Player Matchup

Sun Wukong
Sun Wukong
Brayray727
Sun Wukong
Level 82
God Stats
6W - 1L
1,928 SR
Queue Stats
261W - 194L
1,599 Elo+
Party 1
Anubis
Anubis
Trixxcks
Anubis
Level 46
God Stats
3W - 2L
1,567 SR
Queue Stats
216W - 134L
1,650 Elo+
Party 1
Hades
Hades
iwolfinator
Hades
Level 89
God Stats
33W - 11L
1,725 SR
Queue Stats
506W - 340L
1,647 Elo+
Party 1
Team Averages
Level 72
1,740 SR
1,632 Elo+

VS

Team Averages
Level 112
1,697 SR
1,531 Elo+
Da Ji
Da Ji
Adream XXII
Da Ji
Level 87
God Stats
9W - 2L
1,794 SR
Queue Stats
244W - 230L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Mazokuza
Gilgamesh
Level 104
God Stats
4W - 3L
1,683 SR
Queue Stats
200W - 125L
1,548 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Perfect Shiro
Morgan Le Fay
Level 144
God Stats
159W - 112L
1,613 SR
Queue Stats
367W - 292L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Brayray727
Sun Wukong
15
7 / 3 / 11
12,073
710
13,043
22,453
20,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
Trixxcks
Anubis
17
3 / 0 / 15
11,683
687
12,929
13,375
6,668
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
8 / 4 / 9
12,076
710
12,723
13,219
9,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 10 / 1
10,097
594
6,261
15,839
4,164
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
Mazokuza
Gilgamesh
14
1 / 3 / 6
10,214
601
8,438
16,661
12,564
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
Perfect Shiro
Morgan Le Fay
14
4 / 5 / 3
10,480
616
14,832
12,941
4,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
18
Kills
7
7
Deaths
18
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
10
1
0.25
W
Sun Wukong
Brayray727
Sun Wukong
7
3
11
4.17
L
Gilgamesh
Mazokuza
Gilgamesh
1
3
6
1.33
L
Morgan Le Fay
Perfect Shiro
Morgan Le Fay
4
5
3
1.1
W
Anubis
Trixxcks
Anubis
3
0
15
10.5
W
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,695
Damage
29,531
49,047
Taken
45,441
36,113
Mitigated
20,909
25,357
Healing
1,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,261
1,348
0
256
15,839
4,164
0
8,396
6,540
0
19,560
W
Sun Wukong
Brayray727
Sun Wukong
13,043
1,410
539
6,189
22,453
20,136
691
5,118
16,895
0
28,285
L
Gilgamesh
Mazokuza
Gilgamesh
8,438
1,279
0
31
16,661
12,564
0
9,150
6,717
3,312
30,287
L
Morgan Le Fay
Perfect Shiro
Morgan Le Fay
14,832
1,495
0
1,429
12,941
4,181
84
7,295
4,836
47,571
0
W
Anubis
Trixxcks
Anubis
12,929
598
491
10,164
13,375
6,668
850
4,884
8,125
72,013
0
W
12,723
1,055
2,268
5,706
13,219
9,309
1,070
5,131
7,772
42,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,832
Gold Earned
30,791
224
Minions Killed
175
10
Camps Cleared
5
904,220
Distance Traveled
890,550
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,097
594
30
2
1
282,145
1
W
Sun Wukong
12,073
710
34
2
3
314,101
2
L
Gilgamesh
10,214
601
53
3
1
317,437
2
L
Morgan Le Fay
10,480
616
92
5
3
290,968
3
W
Anubis
11,683
687
112
7
4
295,350
4
W
Hades
12,076
710
78
5
3
294,769
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role