Player Matchup

Bastet
Bastet
RedArts__
Bastet
Level 63
God Stats
6W - 12L
1,713 SR
Queue Stats
174W - 233L
1,271 Elo+
Party 2
Neith
Neith
iitzUzi
Neith
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 87L
1,344 Elo+
Solo
Vulcan
Vulcan
oppsIneedadiaper
Vulcan
Level 64
God Stats
3W - 14L
1,310 SR
Queue Stats
189W - 244L
1,346 Elo+
Party 2
Team Averages
Level 69
1,507 SR
1,320 Elo+

VS

Team Averages
Level 114
1,281 SR
1,292 Elo+
Ra
Ra
bloodycommando1
Ra
Level 25
God Stats
1W - 2L
1,259 SR
Queue Stats
14W - 27L
1,257 Elo+
Solo
Jing Wei
Jing Wei
chemicalcorgi85
Jing Wei
Level 157
God Stats
1W - 5L
1,133 SR
Queue Stats
95W - 122L
1,330 Elo+
Party 1
Geb
Geb
drunkinmunky80
Geb
Level 160
God Stats
0W - 1L
1,452 SR
Queue Stats
107W - 142L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
RedArts__
Bastet
15
8 / 2 / 9
11,072
738
13,481
11,403
4,261
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
iitzUzi
Neith
15
6 / 2 / 14
11,231
749
14,654
10,721
4,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
11 / 4 / 10
12,014
801
16,806
9,273
3,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 3
9,127
608
3,481
13,675
4,323
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
13
6 / 10 / 1
11,644
776
10,269
18,754
5,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 5 / 3
9,568
638
6,826
21,515
23,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
25
Kills
8
8
Deaths
25
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bastet
RedArts__
Bastet
8
2
9
6.25
L
1
10
3
0.25
L
Jing Wei
6
10
1
0.65
L
1
5
3
0.5
W
Neith
iitzUzi
Neith
6
2
14
6.5
W
11
4
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,941
Damage
20,576
31,397
Taken
53,944
12,308
Mitigated
33,878
6,962
Healing
6,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
RedArts__
Bastet
13,481
2,184
0
3,520
11,403
4,261
274
3,511
7,892
0
34,379
L
3,481
581
839
1,138
13,675
4,323
0
4,817
8,858
22,587
0
L
Jing Wei
10,269
8,015
0
2,021
18,754
5,861
39
4,019
14,735
0
27,063
L
6,826
436
0
2,411
21,515
23,694
0
8,315
13,200
25,536
0
W
Neith
iitzUzi
Neith
14,654
5,029
0
2,333
10,721
4,432
1,661
2,728
7,993
0
51,463
W
16,806
7,566
507
602
9,273
3,615
915
4,911
4,362
46,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,317
Gold Earned
30,339
158
Minions Killed
119
10
Camps Cleared
2
825,487
Distance Traveled
713,975
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,072
738
28
2
3
305,293
1
L
Ra
9,127
608
63
4
1
209,344
0
L
Jing Wei
11,644
776
36
2
1
224,378
2
L
Geb
9,568
638
20
1
0
280,253
3
W
Neith
11,231
749
59
4
3
261,616
2
W
Vulcan
12,014
801
71
5
4
258,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role