Player Matchup

King Arthur
King Arthur
KID_DINOMITE10
King Arthur
Level 36
God Stats
3W - 5L
1,512 SR
Queue Stats
12W - 13L
1,545 Elo+
Solo
Ares
Ares
WolfLink13247
Ares
Level 12
God Stats
6W - 7L
1,421 SR
Queue Stats
14W - 17L
1,351 Elo+
Party 2
Ra
Ra
XIaMxPaiNX
Ra
Level 119
God Stats
2W - 4L
1,470 SR
Queue Stats
177W - 193L
1,393 Elo+
Party 2
Janus
Janus
icu001
Janus
Level 78
God Stats
0W - 4L
1,062 SR
Queue Stats
192W - 199L
1,532 Elo+
Party 2
Artemis
Artemis
xXRosieXx6337
Artemis
Level 28
God Stats
6W - 9L
1,425 SR
Queue Stats
8W - 13L
1,401 Elo+
Party 2
Team Averages
Level 55
1,378 SR
1,444 Elo+

VS

Team Averages
Level 90
1,446 SR
1,437 Elo+
Bakasura
Bakasura
 
Bakasura
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Inked Django
Fenrir
Level 29
God Stats
1W - 0L
1,509 SR
Queue Stats
10W - 13L
1,377 Elo+
Party 1
Jing Wei
Jing Wei
TheMaxx145
Jing Wei
Level 24
God Stats
5W - 10L
1,146 SR
Queue Stats
65W - 79L
1,308 Elo+
Party 3
Nu Wa
Nu Wa
a7x Rox 69
Nu Wa
Level 82
God Stats
21W - 16L
1,535 SR
Queue Stats
89W - 91L
1,456 Elo+
Party 3
Eset
Eset
ºWarden
Eset
Level 157
God Stats
1W - 0L
1,543 SR
Queue Stats
6W - 2L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KID_DINOMITE10
King Arthur
17
5 / 3 / 6
12,132
1,103
12,709
21,745
17,728
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 7 / 3
9,131
830
6,053
20,815
22,640
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
2 / 10 / 5
10,337
940
13,830
21,310
8,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
icu001
Janus
17
5 / 8 / 2
11,656
1,060
15,251
17,738
5,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
16
0 / 10 / 1
8,856
805
6,015
13,804
4,448
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

27

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
12 / 2 / 11
12,918
1,174
21,585
16,756
14,010
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
19
6 / 5 / 15
11,327
1,030
11,039
14,420
6,316
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
TheMaxx145
Jing Wei
18
2 / 1 / 16
10,514
956
8,398
9,770
4,276
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
18
3 / 2 / 18
11,167
1,015
23,941
9,186
3,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
19
15 / 2 / 10
13,730
1,248
25,442
9,157
3,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
108
12
Kills
38
38
Deaths
12
17
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
12
2
11
8.75
W
Fenrir
6
5
15
2.7
L
King Arthur
KID_DINOMITE10
King Arthur
5
3
6
2.67
W
Jing Wei
TheMaxx145
Jing Wei
2
1
16
10
L
0
7
3
0.21
L
2
10
5
0.45
W
Nu Wa
3
2
18
6
L
Janus
icu001
Janus
5
8
2
0.75
L
Artemis
0
10
1
0.05
W
Eset
15
2
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,858
Damage
90,405
95,412
Taken
59,289
59,166
Mitigated
32,171
6,093
Healing
10,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
21,585
14,849
1,565
2,259
16,756
14,010
0
7,825
8,931
525
26,172
W
Fenrir
11,039
1,577
0
883
14,420
6,316
0
8,895
5,525
0
20,549
L
King Arthur
KID_DINOMITE10
King Arthur
12,709
2,156
0
1,928
21,745
17,728
0
13,476
6,672
0
26,623
W
Jing Wei
TheMaxx145
Jing Wei
8,398
6,978
0
1,321
9,770
4,276
0
6,361
3,409
0
33,834
L
6,053
274
0
0
20,815
22,640
0
9,275
9,591
12,736
0
L
13,830
547
1,046
1,939
21,310
8,455
0
10,777
8,576
41,673
0
W
Nu Wa
23,941
6,187
222
1,910
9,186
3,669
0
6,620
2,566
46,667
0
L
Janus
icu001
Janus
15,251
396
0
564
17,738
5,895
0
8,656
7,470
52,447
0
L
Artemis
6,015
3,562
331
285
13,804
4,448
0
5,015
7,236
0
22,693
W
Eset
25,442
3,057
0
1,872
9,157
3,900
0
5,433
3,724
41,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,112
Gold Earned
59,656
198
Minions Killed
216
4
Camps Cleared
9
852,810
Distance Traveled
1,004,370
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,918
1,174
33
3
2
208,349
0
W
Fenrir
11,327
1,030
26
2
2
214,422
0
L
King Arthur
12,132
1,103
30
3
1
222,217
0
W
Jing Wei
10,514
956
65
6
0
201,206
0
L
Ares
9,131
830
9
1
0
144,566
0
L
Ra
10,337
940
60
5
0
195,493
0
W
Nu Wa
11,167
1,015
48
4
2
193,685
0
L
Janus
11,656
1,060
75
7
1
178,836
0
L
Artemis
8,856
805
24
2
2
111,698
0
W
Eset
13,730
1,248
44
4
3
186,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role