Player Matchup

Mulan
Mulan
AVRIA101010
Mulan
Level 13
God Stats
1W - 2L
1,259 SR
Queue Stats
11W - 18L
1,369 Elo+
Solo
Geb
Geb
CubicalCelery
Geb
Level 23
God Stats
4W - 2L
1,855 SR
Queue Stats
53W - 58L
1,478 Elo+
Party 4
Gilgamesh
Gilgamesh
OhItsLaw
Gilgamesh
Level 28
God Stats
21W - 14L
1,611 SR
Queue Stats
81W - 72L
1,477 Elo+
Party 1
Olorun
Olorun
OhItsPoke
Olorun
Level 28
God Stats
4W - 4L
1,529 SR
Queue Stats
81W - 74L
1,477 Elo+
Party 1
Anhur
Anhur
RealTempyGG
Anhur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 47L
1,570 Elo+
Party 4
Team Averages
Level 23
1,551 SR
1,474 Elo+

VS

Team Averages
Level 23
1,534 SR
1,502 Elo+
Anubis
Anubis
Airstatiic
Anubis
Level 29
God Stats
14W - 4L
1,682 SR
Queue Stats
46W - 31L
1,604 Elo+
Party 3
Tsukuyomi
Tsukuyomi
HenIsHere
Tsukuyomi
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 3
Bellona
Bellona
Slambian
Bellona
Level 29
God Stats
9W - 7L
1,602 SR
Queue Stats
113W - 146L
1,397 Elo+
Solo
Ra
Ra
Soycuadrao
Ra
Level 25
God Stats
1W - 1L
1,472 SR
Queue Stats
46W - 34L
1,552 Elo+
Party 2
Danzaburou
Danzaburou
Xavmi
Danzaburou
Level 28
God Stats
5W - 2L
1,416 SR
Queue Stats
9W - 6L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,630
330
0
0
0
9
1 / 5 / 2
6,012
547
3,504
9,721
4,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
OhItsLaw
Gilgamesh
10
2 / 3 / 0
6,043
549
5,393
10,109
5,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
OhItsPoke
Olorun
9
2 / 5 / 0
5,573
507
2,904
9,367
2,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
0 / 4 / 2
4,675
425
2,564
5,869
1,476
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Airstatiic
Anubis
11
2 / 3 / 8
7,049
641
6,496
5,640
2,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
HenIsHere
Tsukuyomi
13
6 / 1 / 4
7,871
716
7,902
7,764
2,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Slambian
Bellona
13
3 / 2 / 2
7,459
678
4,152
7,975
6,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
4 / 0 / 4
7,719
702
5,552
7,380
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Xavmi
Danzaburou
11
2 / 0 / 1
7,138
649
1,824
2,937
864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
5
Kills
17
17
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Anubis
Airstatiic
Anubis
2
3
8
2
L
1
5
2
0.4
W
Tsukuyomi
HenIsHere
Tsukuyomi
6
1
4
8
L
Gilgamesh
OhItsLaw
Gilgamesh
2
3
0
0.67
L
Olorun
OhItsPoke
Olorun
2
5
0
0.4
L
0
4
2
0.25
W
Bellona
Slambian
Bellona
3
2
2
2
W
4
0
4
6
W
Danzaburou
Xavmi
Danzaburou
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,365
Damage
25,926
35,066
Taken
31,696
13,697
Mitigated
14,144
5,360
Healing
11,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
Airstatiic
Anubis
6,496
104
0
913
5,640
2,323
413
1,845
3,705
32,224
0
L
3,504
692
0
526
9,721
4,619
0
3,781
5,940
11,637
0
W
Tsukuyomi
HenIsHere
Tsukuyomi
7,902
2,038
0
3,122
7,764
2,772
0
2,020
5,657
0
41,548
L
Gilgamesh
OhItsLaw
Gilgamesh
5,393
1,264
0
1,709
10,109
5,241
0
2,346
7,763
823
31,008
L
Olorun
OhItsPoke
Olorun
2,904
1,223
100
1,976
9,367
2,361
0
3,101
6,266
28,915
0
L
2,564
1,065
0
1,049
5,869
1,476
0
3,293
2,576
0
16,784
W
Bellona
Slambian
Bellona
4,152
1,078
0
2,358
7,975
6,061
706
806
6,603
4,084
26,402
W
5,552
518
1,113
3,538
7,380
2,124
1,778
1,651
5,729
50,328
0
W
Danzaburou
Xavmi
Danzaburou
1,824
973
0
483
2,937
864
3,401
656
2,281
0
30,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,933
Gold Earned
37,236
168
Minions Killed
387
0
Camps Cleared
0
825,312
Distance Traveled
1,100,918
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
3,630
330
0
0
0
0
0
W
Anubis
7,049
641
64
6
0
207,625
1
L
Geb
6,012
547
13
1
0
219,683
1
W
Tsukuyomi
7,871
716
87
8
0
265,986
4
L
Gilgamesh
6,043
549
67
6
0
207,416
1
L
Olorun
5,573
507
47
4
0
181,665
3
L
Anhur
4,675
425
41
4
0
216,548
3
W
Bellona
7,459
678
88
8
0
196,831
3
W
Ra
7,719
702
85
8
0
219,916
2
W
Danzaburou
7,138
649
63
6
0
210,560
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role