Player Matchup

Mulan
Mulan
Bornuru
Mulan
Level 28
God Stats
23W - 24L
1,570 SR
Queue Stats
156W - 122L
1,582 Elo+
Party 1
Agni
Agni
KevxnG
Agni
Level 126
God Stats
9W - 3L
1,714 SR
Queue Stats
139W - 99L
1,613 Elo+
Party 1
Anhur
Anhur
keyguard
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,426 Elo+
Solo
Team Averages
Level 54
1,595 SR
1,540 Elo+

VS

Team Averages
Level 72
1,650 SR
1,649 Elo+
Gilgamesh
Gilgamesh
AlexTheGolden
Gilgamesh
Level 77
God Stats
16W - 11L
1,619 SR
Queue Stats
375W - 335L
1,636 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LullzW
Morgan Le Fay
Level 28
God Stats
4W - 0L
1,727 SR
Queue Stats
81W - 43L
1,684 Elo+
Solo
Sylvanus
Sylvanus
Senpapi45
Sylvanus
Level 112
God Stats
6W - 2L
1,605 SR
Queue Stats
306W - 286L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bornuru
Mulan
12
2 / 5 / 5
9,468
631
6,231
14,592
12,034
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Agni
KevxnG
Agni
15
2 / 5 / 7
10,285
686
15,144
12,718
3,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
keyguard
Anhur
13
4 / 13 / 1
10,150
677
6,929
16,603
4,630
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlexTheGolden
Gilgamesh
15
10 / 3 / 11
11,682
779
10,522
14,901
12,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
LullzW
Morgan Le Fay
15
7 / 3 / 14
11,269
751
18,191
17,098
6,025
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
Senpapi45
Sylvanus
14
6 / 3 / 12
10,857
724
10,081
15,909
13,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
8
Kills
23
23
Deaths
9
13
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AlexTheGolden
Gilgamesh
10
3
11
5.17
L
Mulan
Bornuru
Mulan
2
5
5
0.9
L
Agni
KevxnG
Agni
2
5
7
1.1
W
Morgan Le Fay
LullzW
Morgan Le Fay
7
3
14
4.67
W
Sylvanus
Senpapi45
Sylvanus
6
3
12
4
L
Anhur
keyguard
Anhur
4
13
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,304
Damage
38,794
43,913
Taken
47,908
20,487
Mitigated
32,229
1,934
Healing
18,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AlexTheGolden
Gilgamesh
10,522
3,879
0
1,989
14,901
12,447
1,072
4,846
9,648
0
39,498
L
Mulan
Bornuru
Mulan
6,231
1,058
0
164
14,592
12,034
0
8,138
6,454
0
15,057
L
Agni
KevxnG
Agni
15,144
1,341
0
1,105
12,718
3,823
0
8,229
4,489
47,602
0
W
Morgan Le Fay
LullzW
Morgan Le Fay
18,191
2,033
142
6,185
17,098
6,025
765
6,022
10,654
42,989
0
W
Sylvanus
Senpapi45
Sylvanus
10,081
3,124
2,653
7,433
15,909
13,757
1,195
4,200
11,385
28,934
6,820
L
Anhur
keyguard
Anhur
6,929
4,381
0
665
16,603
4,630
0
10,996
5,607
0
20,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,903
Gold Earned
33,808
123
Minions Killed
142
3
Camps Cleared
8
694,506
Distance Traveled
771,490
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,682
779
54
4
1
268,189
1
L
Mulan
9,468
631
14
1
0
237,554
2
L
Agni
10,285
686
72
5
2
257,619
2
W
Morgan Le Fay
11,269
751
34
2
1
265,196
2
W
Sylvanus
10,857
724
54
4
6
238,105
1
L
Anhur
10,150
677
37
2
1
199,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role