Player Matchup

Geb
Geb
BigAssDeano
Geb
Level 113
God Stats
1W - 2L
1,647 SR
Queue Stats
43W - 45L
1,376 Elo+
Solo
Terra
Terra
ChiefChief69
Terra
Level 26
God Stats
2W - 8L
1,410 SR
Queue Stats
32W - 79L
1,277 Elo+
Solo
Danzaburou
Danzaburou
Darth MayB
Danzaburou
Level 63
God Stats
3W - 6L
1,488 SR
Queue Stats
15W - 20L
1,375 Elo+
Party 1
Arachne
Arachne
Darth Sigrun
Arachne
Level 106
God Stats
1W - 1L
1,696 SR
Queue Stats
28W - 41L
1,337 Elo+
Party 1
Hera
Hera
kingbeaver1
Hera
Level 62
God Stats
1W - 2L
1,376 SR
Queue Stats
42W - 50L
1,380 Elo+
Solo
Team Averages
Level 74
1,523 SR
1,349 Elo+

VS

Team Averages
Level 107
1,449 SR
1,411 Elo+
Zeus
Zeus
 
Zeus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BeoDeWolf
Gilgamesh
Level 98
God Stats
8W - 6L
1,486 SR
Queue Stats
70W - 84L
1,396 Elo+
Solo
Anubis
Anubis
G Anitor
Anubis
Level 159
God Stats
1W - 1L
1,322 SR
Queue Stats
145W - 180L
1,399 Elo+
Solo
Kukulkan
Kukulkan
IM TooR4W
Kukulkan
Level 66
God Stats
6W - 2L
1,699 SR
Queue Stats
249W - 282L
1,381 Elo+
Solo
Nemesis
Nemesis
Ruxful
Nemesis
Level 125
God Stats
3W - 3L
1,237 SR
Queue Stats
91W - 110L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
7,739
516
1,888
8,411
3,668
15
1 / 3 / 1
9,554
637
2,613
14,948
17,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Darth MayB
Danzaburou
17
0 / 3 / 1
9,868
658
9,526
11,613
4,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
Darth Sigrun
Arachne
16
0 / 4 / 1
8,679
579
3,606
15,496
6,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 2 / 0
11,277
752
16,731
10,218
4,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
3 / 2 / 2
12,054
804
11,950
8,856
3,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
BeoDeWolf
Gilgamesh
17
4 / 0 / 8
11,134
742
11,937
11,240
8,688
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anubis
G Anitor
Anubis
18
6 / 1 / 7
12,099
807
10,792
13,769
7,395
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
IM TooR4W
Kukulkan
16
0 / 1 / 5
9,718
648
10,972
6,776
2,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Ruxful
Nemesis
17
3 / 0 / 10
11,009
734
6,931
10,672
8,620
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
4
Kills
16
16
Deaths
4
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
2
2
2
W
Gilgamesh
BeoDeWolf
Gilgamesh
4
0
8
8
L
0
4
0
0
L
1
3
1
0.5
L
Danzaburou
Darth MayB
Danzaburou
0
3
1
0.17
L
Arachne
Darth Sigrun
Arachne
0
4
1
0.13
W
Anubis
G Anitor
Anubis
6
1
7
9.5
W
Kukulkan
IM TooR4W
Kukulkan
0
1
5
2.5
W
Nemesis
Ruxful
Nemesis
3
0
10
8
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,364
Damage
52,582
60,686
Taken
51,313
36,977
Mitigated
31,024
7,366
Healing
15,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
11,950
3,771
0
1,480
8,856
3,488
1,656
4,995
3,707
75,082
0
W
Gilgamesh
BeoDeWolf
Gilgamesh
11,937
2,778
0
375
11,240
8,688
2,016
4,536
6,598
0
34,727
L
1,888
359
0
792
8,411
3,668
0
3,390
5,021
4,764
0
L
2,613
228
1,077
2,821
14,948
17,352
0
7,990
6,734
9,392
0
L
Danzaburou
Darth MayB
Danzaburou
9,526
3,101
0
1,033
11,613
4,777
191
6,481
5,033
0
53,652
L
Arachne
Darth Sigrun
Arachne
3,606
3,376
0
1,112
15,496
6,562
0
8,337
7,109
0
19,317
W
Anubis
G Anitor
Anubis
10,792
280
0
8,217
13,769
7,395
1,553
6,556
7,063
49,086
0
W
Kukulkan
IM TooR4W
Kukulkan
10,972
379
415
1,076
6,776
2,833
0
2,323
4,409
46,162
0
W
Nemesis
Ruxful
Nemesis
6,931
1,718
0
3,746
10,672
8,620
669
2,947
7,653
3,189
26,003
L
16,731
4,853
0
531
10,218
4,618
0
8,696
1,487
66,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,117
Gold Earned
56,014
339
Minions Killed
405
7
Camps Cleared
10
1,260,907
Distance Traveled
1,482,703
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,054
804
144
10
5
278,187
2
W
Gilgamesh
11,134
742
36
2
1
312,152
3
L
Geb
7,739
516
6
0
1
122,623
0
L
Terra
9,554
637
15
1
0
284,796
0
L
Danzaburou
9,868
658
109
7
2
280,299
1
L
Arachne
8,679
579
45
3
0
294,402
1
W
Anubis
12,099
807
89
6
0
297,959
0
W
Kukulkan
9,718
648
85
6
2
271,258
0
W
Nemesis
11,009
734
51
3
2
323,147
3
L
Hera
11,277
752
164
11
4
278,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role