Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
MKKQTPIE01
Aphrodite
Level 20
God Stats
4W - 7L
1,395 SR
Queue Stats
5W - 8L
1,320 Elo+
Party 1
Ganesha
Ganesha
Raylee²
Ganesha
Level 16
God Stats
4W - 1L
1,726 SR
Queue Stats
4W - 3L
1,389 Elo+
Party 3
Hun Batz
Hun Batz
c3lk0va
Hun Batz
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Skadi
Skadi
phelangood
Skadi
Level 29
God Stats
2W - 1L
1,416 SR
Queue Stats
4W - 3L
1,389 Elo+
Party 3
Team Averages
Level 17
1,508 SR
1,420 Elo+

VS

Team Averages
Level 22
1,444 SR
1,407 Elo+
Aphrodite
Aphrodite
ChentilloGuey
Aphrodite
Level 28
God Stats
1W - 2L
1,422 SR
Queue Stats
8W - 13L
1,400 Elo+
Party 2
Erlang Shen
Erlang Shen
MadLadMystic
Erlang Shen
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,538 Elo+
Party 2
Neith
Neith
bja-Faustino
Neith
Level 29
God Stats
1W - 4L
1,495 SR
Queue Stats
54W - 50L
1,394 Elo+
Solo
Pele
Pele
shorty5ft9
Pele
Level 20
God Stats
11W - 24L
1,380 SR
Queue Stats
27W - 43L
1,346 Elo+
Party 2
Tiamat
Tiamat
tinyboy800
Tiamat
Level 29
God Stats
2W - 3L
1,423 SR
Queue Stats
30W - 51L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
3 / 0 / 6
8,630
575
5,408
8,380
4,145
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
MKKQTPIE01
Aphrodite
11
0 / 9 / 4
6,712
447
4,914
12,714
4,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Raylee²
Ganesha
12
0 / 0 / 14
7,856
524
4,085
5,143
3,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
c3lk0va
Hun Batz
18
15 / 1 / 1
10,364
691
11,939
11,708
5,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
14
7 / 0 / 3
8,398
560
6,689
4,840
1,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ChentilloGuey
Aphrodite
10
1 / 4 / 1
6,106
407
1,267
6,907
3,093
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
MadLadMystic
Erlang Shen
9
0 / 8 / 1
5,740
383
3,481
10,177
6,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 5 / 1
7,782
519
6,054
8,698
3,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 4 / 1
6,880
459
5,239
8,046
1,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
tinyboy800
Tiamat
11
5 / 5 / 2
7,255
484
9,771
9,827
4,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
25
Kills
10
10
Deaths
26
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
0
6
6
L
Aphrodite
ChentilloGuey
Aphrodite
1
4
1
0.38
W
Aphrodite
MKKQTPIE01
Aphrodite
0
9
4
0.22
L
Erlang Shen
MadLadMystic
Erlang Shen
0
8
1
0.06
W
Ganesha
Raylee²
Ganesha
0
0
14
7
L
1
5
1
0.3
W
Hun Batz
c3lk0va
Hun Batz
15
1
1
15.5
W
Skadi
7
0
3
8.5
L
3
4
1
0.88
L
Tiamat
tinyboy800
Tiamat
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,035
Damage
25,812
42,785
Taken
43,655
19,042
Mitigated
19,244
17,412
Healing
8,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,408
1,397
0
3,029
8,380
4,145
1,386
588
7,728
0
40,785
L
Aphrodite
ChentilloGuey
Aphrodite
1,267
614
446
990
6,907
3,093
0
1,639
5,222
13,607
0
W
Aphrodite
MKKQTPIE01
Aphrodite
4,914
1,637
396
4,635
12,714
4,469
1,072
6,817
5,277
23,811
0
L
Erlang Shen
MadLadMystic
Erlang Shen
3,481
2,203
0
1,196
10,177
6,663
246
1,120
9,009
0
17,336
W
Ganesha
Raylee²
Ganesha
4,085
336
0
1,298
5,143
3,980
313
1,323
3,400
12,526
0
L
6,054
1,193
0
2,044
8,698
3,200
348
818
7,880
0
47,861
W
Hun Batz
c3lk0va
Hun Batz
11,939
5,025
0
6,470
11,708
5,044
0
842
10,483
0
92,332
W
Skadi
6,689
3,269
0
1,584
4,840
1,404
2,155
614
3,925
0
42,933
L
5,239
824
0
1,660
8,046
1,811
534
1,743
6,259
0
31,124
L
Tiamat
tinyboy800
Tiamat
9,771
1,382
104
1,746
9,827
4,477
779
3,335
6,286
29,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,960
Gold Earned
33,763
385
Minions Killed
239
0
Camps Cleared
0
1,486,912
Distance Traveled
1,360,456
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,630
575
65
4
0
328,572
0
L
Aphrodite
6,106
407
27
2
0
267,886
4
W
Aphrodite
6,712
447
57
4
0
246,131
0
L
Erlang Shen
5,740
383
29
2
0
281,677
4
W
Ganesha
7,856
524
0
0
0
301,268
2
L
Neith
7,782
519
85
6
0
257,026
2
W
Hun Batz
10,364
691
155
10
0
318,379
1
W
Skadi
8,398
560
108
7
0
292,562
2
L
Pele
6,880
459
54
4
0
307,978
0
L
Tiamat
7,255
484
44
3
0
245,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role