Player Matchup

Anubis
Anubis
CrownMeKing19
Anubis
Level 27
God Stats
10W - 8L
1,535 SR
Queue Stats
15W - 12L
1,406 Elo+
Party 1
Pele
Pele
ISolipsismI
Pele
Level 85
God Stats
2W - 0L
1,432 SR
Queue Stats
38W - 34L
1,411 Elo+
Party 1
Fenrir
Fenrir
RedFox2657
Fenrir
Level 83
God Stats
4W - 2L
1,168 SR
Queue Stats
39W - 42L
1,325 Elo+
Party 1
Ymir
Ymir
WheezieFJimmie
Ymir
Level 61
God Stats
117W - 124L
1,359 SR
Queue Stats
279W - 343L
1,304 Elo+
Solo
Izanami
Izanami
thederp3000
Izanami
Level 51
God Stats
10W - 12L
1,334 SR
Queue Stats
13W - 25L
1,196 Elo+
Party 1
Team Averages
Level 61
1,366 SR
1,328 Elo+

VS

Team Averages
Level 60
1,403 SR
1,359 Elo+
Ullr
Ullr
 
Ullr
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Atara23
Serqet
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
44W - 68L
1,311 Elo+
Solo
Sobek
Sobek
Calvin Calzone
Sobek
Level 47
God Stats
3W - 4L
1,271 SR
Queue Stats
229W - 253L
1,318 Elo+
Party 2
Cliodhna
Cliodhna
Evox1
Cliodhna
Level 89
God Stats
1W - 2L
1,362 SR
Queue Stats
319W - 506L
1,349 Elo+
Solo
Raijin
Raijin
cadehartong
Raijin
Level 61
God Stats
15W - 9L
1,383 SR
Queue Stats
270W - 314L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 6
10,941
521
12,750
11,122
3,917
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
9 / 5 / 5
11,094
528
14,094
15,207
4,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
RedFox2657
Fenrir
18
8 / 3 / 1
11,487
547
10,327
13,999
14,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
4 / 2 / 7
11,228
535
10,806
17,066
11,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
thederp3000
Izanami
14
1 / 7 / 8
9,739
464
8,098
13,661
3,599
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
3 / 4 / 4
9,077
432
6,446
13,102
4,913
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Serqet
Atara23
Serqet
16
6 / 5 / 3
10,413
496
9,883
18,032
7,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 5 / 8
9,045
431
4,792
22,972
26,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
Evox1
Cliodhna
15
0 / 7 / 2
9,454
450
2,075
11,530
4,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
16
9 / 6 / 2
10,619
506
18,998
15,916
5,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
37
27
Kills
18
20
Deaths
27
27
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
4
4
1.25
L
Serqet
Atara23
Serqet
6
5
3
1.5
L
0
5
8
0.8
W
5
3
6
2.67
L
Cliodhna
Evox1
Cliodhna
0
7
2
0.14
W
9
5
5
2.3
W
Fenrir
RedFox2657
Fenrir
8
3
1
2.83
W
4
2
7
3.75
L
Raijin
9
6
2
1.67
W
Izanami
thederp3000
Izanami
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,075
Damage
42,194
71,055
Taken
81,552
38,884
Mitigated
47,897
17,827
Healing
13,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,446
3,338
0
3,563
13,102
4,913
934
1,231
11,823
0
56,358
L
Serqet
Atara23
Serqet
9,883
3,062
0
4,951
18,032
7,023
0
4,734
13,291
0
58,450
L
4,792
411
0
2,695
22,972
26,336
0
10,337
12,583
16,112
0
W
12,750
538
0
5,813
11,122
3,917
1,611
4,860
5,535
58,129
0
L
Cliodhna
Evox1
Cliodhna
2,075
179
0
146
11,530
4,191
2,054
639
10,304
0
49,471
W
14,094
4,307
0
3,203
15,207
4,835
215
6,558
7,909
0
56,301
W
Fenrir
RedFox2657
Fenrir
10,327
2,729
224
4,493
13,999
14,594
730
1,396
12,496
865
54,362
W
10,806
1,103
0
4,094
17,066
11,939
407
6,440
9,711
32,127
0
L
Raijin
18,998
2,397
0
2,177
15,916
5,434
0
6,615
9,210
64,665
0
W
Izanami
thederp3000
Izanami
8,098
6,190
0
0
13,661
3,599
2,897
3,296
10,149
0
54,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,489
Gold Earned
48,608
448
Minions Killed
446
0
Camps Cleared
0
2,054,356
Distance Traveled
1,892,098
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,077
432
85
4
0
400,601
10
L
Serqet
10,413
496
98
5
0
410,189
6
L
Sobek
9,045
431
20
1
0
407,637
0
W
Anubis
10,941
521
100
5
0
372,243
1
L
Cliodhna
9,454
450
126
6
0
320,278
1
W
Pele
11,094
528
77
4
0
448,342
0
W
Fenrir
11,487
547
106
5
0
432,107
1
W
Ymir
11,228
535
51
2
0
420,785
11
L
Raijin
10,619
506
117
6
0
353,393
1
W
Izanami
9,739
464
114
5
0
380,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role