Player Matchup

Geb
Geb
BusinessTime524
Geb
Level 65
God Stats
4W - 1L
1,530 SR
Queue Stats
364W - 436L
1,346 Elo+
Party 3
Artemis
Artemis
ForcefulAlmond
Artemis
Level 47
God Stats
4W - 0L
1,500 SR
Queue Stats
150W - 167L
1,399 Elo+
Party 3
Osiris
Osiris
Gnarly yeet
Osiris
Level 66
God Stats
2W - 3L
1,359 SR
Queue Stats
66W - 79L
1,367 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SinNoodle
Morgan Le Fay
Level 43
God Stats
138W - 170L
1,431 SR
Queue Stats
364W - 415L
1,366 Elo+
Solo
Cthulhu
Cthulhu
peenboi69
Cthulhu
Level 62
God Stats
26W - 24L
1,459 SR
Queue Stats
50W - 65L
1,324 Elo+
Party 1
Team Averages
Level 57
1,456 SR
1,360 Elo+

VS

Team Averages
Level 80
1,509 SR
1,408 Elo+
Athena
Athena
 
Athena
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
D3r3kR
Bellona
Level 40
God Stats
6W - 13L
1,464 SR
Queue Stats
135W - 144L
1,475 Elo+
Party 2
Jing Wei
Jing Wei
Suigu
Jing Wei
Level 100
God Stats
4W - 8L
1,354 SR
Queue Stats
424W - 481L
1,318 Elo+
Solo
Chronos
Chronos
UltraGatlin
Chronos
Level 45
God Stats
3W - 1L
1,802 SR
Queue Stats
59W - 61L
1,392 Elo+
Party 2
Bastet
Bastet
UrielLP6969
Bastet
Level 85
God Stats
26W - 31L
1,424 SR
Queue Stats
406W - 505L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 3
7,479
499
2,742
9,689
8,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

12
3 / 2 / 1
7,437
496
6,027
6,270
1,936
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
16
2 / 1 / 1
8,997
600
4,072
10,171
6,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
SinNoodle
Morgan Le Fay
12
0 / 4 / 1
7,342
489
7,224
9,131
3,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
peenboi69
Cthulhu
13
0 / 1 / 0
7,921
528
7,536
7,903
8,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
5
0 / 1 / 0
5,176
345
1,395
3,566
1,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
D3r3kR
Bellona
15
1 / 0 / 0
7,618
508
4,865
11,726
9,310
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
Suigu
Jing Wei
12
0 / 3 / 2
6,965
464
6,945
10,539
2,968
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
UltraGatlin
Chronos
14
4 / 2 / 1
7,879
525
6,889
8,113
3,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
11
3 / 0 / 1
6,964
464
2,807
7,358
2,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
6
Kills
8
8
Deaths
6
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
1
0
0
W
1
0
3
2.5
L
Bellona
D3r3kR
Bellona
1
0
0
1
W
3
2
1
1.75
W
Osiris
2
1
1
2.5
W
Morgan Le Fay
SinNoodle
Morgan Le Fay
0
4
1
0.13
L
Jing Wei
Suigu
Jing Wei
0
3
2
0.33
L
Chronos
UltraGatlin
Chronos
4
2
1
2.25
L
Bastet
3
0
1
3.5
W
Cthulhu
peenboi69
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,601
Damage
22,901
43,164
Taken
41,302
29,283
Mitigated
19,195
16,388
Healing
12,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,395
415
0
1,590
3,566
1,161
0
1,066
2,500
6,954
0
W
2,742
450
252
3,432
9,689
8,686
627
2,038
7,651
21,611
0
L
Bellona
D3r3kR
Bellona
4,865
1,911
0
4,162
11,726
9,310
0
6,088
4,190
0
44,639
W
6,027
2,916
0
1,318
6,270
1,936
3,764
854
5,416
0
40,769
W
Osiris
4,072
1,260
551
5,136
10,171
6,624
0
2,395
7,776
0
74,228
W
Morgan Le Fay
SinNoodle
Morgan Le Fay
7,224
990
0
2,021
9,131
3,192
546
2,588
6,543
41,192
0
L
Jing Wei
Suigu
Jing Wei
6,945
4,037
0
1,778
10,539
2,968
87
2,675
7,864
0
40,890
L
Chronos
UltraGatlin
Chronos
6,889
1,969
273
1,354
8,113
3,001
300
5,052
3,061
43,331
2,207
L
Bastet
2,807
1,093
0
2,888
7,358
2,755
0
1,328
6,030
0
38,206
W
Cthulhu
peenboi69
Cthulhu
7,536
623
0
3,678
7,903
8,845
0
0
7,903
44,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,176
Gold Earned
34,602
385
Minions Killed
352
0
Camps Cleared
0
1,524,120
Distance Traveled
1,165,165
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,176
345
6
0
0
89,282
1
W
Geb
7,479
499
47
3
0
304,227
1
L
Bellona
7,618
508
106
7
0
286,185
2
W
Artemis
7,437
496
78
5
0
269,741
3
W
Osiris
8,997
600
127
8
0
363,916
0
W
Morgan Le Fay
7,342
489
62
4
0
270,547
0
L
Jing Wei
6,965
464
79
5
0
292,493
3
L
Chronos
7,879
525
91
6
0
280,777
2
L
Bastet
6,964
464
70
5
0
216,428
1
W
Cthulhu
7,921
528
71
5
0
315,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role