Player Matchup

Scylla
Scylla
Abathor
Scylla
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Discordia
Discordia
Sprinxxx
Discordia
Level 69
God Stats
3W - 1L
1,842 SR
Queue Stats
182W - 186L
1,456 Elo+
Party 1
Charybdis
Charybdis
TTVHellMonkey
Charybdis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,523 Elo+
Party 1
Tiamat
Tiamat
kidjaeyy
Tiamat
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,556 Elo+
Party 1
Kukulkan
Kukulkan
mightytwinswords
Kukulkan
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,118 Elo+
Party 1
Team Averages
Level 73
1,568 SR
1,431 Elo+

VS

Team Averages
Level 126
1,623 SR
1,455 Elo+
Heimdallr
Heimdallr
ChibiLyfe
Heimdallr
Level 89
God Stats
1W - 0L
1,873 SR
Queue Stats
19W - 26L
1,374 Elo+
Party 2
Raijin
Raijin
Cpt Zaraki2011
Raijin
Level 160
God Stats
3W - 1L
1,789 SR
Queue Stats
205W - 210L
1,496 Elo+
Party 2
Artio
Artio
HULKmasTHER666
Artio
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
191W - 185L
1,487 Elo+
Solo
Skadi
Skadi
McYeet6011
Skadi
Level 155
God Stats
2W - 3L
1,418 SR
Queue Stats
89W - 89L
1,475 Elo+
Party 2
Zeus
Zeus
PhantomLord891
Zeus
Level 106
God Stats
1W - 0L
1,535 SR
Queue Stats
18W - 18L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Abathor
Scylla
14
0 / 6 / 5
8,162
628
4,274
8,687
2,455
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
Sprinxxx
Discordia
16
2 / 7 / 8
9,305
716
11,152
10,124
2,949
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
TTVHellMonkey
Charybdis
16
4 / 7 / 7
9,778
752
10,883
14,313
4,346
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
kidjaeyy
Tiamat
19
11 / 6 / 6
11,322
871
16,185
16,037
9,482
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 7 / 6
9,453
727
12,268
10,765
3,472
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ChibiLyfe
Heimdallr
18
8 / 5 / 19
11,110
855
9,901
14,643
5,726
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
8 / 5 / 17
11,778
906
18,446
16,227
8,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
3 / 4 / 22
10,010
770
6,470
15,210
16,958
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
17
3 / 5 / 18
10,108
778
8,511
12,995
8,935
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

20
11 / 2 / 15
12,532
964
14,170
11,987
6,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
124
21
Kills
33
33
Deaths
21
32
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Scylla
Abathor
Scylla
0
6
5
0.42
W
Heimdallr
ChibiLyfe
Heimdallr
8
5
19
3.5
W
8
5
17
3.3
W
3
4
22
3.5
W
Skadi
3
5
18
2.4
W
11
2
15
9.25
L
Discordia
Sprinxxx
Discordia
2
7
8
0.86
L
Charybdis
TTVHellMonkey
Charybdis
4
7
7
1.07
L
Tiamat
kidjaeyy
Tiamat
11
6
6
2.33
L
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,762
Damage
57,498
59,926
Taken
71,062
22,704
Mitigated
46,818
14,402
Healing
29,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Abathor
Scylla
4,274
227
0
500
8,687
2,455
0
6,235
2,447
11,817
0
W
Heimdallr
ChibiLyfe
Heimdallr
9,901
3,895
2,135
4,186
14,643
5,726
1,593
9,857
4,514
0
19,657
W
18,446
1,177
538
2,960
16,227
8,646
602
10,312
5,693
35,436
0
W
6,470
385
1,808
3,449
15,210
16,958
160
6,625
8,319
10,821
0
W
Skadi
8,511
3,277
4,578
2,378
12,995
8,935
1,317
7,975
4,802
0
18,679
W
14,170
1,820
2,346
5,520
11,987
6,553
1,801
7,912
3,855
40,137
0
L
Discordia
Sprinxxx
Discordia
11,152
554
2,301
1,622
10,124
2,949
0
6,133
3,991
24,434
0
L
Charybdis
TTVHellMonkey
Charybdis
10,883
4,509
333
3,335
14,313
4,346
2,011
8,974
5,339
0
16,952
L
Tiamat
kidjaeyy
Tiamat
16,185
360
667
4,377
16,037
9,482
378
9,434
6,603
26,531
0
L
12,268
370
0
1,267
10,765
3,472
0
8,310
2,452
22,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,020
Gold Earned
55,538
113
Minions Killed
143
0
Camps Cleared
0
1,197,273
Distance Traveled
1,213,929
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,162
628
14
1
0
272,869
0
W
Heimdallr
11,110
855
24
2
0
232,011
1
W
Raijin
11,778
906
37
3
0
238,695
1
W
Artio
10,010
770
4
0
0
259,663
0
W
Skadi
10,108
778
17
1
0
253,289
0
W
Zeus
12,532
964
61
5
0
230,271
0
L
Discordia
9,305
716
31
2
0
216,757
3
L
Charybdis
9,778
752
20
2
0
215,430
1
L
Tiamat
11,322
871
25
2
0
255,526
1
L
Kukulkan
9,453
727
23
2
0
236,691
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role