Player Matchup

Merlin
Merlin
Aritter1516
Merlin
Level 14
God Stats
21W - 17L
1,517 SR
Queue Stats
29W - 34L
1,366 Elo+
Solo
Chaac
Chaac
EfB1997
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 81L
1,228 Elo+
Solo
Apollo
Apollo
IllChimera51833
Apollo
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,229 Elo+
Party 2
Tsukuyomi
Tsukuyomi
fallendeath1992
Tsukuyomi
Level 6
God Stats
2W - 2L
1,632 SR
Queue Stats
9W - 13L
1,341 Elo+
Solo
Hun Batz
Hun Batz
kinetic-writing5
Hun Batz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,215 Elo+
Party 2
Team Averages
Level 9
1,530 SR
1,276 Elo+

VS

Team Averages
Level 18
1,392 SR
1,310 Elo+
Susano
Susano
Brother Matatoe
Susano
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 25L
1,342 Elo+
Party 1
Amaterasu
Amaterasu
Honeybeannn
Amaterasu
Level 13
God Stats
8W - 9L
1,360 SR
Queue Stats
21W - 24L
1,342 Elo+
Party 1
Hachiman
Hachiman
John74596
Hachiman
Level 3
God Stats
1W - 2L
1,184 SR
Queue Stats
6W - 7L
1,458 Elo+
Party 1
Kukulkan
Kukulkan
Keyavonie
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,059 Elo+
Solo
Cabrakan
Cabrakan
LucidNote42
Cabrakan
Level 15
God Stats
4W - 5L
1,415 SR
Queue Stats
16W - 20L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
5 / 3 / 13
13,283
1,022
16,159
9,864
3,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
EfB1997
Chaac
19
3 / 9 / 11
12,451
958
17,895
22,540
22,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 10 / 15
13,617
1,047
24,130
23,921
8,932
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
fallendeath1992
Tsukuyomi
20
8 / 12 / 8
13,914
1,070
18,076
21,502
7,216
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

20
4 / 15 / 15
13,474
1,036
15,550
25,430
9,114
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 3 / 17
16,322
1,256
28,097
18,254
9,561
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Amaterasu
Honeybeannn
Amaterasu
20
5 / 6 / 16
13,159
1,012
7,992
23,894
16,277
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
John74596
Hachiman
20
11 / 3 / 18
14,887
1,145
22,586
17,568
7,216
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Keyavonie
Kukulkan
20
5 / 9 / 16
13,317
1,024
19,685
17,018
7,145
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
LucidNote42
Cabrakan
20
10 / 4 / 22
15,025
1,156
17,643
23,713
49,436
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
138
25
Kills
49
49
Deaths
25
62
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Merlin
5
3
13
3.83
W
18
3
17
8.83
L
Chaac
EfB1997
Chaac
3
9
11
0.94
W
Amaterasu
Honeybeannn
Amaterasu
5
6
16
2.17
L
5
10
15
1.25
W
Hachiman
John74596
Hachiman
11
3
18
6.67
W
Kukulkan
Keyavonie
Kukulkan
5
9
16
1.44
W
Cabrakan
LucidNote42
Cabrakan
10
4
22
5.25
L
Tsukuyomi
fallendeath1992
Tsukuyomi
8
12
8
1
L
4
15
15
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,810
Damage
96,003
103,257
Taken
100,447
51,452
Mitigated
89,635
10,415
Healing
4,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
16,159
791
88
958
9,864
3,785
0
3,304
6,560
43,221
0
W
28,097
8,354
0
0
18,254
9,561
0
1,696
16,311
0
44,932
L
Chaac
EfB1997
Chaac
17,895
2,662
0
4,401
22,540
22,405
0
10,324
12,216
694
42,468
W
Amaterasu
Honeybeannn
Amaterasu
7,992
2,882
0
1,509
23,894
16,277
0
2,692
20,931
0
17,153
L
24,130
14,886
0
3,696
23,921
8,932
0
8,136
15,785
0
49,280
W
Hachiman
John74596
Hachiman
22,586
15,829
0
3,484
17,568
7,216
0
3,595
13,831
0
38,626
W
Kukulkan
Keyavonie
Kukulkan
19,685
3,570
0
0
17,018
7,145
0
3,440
13,213
60,830
0
W
Cabrakan
LucidNote42
Cabrakan
17,643
3,061
0
0
23,713
49,436
0
5,088
17,649
28,943
0
L
Tsukuyomi
fallendeath1992
Tsukuyomi
18,076
6,098
0
1,272
21,502
7,216
0
6,466
15,036
0
35,559
L
15,550
7,330
0
0
25,430
9,114
0
9,098
16,332
0
30,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,739
Gold Earned
72,710
228
Minions Killed
206
1
Camps Cleared
0
1,142,656
Distance Traveled
1,042,192
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,283
1,022
59
5
0
223,389
0
W
Susano
16,322
1,256
50
4
0
246,000
0
L
Chaac
12,451
958
50
4
0
246,171
0
W
Amaterasu
13,159
1,012
18
1
0
208,560
0
L
Apollo
13,617
1,047
57
4
0
226,330
0
W
Hachiman
14,887
1,145
26
2
0
233,078
1
W
Kukulkan
13,317
1,024
89
7
0
170,584
0
W
Cabrakan
15,025
1,156
23
2
0
183,970
0
L
Tsukuyomi
13,914
1,070
32
2
0
204,856
0
L
Hun Batz
13,474
1,036
30
2
1
241,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role