Player Matchup

Nu Wa
Nu Wa
Devil De123
Nu Wa
Level 16
God Stats
6W - 7L
1,528 SR
Queue Stats
30W - 29L
1,503 Elo+
Party 1
Neith
Neith
SYTH UnLucky
Neith
Level 16
God Stats
0W - 2L
1,636 SR
Queue Stats
2W - 3L
1,499 Elo+
Party 1
Awilix
Awilix
Tupou777
Awilix
Level 8
God Stats
4W - 8L
1,591 SR
Queue Stats
35W - 28L
1,590 Elo+
Solo
Athena
Athena
XxRedEnderXx
Athena
Level 19
God Stats
0W - 1L
1,781 SR
Queue Stats
65W - 80L
1,561 Elo+
Solo
Achilles
Achilles
xXIdentity-ll
Achilles
Level 20
God Stats
9W - 6L
1,654 SR
Queue Stats
64W - 92L
1,543 Elo+
Solo
Team Averages
Level 16
1,638 SR
1,539 Elo+

VS

Team Averages
Level 16
1,472 SR
1,558 Elo+
Erlang Shen
Erlang Shen
DontBanFENRIR
Erlang Shen
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 12L
1,643 Elo+
Party 2
Sylvanus
Sylvanus
MenderChim
Sylvanus
Level 14
God Stats
1W - 1L
1,269 SR
Queue Stats
31W - 20L
1,648 Elo+
Solo
Danzaburou
Danzaburou
Peter_file111111
Danzaburou
Level 14
God Stats
2W - 0L
1,600 SR
Queue Stats
7W - 6L
1,478 Elo+
Solo
Olorun
Olorun
Rhalkin
Olorun
Level 18
God Stats
6W - 2L
1,439 SR
Queue Stats
13W - 12L
1,429 Elo+
Solo
Cabrakan
Cabrakan
ShouldaBannedHim
Cabrakan
Level 17
God Stats
5W - 2L
1,550 SR
Queue Stats
18W - 11L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 11 / 4
7,797
410
8,988
13,613
4,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 9 / 4
8,784
462
10,963
15,425
5,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Awilix
Tupou777
Awilix
15
4 / 6 / 5
9,355
492
10,443
18,380
6,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
5
0 / 3 / 0
5,851
308
1,798
5,168
2,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
xXIdentity-ll
Achilles
16
6 / 1 / 2
10,219
538
18,088
22,277
25,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DontBanFENRIR
Erlang Shen
18
4 / 4 / 3
10,794
568
13,462
16,790
12,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
MenderChim
Sylvanus
16
7 / 1 / 13
10,295
542
12,770
14,332
12,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Peter_file111111
Danzaburou
16
4 / 4 / 4
10,724
564
9,872
12,577
4,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Rhalkin
Olorun
15
2 / 2 / 5
9,410
495
5,803
10,983
5,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
13 / 2 / 5
10,597
558
16,999
19,626
14,525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
60
12
Kills
30
30
Deaths
13
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
11
4
0.18
W
Erlang Shen
DontBanFENRIR
Erlang Shen
4
4
3
1.38
W
Sylvanus
MenderChim
Sylvanus
7
1
13
13.5
W
Danzaburou
Peter_file111111
Danzaburou
4
4
4
1.5
W
Olorun
Rhalkin
Olorun
2
2
5
2.25
L
2
9
4
0.44
W
13
2
5
7.75
L
Awilix
Tupou777
Awilix
4
6
5
1.08
L
Athena
0
3
0
0
L
Achilles
xXIdentity-ll
Achilles
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,280
Damage
58,906
74,863
Taken
74,308
43,738
Mitigated
49,675
13,407
Healing
37,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,988
1,968
0
964
13,613
4,280
213
7,601
6,012
42,575
0
W
Erlang Shen
DontBanFENRIR
Erlang Shen
13,462
5,377
0
5,770
16,790
12,823
650
2,180
13,777
10,028
73,948
W
Sylvanus
MenderChim
Sylvanus
12,770
2,726
5,958
7,265
14,332
12,403
618
4,576
9,329
56,697
0
W
Danzaburou
Peter_file111111
Danzaburou
9,872
3,023
0
2,186
12,577
4,306
2,954
1,634
10,718
0
68,609
W
Olorun
Rhalkin
Olorun
5,803
3,268
421
5,784
10,983
5,618
2,037
1,937
8,638
55,264
7,618
L
10,963
4,617
281
2,812
15,425
5,485
0
7,952
7,473
0
46,670
W
16,999
2,997
0
9,859
19,626
14,525
150
2,910
16,048
54,419
0
L
Awilix
Tupou777
Awilix
10,443
4,143
0
2,738
18,380
6,551
0
10,061
8,319
0
44,486
L
Athena
1,798
690
0
714
5,168
2,309
0
1,494
3,674
7,113
0
L
Achilles
xXIdentity-ll
Achilles
18,088
3,427
0
5,898
22,277
25,113
0
8,996
13,281
7,994
51,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,006
Gold Earned
51,820
344
Minions Killed
534
0
Camps Cleared
0
1,469,801
Distance Traveled
1,790,019
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,797
410
70
4
0
310,277
0
W
Erlang Shen
10,794
568
151
8
0
393,673
1
W
Sylvanus
10,295
542
85
4
0
323,305
2
W
Danzaburou
10,724
564
126
7
0
335,738
5
W
Olorun
9,410
495
104
5
0
342,800
3
L
Neith
8,784
462
72
4
0
256,490
0
W
Cabrakan
10,597
558
68
4
0
394,503
1
L
Awilix
9,355
492
78
4
0
390,049
0
L
Athena
5,851
308
14
1
0
131,693
0
L
Achilles
10,219
538
110
6
0
381,292
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role