Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Burty9403
Tiamat
Level 62
God Stats
44W - 32L
1,666 SR
Queue Stats
150W - 138L
1,521 Elo+
Party 3
Susano
Susano
JasonJewrulo
Susano
Level 160
God Stats
4W - 0L
1,860 SR
Queue Stats
122W - 90L
1,666 Elo+
Party 2
Hachiman
Hachiman
Trecanan
Hachiman
Level 29
God Stats
41W - 15L
1,705 SR
Queue Stats
110W - 58L
1,642 Elo+
Party 2
Nike
Nike
vahjhyna202
Nike
Level 23
God Stats
9W - 12L
1,379 SR
Queue Stats
47W - 44L
1,479 Elo+
Party 3
Team Averages
Level 84
1,622 SR
1,562 Elo+

VS

Team Averages
Level 65
1,541 SR
1,427 Elo+
Janus
Janus
Daemon215
Janus
Level 40
God Stats
4W - 2L
1,781 SR
Queue Stats
156W - 148L
1,560 Elo+
Solo
Tyr
Tyr
JCsTwisted
Tyr
Level 127
God Stats
3W - 12L
1,284 SR
Queue Stats
158W - 175L
1,460 Elo+
Party 1
Cthulhu
Cthulhu
WorthlessJak
Cthulhu
Level 61
God Stats
23W - 17L
1,523 SR
Queue Stats
122W - 164L
1,401 Elo+
Party 1
Fenrir
Fenrir
WorthlessPyro
Fenrir
Level 66
God Stats
8W - 16L
1,421 SR
Queue Stats
163W - 216L
1,382 Elo+
Party 1
Charybdis
Charybdis
WorthlessSin
Charybdis
Level 29
God Stats
0W - 1L
1,698 SR
Queue Stats
36W - 61L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
8
1 / 0 / 6
5,446
681
2,948
5,199
3,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Burty9403
Tiamat
10
4 / 1 / 2
5,836
730
3,348
2,411
1,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
10
4 / 1 / 3
5,980
748
5,799
6,700
1,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Trecanan
Hachiman
10
3 / 0 / 2
5,686
711
1,841
2,966
818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 0 / 0
4,449
556
1,451
2,971
1,547
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Daemon215
Janus
6
0 / 4 / 2
4,205
526
1,842
4,292
926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 0
4,701
588
1,297
4,586
1,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
WorthlessJak
Cthulhu
6
0 / 3 / 0
3,872
484
2,581
7,095
2,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 2 / 0
4,973
622
2,918
5,718
1,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
WorthlessSin
Charybdis
7
0 / 2 / 0
4,155
519
1,131
3,567
857
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
12
Kills
2
2
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
0
6
4
W
Tiamat
Burty9403
Tiamat
4
1
2
5
L
Janus
Daemon215
Janus
0
4
2
0.25
L
0
1
0
0
W
Susano
4
1
3
5.5
W
Hachiman
Trecanan
Hachiman
3
0
2
4
L
Cthulhu
WorthlessJak
Cthulhu
0
3
0
0
L
2
2
0
1
L
Charybdis
WorthlessSin
Charybdis
0
2
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,387
Damage
9,769
20,247
Taken
25,258
8,400
Mitigated
7,776
8,653
Healing
6,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
2,948
1,056
1,190
1,958
5,199
3,124
0
1,537
3,310
7,366
0
W
Tiamat
Burty9403
Tiamat
3,348
212
0
792
2,411
1,008
1,154
559
1,802
27,635
0
L
Janus
Daemon215
Janus
1,842
213
0
700
4,292
926
0
1,695
2,378
14,704
0
L
1,297
93
0
2,084
4,586
1,828
0
807
3,751
0
19,902
W
Susano
5,799
2,113
0
3,218
6,700
1,903
0
708
5,865
0
33,300
W
Hachiman
Trecanan
Hachiman
1,841
1,164
0
998
2,966
818
0
898
1,834
0
30,905
L
Cthulhu
WorthlessJak
Cthulhu
2,581
362
0
1,292
7,095
2,705
58
1,556
5,498
12,415
0
L
2,918
679
0
2,376
5,718
1,460
0
909
4,753
0
20,464
L
Charybdis
WorthlessSin
Charybdis
1,131
878
0
281
3,567
857
0
985
2,582
0
14,289
W
1,451
64
0
497
2,971
1,547
590
0
2,655
0
13,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,397
Gold Earned
21,906
231
Minions Killed
182
0
Camps Cleared
0
860,785
Distance Traveled
798,486
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,446
681
8
1
0
193,148
5
W
Tiamat
5,836
730
55
7
0
154,792
4
L
Janus
4,205
526
32
4
0
129,926
1
L
Tyr
4,701
588
40
5
0
168,061
2
W
Susano
5,980
748
74
9
0
193,615
4
W
Hachiman
5,686
711
62
8
0
161,131
1
L
Cthulhu
3,872
484
24
3
0
159,403
4
L
Fenrir
4,973
622
50
6
0
192,045
5
L
Charybdis
4,155
519
36
5
0
149,051
2
W
Nike
4,449
556
32
4
0
158,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role