Player Matchup

Hachiman
Hachiman
AKUMADRAGON187
Hachiman
Level 23
God Stats
4W - 12L
1,266 SR
Queue Stats
20W - 38L
1,190 Elo+
Party 1
Sun Wukong
Sun Wukong
DT Kade
Sun Wukong
Level 29
God Stats
7W - 8L
1,402 SR
Queue Stats
96W - 113L
1,381 Elo+
Party 1
Kukulkan
Kukulkan
DetroitDemonn
Kukulkan
Level 68
God Stats
11W - 10L
1,560 SR
Queue Stats
186W - 185L
1,418 Elo+
Party 1
Khepri
Khepri
Dragnato
Khepri
Level 15
God Stats
2W - 3L
1,496 SR
Queue Stats
4W - 5L
1,355 Elo+
Party 1
Susano
Susano
Sukaiurufu-shin
Susano
Level 28
God Stats
4W - 2L
1,734 SR
Queue Stats
156W - 147L
1,369 Elo+
Solo
Team Averages
Level 33
1,491 SR
1,342 Elo+

VS

Team Averages
Level 15
1,575 SR
1,356 Elo+
Geb
Geb
 
Geb
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
CompXF
Ah Puch
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
954 Elo+
Party 2
Mercury
Mercury
Ego_My_face
Mercury
Level 18
God Stats
8W - 6L
1,518 SR
Queue Stats
31W - 22L
1,413 Elo+
Party 2
Charybdis
Charybdis
I Sotogawa I
Charybdis
Level 13
God Stats
7W - 5L
1,408 SR
Queue Stats
28W - 27L
1,221 Elo+
Party 3
Bellona
Bellona
Im Not Naibu
Bellona
Level 24
God Stats
5W - 0L
1,950 SR
Queue Stats
32W - 12L
1,694 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
18
0 / 11 / 1
11,559
373
7,308
23,065
8,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
DT Kade
Sun Wukong
20
4 / 4 / 3
13,550
437
10,134
27,912
25,375
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
DetroitDemonn
Kukulkan
20
16 / 11 / 5
19,090
616
31,498
30,354
13,465
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Khepri
Dragnato
Khepri
17
0 / 9 / 2
11,635
375
2,533
24,114
25,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
9 / 15 / 7
14,602
471
23,766
29,209
11,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
6
0 / 4 / 0
10,044
324
379
5,024
2,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Puch
CompXF
Ah Puch
20
4 / 16 / 3
14,972
483
19,556
30,143
12,130
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
Ego_My_face
Mercury
20
12 / 4 / 7
18,382
593
20,853
23,613
10,494
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
I Sotogawa I
Charybdis
20
18 / 3 / 6
18,794
606
30,439
25,858
11,293
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Im Not Naibu
Bellona
20
15 / 2 / 9
21,418
691
39,330
35,220
50,093
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
74
29
Kills
49
50
Deaths
29
18
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
4
0
0
L
Hachiman
0
11
1
0.05
W
Ah Puch
CompXF
Ah Puch
4
16
3
0.34
L
Sun Wukong
DT Kade
Sun Wukong
4
4
3
1.38
L
Kukulkan
DetroitDemonn
Kukulkan
16
11
5
1.68
L
Khepri
Dragnato
Khepri
0
9
2
0.11
W
Mercury
Ego_My_face
Mercury
12
4
7
3.88
W
Charybdis
I Sotogawa I
Charybdis
18
3
6
7
W
Bellona
Im Not Naibu
Bellona
15
2
9
9.75
L
9
15
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,239
Damage
110,557
134,654
Taken
119,858
84,463
Mitigated
86,015
21,816
Healing
40,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
379
92
0
365
5,024
2,005
69
2,208
2,816
2,825
0
L
Hachiman
7,308
3,724
0
1,522
23,065
8,448
1,930
1,438
21,627
0
66,028
W
Ah Puch
CompXF
Ah Puch
19,556
3,325
0
5,141
30,143
12,130
1,624
17,165
12,978
75,545
0
L
Sun Wukong
DT Kade
Sun Wukong
10,134
1,667
383
7,306
27,912
25,375
564
5,366
22,546
0
71,617
L
Kukulkan
DetroitDemonn
Kukulkan
31,498
5,577
0
4,165
30,354
13,465
3,213
9,107
21,247
121,432
0
L
Khepri
Dragnato
Khepri
2,533
287
2,927
1,268
24,114
25,555
535
302
23,812
31,910
0
W
Mercury
Ego_My_face
Mercury
20,853
8,700
0
8,656
23,613
10,494
3,550
6,055
17,558
0
151,461
W
Charybdis
I Sotogawa I
Charybdis
30,439
20,929
0
12,337
25,858
11,293
6,281
3,873
21,985
0
130,466
W
Bellona
Im Not Naibu
Bellona
39,330
20,156
0
14,237
35,220
50,093
3,778
6,161
29,059
11,314
241,025
L
23,766
5,290
0
4,245
29,209
11,620
104
5,622
23,587
0
88,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,436
Gold Earned
83,610
619
Minions Killed
802
0
Camps Cleared
0
2,509,593
Distance Traveled
2,415,752
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,044
324
7
0
0
146,252
0
L
Hachiman
11,559
373
134
4
0
400,190
0
W
Ah Puch
14,972
483
119
4
0
414,535
3
L
Sun Wukong
13,550
437
131
4
0
574,620
0
L
Kukulkan
19,090
616
197
6
0
503,346
0
L
Khepri
11,635
375
42
1
0
526,974
0
W
Mercury
18,382
593
211
7
0
678,372
0
W
Charybdis
18,794
606
160
5
0
532,167
0
W
Bellona
21,418
691
305
10
0
644,426
2
L
Susano
14,602
471
115
4
0
504,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role