Player Matchup

Neith
Neith
Silver I
DIEGOFOX23232
Neith
Silver I
Level 145
God Stats
1W - 0L
1,389 SR
Queue Stats
22W - 20L
1,496 MMR
Solo
Hera
Hera
Gold III
Reymon1327
Hera
Gold III
Level 121
God Stats
1W - 0L
1,760 SR
Queue Stats
137W - 141L
1,591 MMR
Solo
Mulan
Mulan
Bronze III
Str8gaminbeasty
Mulan
Bronze III
Level 83
God Stats
1W - 0L
1,776 SR
Queue Stats
4W - 6L
1,552 MMR
Solo
Bacchus
Bacchus
Gold III
jec128
Bacchus
Gold III
Level 116
God Stats
2W - 3L
1,484 SR
Queue Stats
270W - 274L
1,455 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
thejexxbvb
Ao Kuang
Gold III
Level 147
God Stats
3W - 3L
1,541 SR
Queue Stats
84W - 79L
1,563 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,590 SR
1,532 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,491 SR
1,497 MMR
Fenrir
Fenrir
Platinum V
 
Fenrir
Platinum V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold IV
AprilStory
Raijin
Gold IV
Level 160
God Stats
0W - 3L
1,306 SR
Queue Stats
136W - 150L
1,439 MMR
Solo
Sobek
Sobek
Bronze III
Tripppp
Sobek
Bronze III
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,477 MMR
Solo
Hou Yi
Hou Yi
Gold V
bornpyld
Hou Yi
Gold V
Level 59
God Stats
0W - 4L
1,575 SR
Queue Stats
24W - 40L
1,507 MMR
Party 1
Loki
Loki
Gold II
yummycoom
Loki
Gold II
Level 127
God Stats
6W - 10L
1,575 SR
Queue Stats
323W - 335L
1,561 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
5,997
666
4,044
3,872
1,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 2 / 1
5,450
606
3,663
3,467
677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
0 / 2 / 0
5,002
556
2,987
6,033
2,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
jec128
Bacchus
7
0 / 1 / 2
4,805
534
3,222
5,560
3,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
thejexxbvb
Ao Kuang
10
4 / 2 / 1
6,043
671
3,958
7,304
2,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
OdinArtioScylla

VS

Bans
CliodhnaGebTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
1 / 1 / 4
5,218
580
3,943
6,380
2,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
AprilStory
Raijin
10
4 / 1 / 0
5,957
662
5,309
5,567
1,826
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Tripppp
Sobek
7
0 / 1 / 2
4,407
490
1,626
7,718
3,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
bornpyld
Hou Yi
6
0 / 1 / 1
4,150
461
1,332
2,964
765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Loki
10
3 / 3 / 0
5,294
588
4,110
5,835
1,848
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
7
Kills
8
8
Deaths
7
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
1
4
3
L
Raijin
AprilStory
Raijin
4
1
0
4
W
2
1
0
2
W
1
2
1
0.75
W
0
2
0
0
L
Sobek
Tripppp
Sobek
0
1
2
1
L
Hou Yi
bornpyld
Hou Yi
0
1
1
0.5
W
Bacchus
jec128
Bacchus
0
1
2
1
W
Ao Kuang
thejexxbvb
Ao Kuang
4
2
1
2.25
L
Loki
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,874
Damage
16,320
26,236
Taken
28,464
10,268
Mitigated
10,571
9,042
Healing
11,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,943
1,177
0
2,938
6,380
2,317
0
1,871
4,428
0
25,696
L
Raijin
AprilStory
Raijin
5,309
816
0
2,820
5,567
1,826
0
2,074
3,333
31,051
0
W
4,044
2,197
0
928
3,872
1,099
560
800
3,072
0
38,916
W
3,663
935
0
520
3,467
677
124
0
3,467
32,025
0
W
2,987
859
0
3,100
6,033
2,741
0
3,331
2,702
0
27,128
L
Sobek
Tripppp
Sobek
1,626
378
0
3,621
7,718
3,815
0
2,172
5,546
9,357
0
L
Hou Yi
bornpyld
Hou Yi
1,332
631
0
1,419
2,964
765
0
1,275
1,689
0
17,155
W
Bacchus
jec128
Bacchus
3,222
291
0
1,412
5,560
3,510
0
1,094
4,466
9,154
0
W
Ao Kuang
thejexxbvb
Ao Kuang
3,958
758
0
3,082
7,304
2,241
0
1,710
5,594
26,892
0
L
Loki
4,110
1,182
0
250
5,835
1,848
0
3,451
2,384
0
28,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,297
Gold Earned
25,026
296
Minions Killed
218
0
Camps Cleared
0
908,890
Distance Traveled
821,227
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,218
580
51
6
0
187,331
3
L
Raijin
5,957
662
60
7
0
159,836
4
W
Neith
5,997
666
90
10
0
157,858
3
W
Hera
5,450
606
76
8
0
175,304
3
W
Mulan
5,002
556
58
6
0
189,589
6
L
Sobek
4,407
490
13
1
0
174,949
4
L
Hou Yi
4,150
461
42
5
0
103,774
0
W
Bacchus
4,805
534
16
2
0
194,977
4
W
Ao Kuang
6,043
671
56
6
0
191,162
2
L
Loki
5,294
588
52
6
0
195,337
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role