Player Matchup

Vulcan
Vulcan
GandalfTehBlack7
Vulcan
Level 132
God Stats
2W - 1L
1,605 SR
Queue Stats
181W - 73L
1,730 Elo+
Party 2
Izanami
Izanami
Kitsunneko
Izanami
Level 28
God Stats
17W - 4L
1,925 SR
Queue Stats
68W - 27L
1,635 Elo+
Party 2
Sobek
Sobek
MTSMarlin
Sobek
Level 114
God Stats
14W - 4L
1,653 SR
Queue Stats
181W - 83L
1,714 Elo+
Party 2
Bellona
Bellona
SteamyHotMan420
Bellona
Level 151
God Stats
2W - 4L
1,550 SR
Queue Stats
188W - 89L
1,686 Elo+
Party 2
Team Averages
Level 106
1,684 SR
1,691 Elo+

VS

Team Averages
Level 61
1,525 SR
1,526 Elo+
Cthulhu
Cthulhu
OGHuskey
Cthulhu
Level 107
God Stats
0W - 1L
1,557 SR
Queue Stats
5W - 9L
1,489 Elo+
Party 1
Vamana
Vamana
Optic Pamja
Vamana
Level 105
God Stats
0W - 1L
1,364 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
Preda07
Neith
Level 16
God Stats
1W - 1L
1,679 SR
Queue Stats
28W - 27L
1,615 Elo+
Party 3
Bacchus
Bacchus
sadboyandrew12
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 7
12,863
858
21,552
9,202
4,518
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Kitsunneko
Izanami
18
4 / 5 / 6
11,927
795
16,758
10,383
4,027
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sobek
MTSMarlin
Sobek
16
1 / 4 / 11
10,947
730
12,430
22,532
27,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 5 / 13
11,915
794
10,055
21,353
28,847
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
OGHuskey
Cthulhu
17
5 / 5 / 6
11,240
749
15,075
18,121
9,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
18
6 / 8 / 4
11,646
776
12,347
21,027
12,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
Preda07
Neith
17
4 / 5 / 9
10,979
732
15,482
16,330
7,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 3 / 13
10,600
707
7,881
17,804
22,296
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
48
21
Kills
16
16
Deaths
21
37
Assists
32
Player
Kills
Deaths
Assists
KDA
W
10
2
7
6.75
W
Izanami
Kitsunneko
Izanami
4
5
6
1.4
W
Sobek
MTSMarlin
Sobek
1
4
11
1.63
L
Cthulhu
OGHuskey
Cthulhu
5
5
6
1.6
L
Vamana
6
8
4
1
L
Neith
Preda07
Neith
4
5
9
1.7
W
6
5
13
2.5
L
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,795
Damage
50,785
63,470
Taken
73,282
64,578
Mitigated
51,211
13,902
Healing
20,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,552
4,880
0
817
9,202
4,518
1,568
4,580
4,622
45,297
0
W
Izanami
Kitsunneko
Izanami
16,758
11,930
0
960
10,383
4,027
4,708
3,780
6,603
0
52,182
W
Sobek
MTSMarlin
Sobek
12,430
847
1,176
6,088
22,532
27,186
863
6,974
15,558
28,566
0
L
Cthulhu
OGHuskey
Cthulhu
15,075
438
1,567
3,962
18,121
9,134
0
10,526
7,066
54,466
0
L
Vamana
12,347
7,314
0
5,912
21,027
12,525
1,249
6,347
14,250
0
47,542
L
Neith
Preda07
Neith
15,482
8,054
0
5,525
16,330
7,256
887
8,137
7,562
0
41,217
W
10,055
1,826
763
4,098
21,353
28,847
1,275
8,195
13,158
1,289
24,234
L
7,881
835
920
2,426
17,804
22,296
397
7,747
9,379
15,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,652
Gold Earned
44,465
228
Minions Killed
264
8
Camps Cleared
10
1,078,280
Distance Traveled
1,065,400
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,863
858
73
5
2
278,171
0
W
Izanami
11,927
795
92
6
4
233,635
0
W
Sobek
10,947
730
33
2
1
296,623
0
L
Cthulhu
11,240
749
97
6
0
272,717
1
L
Vamana
11,646
776
90
6
6
251,312
1
L
Neith
10,979
732
64
4
4
246,735
1
W
Bellona
11,915
794
30
2
1
269,851
0
L
Bacchus
10,600
707
13
1
0
294,636
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role