymir
Level 22
God Stats
12W - 16L
1,443 SR
Queue Stats
12W - 16L
1,431 Elo+
Party 2
Team Averages
Level 84
1,591 SR
1,503 Elo+

VS

Team Averages
Level 51
1,591 SR
1,431 Elo+
Izanami
Izanami
AshesOfKings
Izanami
Level 21
God Stats
9W - 5L
1,585 SR
Queue Stats
160W - 200L
1,352 Elo+
Party 3
Hel
Hel
DynamiteDiscoDog
Hel
Level 101
God Stats
7W - 7L
1,604 SR
Queue Stats
102W - 108L
1,458 Elo+
Party 1
Sol
Sol
JonglaJongla90
Sol
Level 49
God Stats
1W - 1L
1,688 SR
Queue Stats
128W - 176L
1,354 Elo+
Party 3
Sobek
Sobek
Peachsprite
Sobek
Level 42
God Stats
9W - 10L
1,738 SR
Queue Stats
38W - 41L
1,542 Elo+
Party 1
Fafnir
Fafnir
Xscorpkev
Fafnir
Level 41
God Stats
0W - 1L
1,339 SR
Queue Stats
17W - 19L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
3 / 1 / 17
9,943
994
18,490
8,744
3,415
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
13 / 2 / 11
12,548
1,255
22,280
11,384
4,139
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
HackHallas
The Morrigan
18
5 / 0 / 18
10,787
1,079
16,641
5,719
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
QuickSilver120
Gilgamesh
16
5 / 0 / 20
9,936
994
19,760
13,217
13,116
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 0 / 16
9,927
993
4,611
6,898
6,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

304

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AshesOfKings
Izanami
15
1 / 9 / 1
9,290
929
14,490
16,229
9,598
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 5 / 1
8,586
859
6,902
14,092
8,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 8 / 2
8,985
899
8,279
15,894
7,324
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 4 / 0
9,545
955
6,251
20,269
25,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fafnir
Xscorpkev
Fafnir
15
1 / 2 / 2
10,640
1,064
6,341
20,096
30,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
9
28
Kills
3
3
Deaths
28
82
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
AshesOfKings
Izanami
1
9
1
0.17
W
Medusa
3
1
17
11.5
W
13
2
11
9.25
L
0
5
1
0.1
W
The Morrigan
HackHallas
The Morrigan
5
0
18
14
L
0
8
2
0.13
L
1
4
0
0.25
W
Gilgamesh
QuickSilver120
Gilgamesh
5
0
20
15
L
Fafnir
Xscorpkev
Fafnir
1
2
2
1
W
2
0
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,782
Damage
42,263
45,962
Taken
86,580
30,070
Mitigated
81,518
10,360
Healing
15,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AshesOfKings
Izanami
14,490
9,413
0
1,301
16,229
9,598
0
6,181
9,940
0
46,042
W
Medusa
18,490
6,827
0
42
8,744
3,415
0
5,077
3,667
0
39,456
W
22,280
6,968
0
5,183
11,384
4,139
0
8,068
3,316
40,554
0
L
6,902
342
5,170
2,655
14,092
8,324
0
6,267
7,669
23,048
0
W
The Morrigan
HackHallas
The Morrigan
16,641
2,199
658
1,523
5,719
2,419
0
3,709
2,010
36,054
2,252
L
8,279
2,208
0
489
15,894
7,324
0
6,017
9,779
27,320
0
L
6,251
418
0
2,526
20,269
25,826
0
10,016
9,948
17,693
0
W
Gilgamesh
QuickSilver120
Gilgamesh
19,760
4,871
0
258
13,217
13,116
0
6,812
6,405
0
24,529
L
Fafnir
Xscorpkev
Fafnir
6,341
2,567
0
2,950
20,096
30,446
0
11,905
7,964
21,757
0
W
4,611
1,121
1,514
1,182
6,898
6,981
0
4,107
2,791
7,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,141
Gold Earned
47,046
182
Minions Killed
176
3
Camps Cleared
7
901,293
Distance Traveled
936,584
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,290
929
67
7
4
156,150
0
W
Medusa
9,943
994
50
5
1
166,222
0
W
Sol
12,548
1,255
45
5
2
183,979
0
L
Hel
8,586
859
30
3
0
195,479
0
W
The Morrigan
10,787
1,079
73
7
0
207,323
2
L
Sol
8,985
899
36
4
2
183,333
0
L
Sobek
9,545
955
20
2
0
209,361
0
W
Gilgamesh
9,936
994
5
1
0
200,863
0
L
Fafnir
10,640
1,064
23
2
1
192,261
0
W
Ymir
9,927
993
9
1
0
142,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role