Player Matchup

Izanami
Izanami
Caeadas
Izanami
Level 24
God Stats
36W - 26L
1,671 SR
Queue Stats
123W - 80L
1,656 Elo+
Solo
Agni
Agni
DoDoBig
Agni
Level 8
God Stats
2W - 3L
1,337 SR
Queue Stats
14W - 18L
1,497 Elo+
Solo
Zeus
Zeus
JustinPlease
Zeus
Level 9
God Stats
51W - 32L
1,582 SR
Queue Stats
72W - 73L
1,507 Elo+
Solo
Neith
Neith
Ladycom
Neith
Level 9
God Stats
10W - 7L
1,662 SR
Queue Stats
30W - 27L
1,687 Elo+
Solo
Nemesis
Nemesis
itsDuckies
Nemesis
Level 9
God Stats
1W - 1L
1,291 SR
Queue Stats
15W - 5L
1,604 Elo+
Solo
Team Averages
Level 12
1,509 SR
1,590 Elo+

VS

Team Averages
Level 21
1,680 SR
1,590 Elo+
Neith
Neith
TeaSwift
Neith
Level 29
God Stats
13W - 4L
1,881 SR
Queue Stats
83W - 34L
1,728 Elo+
Solo
Hel
Hel
Zanthiam
Hel
Level 18
God Stats
0W - 2L
1,469 SR
Queue Stats
28W - 29L
1,485 Elo+
Party 2
Persephone
Persephone
aflak30
Persephone
Level 6
God Stats
16W - 20L
1,660 SR
Queue Stats
19W - 23L
1,490 Elo+
Party 2
Gilgamesh
Gilgamesh
deathroaddd
Gilgamesh
Level 14
God Stats
6W - 3L
1,729 SR
Queue Stats
35W - 18L
1,661 Elo+
Party 1
Cthulhu
Cthulhu
gyzmo2502
Cthulhu
Level 40
God Stats
4W - 7L
1,662 SR
Queue Stats
432W - 425L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Caeadas
Izanami
20
19 / 2 / 13
17,926
1,195
46,086
26,241
9,848
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
DoDoBig
Agni
20
2 / 6 / 23
14,172
945
16,531
22,513
9,190
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
1 / 2 / 9
12,138
809
13,785
5,064
1,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Ladycom
Neith
20
4 / 7 / 15
14,018
935
12,318
17,823
7,095
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
itsDuckies
Nemesis
20
10 / 6 / 17
15,955
1,064
25,411
25,196
12,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

45

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
TeaSwift
Neith
20
11 / 3 / 6
16,756
1,117
29,428
19,491
7,340
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
2 / 12 / 10
13,346
890
20,826
25,844
9,616
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
aflak30
Persephone
20
2 / 12 / 8
13,108
874
7,806
23,916
7,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
deathroaddd
Gilgamesh
20
5 / 6 / 15
15,888
1,059
20,888
32,300
34,245
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
gyzmo2502
Cthulhu
19
3 / 2 / 8
13,141
876
13,076
17,191
18,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
70
36
Kills
23
23
Deaths
35
77
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Izanami
Caeadas
Izanami
19
2
13
12.75
W
Agni
DoDoBig
Agni
2
6
23
2.25
W
1
2
9
2.75
W
Neith
Ladycom
Neith
4
7
15
1.64
L
Neith
TeaSwift
Neith
11
3
6
4.67
L
2
12
10
0.58
L
Persephone
aflak30
Persephone
2
12
8
0.5
L
Gilgamesh
deathroaddd
Gilgamesh
5
6
15
2.08
L
Cthulhu
gyzmo2502
Cthulhu
3
2
8
3.5
W
Nemesis
itsDuckies
Nemesis
10
6
17
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,131
Damage
92,024
96,837
Taken
118,742
40,488
Mitigated
77,970
15,573
Healing
23,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Caeadas
Izanami
46,086
39,253
0
5,935
26,241
9,848
0
12,504
13,419
0
116,666
W
Agni
DoDoBig
Agni
16,531
260
0
3,255
22,513
9,190
0
11,190
11,011
40,896
0
W
13,785
395
198
979
5,064
1,492
0
2,950
2,114
21,628
0
W
Neith
Ladycom
Neith
12,318
5,619
0
732
17,823
7,095
0
7,445
10,007
0
21,671
L
Neith
TeaSwift
Neith
29,428
15,024
0
6,628
19,491
7,340
0
3,827
15,664
0
88,977
L
20,826
448
1,407
3,726
25,844
9,616
0
8,244
17,600
47,893
0
L
Persephone
aflak30
Persephone
7,806
1,068
113
3,596
23,916
7,825
0
6,834
17,070
25,708
0
L
Gilgamesh
deathroaddd
Gilgamesh
20,888
3,404
2,033
1,830
32,300
34,245
0
6,875
25,425
8,152
34,841
L
Cthulhu
gyzmo2502
Cthulhu
13,076
1,034
0
4,166
17,191
18,944
0
4,535
12,656
25,746
0
W
Nemesis
itsDuckies
Nemesis
25,411
9,702
0
4,474
25,196
12,863
0
10,667
14,357
0
41,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,209
Gold Earned
72,239
315
Minions Killed
309
6
Camps Cleared
13
1,225,882
Distance Traveled
1,365,456
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
17,926
1,195
192
13
2
273,643
1
W
Agni
14,172
945
52
3
0
297,499
1
W
Zeus
12,138
809
16
1
0
65,183
0
W
Neith
14,018
935
17
1
1
253,526
0
L
Neith
16,756
1,117
113
8
10
286,018
2
L
Hel
13,346
890
66
4
1
280,944
0
L
Persephone
13,108
874
45
3
2
258,876
0
L
Gilgamesh
15,888
1,059
61
4
0
315,347
1
L
Cthulhu
13,141
876
24
2
0
224,271
0
W
Nemesis
15,955
1,064
38
3
3
336,031
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role