Player Matchup

Hades
Hades
 
Hades
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Brynhildrrr
Medusa
Level 28
God Stats
1W - 4L
1,319 SR
Queue Stats
15W - 19L
1,336 Elo+
Party 2
Bastet
Bastet
LailaBrasil
Bastet
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 4
Da Ji
Da Ji
Trava3239
Da Ji
Level 17
God Stats
2W - 6L
1,400 SR
Queue Stats
26W - 32L
1,456 Elo+
Party 4
King Arthur
King Arthur
jackxdamin
King Arthur
Level 18
God Stats
1W - 5L
1,266 SR
Queue Stats
16W - 15L
1,365 Elo+
Party 2
Team Averages
Level 19
1,397 SR
1,431 Elo+

VS

Team Averages
Level 18
1,415 SR
1,295 Elo+
Merlin
Merlin
Archmeth
Merlin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,051 Elo+
Solo
Jormungandr
Jormungandr
Iam_Tactical777
Jormungandr
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 30L
1,357 Elo+
Party 1
Scylla
Scylla
PersiunZ
Scylla
Level 25
God Stats
8W - 8L
1,508 SR
Queue Stats
55W - 62L
1,448 Elo+
Party 1
Zeus
Zeus
Ramon Parreira
Zeus
Level 18
God Stats
1W - 4L
1,087 SR
Queue Stats
37W - 49L
1,321 Elo+
Party 3
Bellona
Bellona
doispontosv
Bellona
Level 28
God Stats
5W - 3L
1,478 SR
Queue Stats
28W - 43L
1,299 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
3 / 3 / 6
10,421
947
9,132
8,797
5,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
16
2 / 9 / 4
9,641
876
12,773
18,577
6,074
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
16
0 / 14 / 7
9,443
858
1,529
20,304
7,088
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
Trava3239
Da Ji
16
4 / 10 / 2
10,212
928
8,225
13,698
5,059
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
jackxdamin
King Arthur
16
2 / 3 / 4
9,781
889
5,604
22,770
16,572
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

5

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Archmeth
Merlin
18
1 / 4 / 24
10,383
944
10,972
7,439
3,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Iam_Tactical777
Jormungandr
19
6 / 1 / 26
11,854
1,078
13,118
11,491
16,705
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
PersiunZ
Scylla
19
13 / 1 / 22
13,216
1,201
23,691
8,059
3,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
5 / 5 / 22
10,780
980
11,114
9,870
3,886
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
doispontosv
Bellona
19
14 / 0 / 18
12,368
1,124
15,770
3,515
2,432
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
151
11
Kills
39
39
Deaths
11
23
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
3
3
6
2
W
Merlin
Archmeth
Merlin
1
4
24
3.25
L
Medusa
2
9
4
0.44
W
Jormungandr
Iam_Tactical777
Jormungandr
6
1
26
19
L
Bastet
0
14
7
0.25
W
Scylla
PersiunZ
Scylla
13
1
22
24
W
5
5
22
3.2
L
Da Ji
Trava3239
Da Ji
4
10
2
0.5
W
Bellona
doispontosv
Bellona
14
0
18
23
L
King Arthur
jackxdamin
King Arthur
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,263
Damage
74,665
84,146
Taken
40,374
40,782
Mitigated
29,145
6,046
Healing
2,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
9,132
724
441
789
8,797
5,989
0
6,458
2,339
25,484
0
W
Merlin
Archmeth
Merlin
10,972
1,580
0
0
7,439
3,110
0
1,972
5,467
20,676
0
L
Medusa
12,773
5,030
0
744
18,577
6,074
0
14,948
3,629
0
37,075
W
Jormungandr
Iam_Tactical777
Jormungandr
13,118
3,405
0
0
11,491
16,705
0
3,714
7,777
34,621
0
L
Bastet
1,529
893
0
548
20,304
7,088
0
12,622
7,682
0
11,048
W
Scylla
PersiunZ
Scylla
23,691
3,745
0
316
8,059
3,012
0
1,591
6,468
42,636
0
W
11,114
3,990
345
697
9,870
3,886
0
2,646
7,224
27,018
0
L
Da Ji
Trava3239
Da Ji
8,225
671
0
0
13,698
5,059
0
9,134
4,564
0
14,418
W
Bellona
doispontosv
Bellona
15,770
3,363
247
584
3,515
2,432
0
532
2,983
0
27,095
L
King Arthur
jackxdamin
King Arthur
5,604
357
0
3,524
22,770
16,572
0
15,733
7,037
7,309
11,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,498
Gold Earned
58,601
137
Minions Killed
176
4
Camps Cleared
4
922,866
Distance Traveled
982,716
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,421
947
51
5
0
206,149
1
W
Merlin
10,383
944
30
3
1
157,308
0
L
Medusa
9,641
876
40
4
1
167,440
0
W
Jormungandr
11,854
1,078
37
3
0
194,023
0
L
Bastet
9,443
858
19
2
0
129,806
0
W
Scylla
13,216
1,201
41
4
0
216,104
0
W
Zeus
10,780
980
44
4
1
166,014
0
L
Da Ji
10,212
928
12
1
2
207,507
0
W
Bellona
12,368
1,124
24
2
2
249,267
0
L
King Arthur
9,781
889
15
1
1
211,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role