Player Matchup

Chiron
Chiron
RJburgerful
Chiron
Level 128
God Stats
1W - 0L
1,571 SR
Queue Stats
42W - 28L
1,595 Elo+
Party 1
Hercules
Hercules
TerryTheTrierarc
Hercules
Level 143
God Stats
11W - 7L
1,629 SR
Queue Stats
57W - 53L
1,566 Elo+
Party 1
Hera
Hera
thezman224
Hera
Level 148
God Stats
3W - 0L
1,517 SR
Queue Stats
56W - 51L
1,575 Elo+
Party 1
Team Averages
Level 140
1,572 SR
1,578 Elo+

VS

Team Averages
Level 135
1,624 SR
1,482 Elo+
He Bo
He Bo
AnBu_ZAVAGE
He Bo
Level 126
God Stats
1W - 1L
1,719 SR
Queue Stats
287W - 300L
1,508 Elo+
Party 2
Bellona
Bellona
OG Dolo3027
Bellona
Level 160
God Stats
11W - 13L
1,550 SR
Queue Stats
896W - 948L
1,470 Elo+
Solo
King Arthur
King Arthur
Wolfgirl1291
King Arthur
Level 120
God Stats
5W - 5L
1,603 SR
Queue Stats
426W - 474L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
2 / 2 / 7
8,650
665
8,008
4,467
1,531
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 4 / 8
8,596
661
7,302
17,278
11,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
7 / 1 / 4
9,906
762
12,499
5,201
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 4
8,336
641
9,563
10,933
3,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
OG Dolo3027
Bellona
12
5 / 1 / 2
9,208
708
5,629
9,851
9,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Wolfgirl1291
King Arthur
12
0 / 5 / 6
7,835
603
6,039
16,216
10,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
11
Kills
7
7
Deaths
11
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
L
Bellona
OG Dolo3027
Bellona
5
1
2
6
W
Chiron
2
2
7
2.75
W
2
4
8
1.5
L
King Arthur
Wolfgirl1291
King Arthur
0
5
6
0.6
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,809
Damage
21,231
26,946
Taken
37,000
14,614
Mitigated
23,203
11,443
Healing
6,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,563
416
204
2,218
10,933
3,408
0
2,652
7,712
30,634
0
L
Bellona
OG Dolo3027
Bellona
5,629
1,712
0
565
9,851
9,158
0
3,856
5,911
0
27,900
W
Chiron
8,008
2,485
1,472
683
4,467
1,531
1,058
2,200
2,023
0
31,412
W
7,302
1,392
0
7,733
17,278
11,381
84
6,103
9,978
0
14,130
L
King Arthur
Wolfgirl1291
King Arthur
6,039
943
184
3,048
16,216
10,637
0
6,512
9,449
2,780
16,339
W
12,499
3,894
0
1,555
5,201
1,702
372
1,753
3,231
39,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,152
Gold Earned
25,379
145
Minions Killed
134
7
Camps Cleared
7
722,442
Distance Traveled
732,181
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,336
641
54
4
0
243,847
3
L
Bellona
9,208
708
51
4
6
255,149
1
W
Chiron
8,650
665
73
6
4
228,015
1
W
Hercules
8,596
661
14
1
0
239,374
6
L
King Arthur
7,835
603
29
2
1
233,185
3
W
Hera
9,906
762
58
4
3
255,053
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role