Player Matchup

Fenrir
Fenrir
BuckNorr1s
Fenrir
Level 155
God Stats
13W - 12L
1,625 SR
Queue Stats
281W - 267L
1,530 Elo+
Party 2
Tiamat
Tiamat
PARADOX80
Tiamat
Level 147
God Stats
6W - 6L
1,462 SR
Queue Stats
75W - 80L
1,527 Elo+
Party 2
Ganesha
Ganesha
TeleostThrone91
Ganesha
Level 57
God Stats
21W - 12L
1,528 SR
Queue Stats
82W - 75L
1,470 Elo+
Party 2
Team Averages
Level 120
1,538 SR
1,509 Elo+

VS

Team Averages
Level 79
1,365 SR
1,365 Elo+
Hou Yi
Hou Yi
Clapzz779004
Hou Yi
Level 13
God Stats
0W - 1L
1,357 SR
Queue Stats
6W - 13L
1,244 Elo+
Solo
Nox
Nox
KrumDogMilionair
Nox
Level 104
God Stats
1W - 5L
1,233 SR
Queue Stats
160W - 205L
1,359 Elo+
Party 1
Odin
Odin
TheNivekAffect
Odin
Level 120
God Stats
8W - 4L
1,505 SR
Queue Stats
201W - 214L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BuckNorr1s
Fenrir
12
8 / 3 / 6
8,572
857
9,305
11,764
6,649
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
PARADOX80
Tiamat
12
6 / 1 / 7
8,271
827
10,116
7,104
4,896
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 2 / 14
8,121
812
5,680
7,630
6,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
9
3 / 7 / 1
6,842
684
8,318
9,862
2,641
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 6 / 3
6,708
671
4,137
7,329
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
2 / 2 / 2
7,184
718
6,213
11,132
6,843
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
15
Kills
6
6
Deaths
15
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BuckNorr1s
Fenrir
8
3
6
3.67
L
Hou Yi
3
7
1
0.5
L
1
6
3
0.42
W
Tiamat
PARADOX80
Tiamat
6
1
7
9.5
W
1
2
14
4
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,101
Damage
18,668
26,498
Taken
28,323
18,155
Mitigated
11,650
8,911
Healing
3,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BuckNorr1s
Fenrir
9,305
3,011
0
3,767
11,764
6,649
478
2,998
8,766
0
21,806
L
Hou Yi
8,318
4,378
0
1,546
9,862
2,641
0
7,686
2,176
0
20,825
L
4,137
677
0
0
7,329
2,166
0
3,076
4,253
14,452
0
W
Tiamat
PARADOX80
Tiamat
10,116
1,686
0
2,098
7,104
4,896
181
742
6,362
28,228
0
W
5,680
79
0
3,046
7,630
6,610
69
1,015
6,615
14,413
0
L
6,213
1,844
0
1,753
11,132
6,843
0
5,549
5,583
180
16,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,964
Gold Earned
20,734
84
Minions Killed
74
6
Camps Cleared
3
615,109
Distance Traveled
513,624
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,572
857
27
3
5
212,287
4
L
Hou Yi
6,842
684
19
2
2
155,000
4
L
Nox
6,708
671
31
3
1
169,599
0
W
Tiamat
8,271
827
57
6
1
205,535
1
W
Ganesha
8,121
812
0
0
0
197,287
2
L
Odin
7,184
718
24
2
0
189,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role