Player Matchup

Geb
Geb
Astro_Sin7
Geb
Level 69
God Stats
0W - 2L
1,290 SR
Queue Stats
198W - 264L
1,403 Elo+
Party 2
Nu Wa
Nu Wa
MortisRose13
Nu Wa
Level 130
God Stats
47W - 31L
1,625 SR
Queue Stats
502W - 547L
1,392 Elo+
Solo
Baron Samedi
Baron Samedi
Playboi_Berry
Baron Samedi
Level 100
God Stats
11W - 8L
1,517 SR
Queue Stats
399W - 446L
1,513 Elo+
Party 2
Loki
Loki
Playboi_Synz
Loki
Level 82
God Stats
18W - 24L
1,525 SR
Queue Stats
290W - 334L
1,455 Elo+
Party 2
Sun Wukong
Sun Wukong
redninja390
Sun Wukong
Level 97
God Stats
32W - 35L
1,530 SR
Queue Stats
330W - 307L
1,438 Elo+
Solo
Team Averages
Level 96
1,497 SR
1,440 Elo+

VS

Team Averages
Level 77
1,537 SR
1,404 Elo+
Da Ji
Da Ji
AnonymusDuck
Da Ji
Level 69
God Stats
7W - 8L
1,618 SR
Queue Stats
172W - 182L
1,413 Elo+
Party 3
Chaac
Chaac
Epsilon-SniperGT
Chaac
Level 66
God Stats
20W - 10L
1,482 SR
Queue Stats
412W - 403L
1,420 Elo+
Solo
Anubis
Anubis
JBRSigma9
Anubis
Level 92
God Stats
31W - 19L
1,557 SR
Queue Stats
90W - 86L
1,381 Elo+
Party 3
Khepri
Khepri
Spookscito
Khepri
Level 113
God Stats
24W - 18L
1,500 SR
Queue Stats
138W - 151L
1,407 Elo+
Party 1
Izanami
Izanami
pakunoduh4008
Izanami
Level 45
God Stats
98W - 89L
1,527 SR
Queue Stats
128W - 144L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
7,438
372
4,702
17,224
14,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 8 / 4
9,180
459
10,656
14,248
4,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Playboi_Berry
Baron Samedi
13
0 / 7 / 1
7,876
394
8,925
14,852
5,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
7 / 3 / 0
11,580
579
12,042
18,120
6,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
redninja390
Sun Wukong
4
0 / 3 / 0
5,804
290
1,105
3,148
1,465
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 14
11,273
564
9,853
12,326
5,693
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
2 / 2 / 6
11,830
592
8,330
16,706
13,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Anubis
JBRSigma9
Anubis
17
10 / 0 / 7
11,691
585
14,722
10,959
5,126
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Spookscito
Khepri
15
1 / 0 / 15
10,241
512
5,139
10,556
8,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
18
8 / 3 / 7
11,612
581
11,486
10,465
3,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
76
7
Kills
27
27
Deaths
8
8
Assists
49
Player
Kills
Deaths
Assists
KDA
W
6
3
14
4.33
L
0
6
3
0.25
W
2
2
6
2.5
W
Anubis
JBRSigma9
Anubis
10
0
7
13.5
L
0
8
4
0.25
L
Baron Samedi
Playboi_Berry
Baron Samedi
0
7
1
0.07
L
7
3
0
2.33
W
Khepri
Spookscito
Khepri
1
0
15
8.5
W
Izanami
8
3
7
3.83
L
Sun Wukong
redninja390
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,430
Damage
49,530
67,592
Taken
61,012
30,980
Mitigated
36,157
15,063
Healing
25,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,853
3,105
0
4,679
12,326
5,693
1,394
3,321
8,765
0
65,106
L
4,702
600
0
812
17,224
14,019
0
5,762
11,462
19,536
0
W
8,330
1,648
0
8,336
16,706
13,765
1,439
2,747
13,707
0
83,152
W
Anubis
JBRSigma9
Anubis
14,722
787
0
5,692
10,959
5,126
1,648
4,501
6,170
75,006
0
L
10,656
1,670
0
1,880
14,248
4,187
483
3,320
10,781
54,941
0
L
Baron Samedi
Playboi_Berry
Baron Samedi
8,925
382
1,531
3,776
14,852
5,291
0
4,161
10,534
64,172
0
L
12,042
3,706
0
6,386
18,120
6,018
0
5,734
12,051
0
91,954
W
Khepri
Spookscito
Khepri
5,139
501
0
4,128
10,556
8,437
1,105
6,653
3,706
29,414
0
W
Izanami
11,486
8,121
0
2,617
10,465
3,136
5,619
5,916
4,381
0
75,661
L
Sun Wukong
redninja390
Sun Wukong
1,105
600
0
678
3,148
1,465
0
884
2,073
0
6,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,878
Gold Earned
56,647
418
Minions Killed
581
0
Camps Cleared
0
1,471,344
Distance Traveled
1,996,648
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,273
564
107
5
0
385,428
5
L
Geb
7,438
372
33
2
0
323,744
0
W
Chaac
11,830
592
175
9
0
421,223
3
W
Anubis
11,691
585
106
5
0
376,071
2
L
Nu Wa
9,180
459
106
5
0
333,595
4
L
Baron Samedi
7,876
394
102
5
0
325,991
2
L
Loki
11,580
579
168
8
0
430,355
0
W
Khepri
10,241
512
49
2
0
420,509
6
W
Izanami
11,612
581
144
7
0
393,417
2
L
Sun Wukong
5,804
290
9
0
0
57,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role