Player Matchup

Cupid
Cupid
 
Cupid
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AnthonyCR17
Bellona
Level 29
God Stats
4W - 5L
1,628 SR
Queue Stats
98W - 106L
1,521 Elo+
Solo
Scylla
Scylla
Bigred003
Scylla
Level 20
God Stats
2W - 4L
1,433 SR
Queue Stats
24W - 26L
1,500 Elo+
Party 1
Ares
Ares
MimisTheKuma
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,704 Elo+
Party 1
Cliodhna
Cliodhna
Monjke
Cliodhna
Level 25
God Stats
13W - 19L
1,459 SR
Queue Stats
35W - 45L
1,471 Elo+
Party 1
Team Averages
Level 20
1,504 SR
1,539 Elo+

VS

Team Averages
Level 23
1,554 SR
1,539 Elo+
Tiamat
Tiamat
BigMe3ch
Tiamat
Level 25
God Stats
3W - 3L
1,397 SR
Queue Stats
69W - 71L
1,543 Elo+
Solo
Gilgamesh
Gilgamesh
CatalonSoldier
Gilgamesh
Level 28
God Stats
38W - 27L
1,614 SR
Queue Stats
89W - 77L
1,536 Elo+
Solo
Horus
Horus
FamineHRSMN
Horus
Level 27
God Stats
2W - 2L
1,581 SR
Queue Stats
33W - 38L
1,474 Elo+
Solo
Anhur
Anhur
TNeteroT
Anhur
Level 7
God Stats
4W - 2L
1,636 SR
Queue Stats
37W - 19L
1,607 Elo+
Solo
Vamana
Vamana
TheFrenchPenguin
Vamana
Level 27
God Stats
17W - 12L
1,540 SR
Queue Stats
62W - 51L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
8
1 / 6 / 0
5,153
429
2,497
7,086
948
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
AnthonyCR17
Bellona
8
0 / 5 / 1
5,512
459
5,271
9,157
5,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Bigred003
Scylla
10
1 / 5 / 2
6,039
503
4,837
7,620
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 7 / 0
4,999
417
1,555
10,763
4,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
Monjke
Cliodhna
11
5 / 3 / 1
7,170
598
3,101
5,884
1,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BigMe3ch
Tiamat
12
4 / 1 / 4
7,298
608
5,386
5,609
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
CatalonSoldier
Gilgamesh
11
3 / 3 / 5
6,824
569
5,387
7,729
4,396
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
3 / 2 / 10
7,045
587
3,753
9,212
5,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anhur
TNeteroT
Anhur
13
9 / 0 / 5
8,081
673
10,172
7,292
2,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
7 / 1 / 3
7,771
648
3,885
8,141
4,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
7
Kills
26
26
Deaths
7
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
6
0
0.17
L
Bellona
AnthonyCR17
Bellona
0
5
1
0.1
W
Tiamat
BigMe3ch
Tiamat
4
1
4
6
L
Scylla
Bigred003
Scylla
1
5
2
0.4
W
Gilgamesh
CatalonSoldier
Gilgamesh
3
3
5
1.83
W
3
2
10
4
L
0
7
0
0
L
Cliodhna
Monjke
Cliodhna
5
3
1
1.83
W
Anhur
TNeteroT
Anhur
9
0
5
11.5
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,261
Damage
28,583
40,510
Taken
37,983
14,331
Mitigated
18,782
5,057
Healing
11,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,497
847
34
665
7,086
948
45
187
6,863
0
20,171
L
Bellona
AnthonyCR17
Bellona
5,271
1,579
34
1,707
9,157
5,227
0
649
8,496
0
22,981
W
Tiamat
BigMe3ch
Tiamat
5,386
1,120
0
2,904
5,609
2,418
191
1,546
3,932
39,124
0
L
Scylla
Bigred003
Scylla
4,837
560
0
950
7,620
1,866
0
1,909
5,467
31,174
0
W
Gilgamesh
CatalonSoldier
Gilgamesh
5,387
1,388
0
696
7,729
4,396
850
28
7,701
0
28,235
W
3,753
1,745
531
2,244
9,212
5,511
0
1,416
7,742
0
17,658
L
1,555
346
0
238
10,763
4,407
0
764
9,937
9,238
0
L
Cliodhna
Monjke
Cliodhna
3,101
540
0
1,429
5,884
1,883
0
1,453
4,361
0
32,372
W
Anhur
TNeteroT
Anhur
10,172
4,760
0
3,126
7,292
2,314
153
1,341
5,915
0
49,364
W
3,885
1,648
0
1,671
8,141
4,143
0
1,739
6,236
0
37,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,873
Gold Earned
37,019
239
Minions Killed
320
0
Camps Cleared
0
1,151,934
Distance Traveled
1,217,610
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,153
429
43
4
0
220,346
0
L
Bellona
5,512
459
45
4
0
222,905
2
W
Tiamat
7,298
608
89
7
0
239,140
3
L
Scylla
6,039
503
77
6
0
228,167
4
W
Gilgamesh
6,824
569
52
4
0
237,724
1
W
Horus
7,045
587
18
2
0
242,046
4
L
Ares
4,999
417
10
1
0
250,405
0
L
Cliodhna
7,170
598
64
5
0
230,111
2
W
Anhur
8,081
673
83
7
0
225,799
3
W
Vamana
7,771
648
78
7
0
272,901
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role