Player Matchup

Anhur
Anhur
Bigred003
Anhur
Level 20
God Stats
0W - 1L
1,611 SR
Queue Stats
2W - 2L
1,534 Elo+
Party 1
Olorun
Olorun
MimisTheKuma
Olorun
Level 4
God Stats
0W - 1L
1,715 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Ymir
Ymir
Monjke
Ymir
Level 25
God Stats
1W - 3L
1,583 SR
Queue Stats
12W - 13L
1,503 Elo+
Party 1
Team Averages
Level 16
1,636 SR
1,512 Elo+

VS

Team Averages
Level 54
1,619 SR
1,465 Elo+
Hel
Hel
Kenuloose
Hel
Level 14
God Stats
2W - 0L
1,715 SR
Queue Stats
12W - 14L
1,443 Elo+
Party 2
Heimdallr
Heimdallr
MrChea
Heimdallr
Level 125
God Stats
4W - 2L
1,585 SR
Queue Stats
144W - 138L
1,522 Elo+
Solo
Sobek
Sobek
OhTlaloc
Sobek
Level 22
God Stats
8W - 5L
1,556 SR
Queue Stats
36W - 50L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bigred003
Anhur
9
0 / 9 / 2
5,876
588
7,124
10,166
2,996
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
10
2 / 8 / 0
6,674
667
9,247
8,998
2,962
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Monjke
Ymir
8
0 / 6 / 2
6,178
618
5,182
13,289
9,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 13
8,874
887
9,958
8,785
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
MrChea
Heimdallr
12
9 / 1 / 13
8,795
880
10,383
6,172
2,464
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
OhTlaloc
Sobek
13
5 / 0 / 17
9,009
901
7,248
18,226
19,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
66
2
Kills
23
23
Deaths
2
4
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Anhur
Bigred003
Anhur
0
9
2
0.11
W
9
1
13
15.5
L
Olorun
2
8
0
0.25
L
Ymir
Monjke
Ymir
0
6
2
0.17
W
Heimdallr
MrChea
Heimdallr
9
1
13
15.5
W
Sobek
OhTlaloc
Sobek
5
0
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,553
Damage
27,589
32,453
Taken
33,183
15,574
Mitigated
24,975
3,420
Healing
25,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Bigred003
Anhur
7,124
2,502
0
616
10,166
2,996
0
3,990
6,176
0
19,680
W
9,958
1,419
8,819
6,738
8,785
3,378
689
3,533
5,252
26,743
0
L
Olorun
9,247
5,510
575
772
8,998
2,962
0
5,844
3,154
21,078
0
L
Ymir
Monjke
Ymir
5,182
1,745
0
1,457
13,289
9,616
0
7,572
5,706
11,648
0
W
Heimdallr
MrChea
Heimdallr
10,383
5,950
0
2,257
6,172
2,464
1,492
2,981
3,191
0
29,119
W
Sobek
OhTlaloc
Sobek
7,248
1,517
387
7,052
18,226
19,133
689
8,898
9,328
19,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,728
Gold Earned
26,678
71
Minions Killed
96
3
Camps Cleared
3
515,663
Distance Traveled
556,979
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,876
588
22
2
0
147,213
2
W
Hel
8,874
887
30
3
1
184,787
2
L
Olorun
6,674
667
33
3
2
130,040
0
L
Ymir
6,178
618
16
2
1
238,410
0
W
Heimdallr
8,795
880
38
4
2
173,668
3
W
Sobek
9,009
901
28
3
0
198,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role