Player Matchup

Ravana
Ravana
 
Ravana
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
AHUGHES53
Amaterasu
Level 67
God Stats
6W - 2L
1,554 SR
Queue Stats
119W - 146L
1,407 Elo+
Solo
Anubis
Anubis
YodaBeatMyKids
Anubis
Level 116
God Stats
7W - 7L
1,773 SR
Queue Stats
28W - 28L
1,452 Elo+
Party 3
Artio
Artio
YodaStoleMyKids
Artio
Level 61
God Stats
1W - 0L
1,220 SR
Queue Stats
14W - 11L
1,576 Elo+
Party 3
Ullr
Ullr
jwa11
Ullr
Level 111
God Stats
9W - 10L
1,432 SR
Queue Stats
375W - 440L
1,415 Elo+
Solo
Team Averages
Level 86
1,496 SR
1,470 Elo+

VS

Team Averages
Level 81
1,498 SR
1,435 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
LadySylvia2
Hades
Level 63
God Stats
2W - 3L
1,493 SR
Queue Stats
279W - 334L
1,423 Elo+
Party 1
Vulcan
Vulcan
Lost_Renegade33
Vulcan
Level 58
God Stats
2W - 1L
1,838 SR
Queue Stats
244W - 280L
1,390 Elo+
Party 2
Artemis
Artemis
SupermanKalEl
Artemis
Level 52
God Stats
7W - 8L
1,289 SR
Queue Stats
193W - 205L
1,374 Elo+
Party 2
Ullr
Ullr
demonmaster55
Ullr
Level 89
God Stats
9W - 19L
1,368 SR
Queue Stats
159W - 178L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
6 / 0 / 8
9,653
568
7,717
9,859
3,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
AHUGHES53
Amaterasu
17
4 / 1 / 3
10,044
591
9,800
14,702
11,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
11 / 1 / 2
10,417
613
15,360
13,715
5,941
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 5 / 6
8,002
471
4,175
17,111
10,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
jwa11
Ullr
15
3 / 1 / 2
9,142
538
4,817
9,805
3,369
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
2 / 4 / 4
7,163
421
8,725
12,348
8,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 7 / 1
7,661
451
8,497
17,302
9,736
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 6 / 1
7,383
434
9,127
8,965
2,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
13
4 / 3 / 2
8,399
494
11,559
10,863
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 4 / 2
7,190
423
6,192
12,010
3,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
24
Kills
8
8
Deaths
24
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
6
0
8
10
L
Sylvanus
 
Sylvanus
2
4
4
1
W
Amaterasu
AHUGHES53
Amaterasu
4
1
3
5.5
L
2
7
1
0.36
L
0
6
1
0.08
L
Artemis
4
3
2
1.67
W
11
1
2
12
W
0
5
6
0.6
L
0
4
2
0.25
W
Ullr
jwa11
Ullr
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,869
Damage
44,100
65,192
Taken
61,488
35,241
Mitigated
27,852
29,138
Healing
16,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
7,717
2,403
0
5,242
9,859
3,697
0
4,692
4,819
0
54,993
L
Sylvanus
 
Sylvanus
8,725
1,922
1,691
4,192
12,348
8,912
0
4,871
7,265
22,936
0
W
Amaterasu
AHUGHES53
Amaterasu
9,800
4,536
0
8,188
14,702
11,981
759
3,878
10,683
0
65,933
L
8,497
383
96
2,838
17,302
9,736
0
5,431
11,871
31,860
0
L
9,127
2,850
0
361
8,965
2,479
326
5,058
3,907
44,534
0
L
Artemis
11,559
5,465
183
4,724
10,863
2,929
0
2,799
7,907
0
60,246
W
15,360
348
0
8,006
13,715
5,941
2,183
8,090
4,841
68,799
0
W
4,175
436
2,401
4,288
17,111
10,253
135
6,132
10,275
21,186
0
L
6,192
2,673
0
2,820
12,010
3,796
892
1,184
10,826
0
50,778
W
Ullr
jwa11
Ullr
4,817
1,936
0
1,013
9,805
3,369
553
1,405
8,225
0
61,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,258
Gold Earned
37,796
495
Minions Killed
338
0
Camps Cleared
0
1,693,094
Distance Traveled
1,433,616
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,653
568
103
6
0
394,193
4
L
Sylvanus
7,163
421
35
2
0
294,745
6
W
Amaterasu
10,044
591
110
6
0
309,554
2
L
Hades
7,661
451
59
3
0
214,930
1
L
Vulcan
7,383
434
71
4
0
313,798
3
L
Artemis
8,399
494
94
6
0
295,208
5
W
Anubis
10,417
613
126
7
0
311,224
3
W
Artio
8,002
471
45
3
0
350,023
1
L
Ullr
7,190
423
79
5
0
314,935
3
W
Ullr
9,142
538
111
7
0
328,100
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role