Player Matchup

Anubis
Anubis
Pour2Fours
Anubis
Level 67
God Stats
8W - 1L
1,794 SR
Queue Stats
252W - 180L
1,591 Elo+
Party 2
Ymir
Ymir
XeRo Pryde
Ymir
Level 27
God Stats
41W - 18L
1,692 SR
Queue Stats
54W - 36L
1,544 Elo+
Party 2
Izanami
Izanami
iTzxLuIsB
Izanami
Level 34
God Stats
18W - 7L
1,681 SR
Queue Stats
126W - 84L
1,612 Elo+
Party 2
Team Averages
Level 43
1,722 SR
1,582 Elo+

VS

Team Averages
Level 33
1,435 SR
1,547 Elo+
Ah Puch
Ah Puch
EJAYY-YT
Ah Puch
Level 35
God Stats
2W - 3L
1,609 SR
Queue Stats
85W - 84L
1,594 Elo+
Party 1
Geb
Geb
Jakeazy
Geb
Level 57
God Stats
2W - 1L
1,201 SR
Queue Stats
62W - 66L
1,546 Elo+
Party 1
Medusa
Medusa
LNTKASH
Medusa
Level 7
God Stats
1W - 2L
1,496 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Pour2Fours
Anubis
15
4 / 8 / 8
12,492
625
11,798
15,882
8,465
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 4 / 15
13,722
686
11,629
25,044
29,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
iTzxLuIsB
Izanami
18
11 / 0 / 5
14,788
739
19,333
12,306
5,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
EJAYY-YT
Ah Puch
15
4 / 6 / 7
11,809
590
20,043
15,399
6,613
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
16
4 / 5 / 8
13,069
653
11,536
21,148
20,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
LNTKASH
Medusa
14
4 / 6 / 7
11,685
584
10,877
13,909
4,929
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
34
17
Kills
12
12
Deaths
17
28
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
EJAYY-YT
Ah Puch
4
6
7
1.25
L
Geb
4
5
8
1.6
L
Medusa
LNTKASH
Medusa
4
6
7
1.25
W
Anubis
Pour2Fours
Anubis
4
8
8
1
W
2
4
15
2.38
W
Izanami
iTzxLuIsB
Izanami
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,760
Damage
42,456
53,232
Taken
50,456
42,897
Mitigated
32,068
11,727
Healing
7,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
EJAYY-YT
Ah Puch
20,043
1,353
270
4,197
15,399
6,613
0
6,264
9,135
68,178
0
L
Geb
11,536
729
0
2,067
21,148
20,526
0
8,961
12,187
36,196
0
L
Medusa
LNTKASH
Medusa
10,877
4,001
0
985
13,909
4,929
0
9,161
4,748
0
27,546
W
Anubis
Pour2Fours
Anubis
11,798
619
1,052
5,120
15,882
8,465
299
8,603
7,279
32,192
0
W
11,629
1,831
105
2,757
25,044
29,094
302
14,972
10,072
37,270
0
W
Izanami
iTzxLuIsB
Izanami
19,333
15,490
0
2,693
12,306
5,338
2,157
8,633
3,673
0
73,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,002
Gold Earned
36,563
231
Minions Killed
179
12
Camps Cleared
5
969,207
Distance Traveled
956,849
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,809
590
84
4
2
302,499
4
L
Geb
13,069
653
46
2
2
338,748
2
L
Medusa
11,685
584
49
2
1
315,602
0
W
Anubis
12,492
625
34
2
3
280,314
1
W
Ymir
13,722
686
39
2
1
317,868
0
W
Izanami
14,788
739
158
8
8
371,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role