Player Matchup

Apollo
Apollo
 
Apollo
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
CerberusFlogging
Arachne
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,520 Elo+
Solo
Pele
Pele
Chapaccino601
Pele
Level 5
God Stats
3W - 0L
1,861 SR
Queue Stats
7W - 2L
1,771 Elo+
Solo
Sobek
Sobek
NerfZig
Sobek
Level 29
God Stats
6W - 3L
1,169 SR
Queue Stats
139W - 108L
1,567 Elo+
Solo
Olorun
Olorun
battymarie
Olorun
Level 14
God Stats
9W - 2L
1,500 SR
Queue Stats
137W - 90L
1,809 Elo+
Solo
Team Averages
Level 18
1,506 SR
1,633 Elo+

VS

Team Averages
Level 17
1,707 SR
1,676 Elo+
Apollo
Apollo
Amaury7772813
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,706 Elo+
Solo
Ullr
Ullr
BrawlerNYC
Ullr
Level 18
God Stats
13W - 4L
1,880 SR
Queue Stats
61W - 19L
1,756 Elo+
Solo
The Morrigan
The Morrigan
DawnPlays
The Morrigan
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
111W - 116L
1,502 Elo+
Solo
Jing Wei
Jing Wei
Death_7-_-
Jing Wei
Level 29
God Stats
1W - 2L
1,813 SR
Queue Stats
90W - 65L
1,598 Elo+
Solo
Sun Wukong
Sun Wukong
itsantoni14
Sun Wukong
Level 5
God Stats
4W - 3L
1,841 SR
Queue Stats
54W - 50L
1,819 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
7
0 / 1 / 2
4,192
699
1,262
2,712
627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 1 / 0
4,931
822
1,648
2,923
789
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
4 / 0 / 2
4,714
786
1,879
2,641
626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sobek
NerfZig
Sobek
6
2 / 0 / 3
4,203
701
1,489
2,951
1,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
battymarie
Olorun
8
4 / 0 / 2
5,037
840
2,968
3,519
959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
3,360
560
1,072
2,373
468
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
2 / 2 / 0
4,495
749
2,706
4,110
1,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
DawnPlays
The Morrigan
5
0 / 3 / 0
3,502
584
1,545
3,103
782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Death_7-_-
Jing Wei
7
0 / 1 / 1
3,636
606
1,327
2,571
525
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
itsantoni14
Sun Wukong
3
0 / 4 / 0
3,036
506
1,072
3,922
1,159
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
12
Kills
2
2
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
0
1
2
1
L
0
2
0
0
L
2
2
0
1
W
2
1
0
2
W
4
0
2
5
L
The Morrigan
DawnPlays
The Morrigan
0
3
0
0
L
Jing Wei
Death_7-_-
Jing Wei
0
1
1
0.5
W
Sobek
NerfZig
Sobek
2
0
3
3.5
W
Olorun
battymarie
Olorun
4
0
2
5
L
Sun Wukong
itsantoni14
Sun Wukong
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,246
Damage
7,722
14,746
Taken
16,079
4,728
Mitigated
4,039
7,322
Healing
4,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
1,262
879
0
530
2,712
627
0
0
2,712
0
22,314
L
1,072
728
0
840
2,373
468
0
0
2,373
0
9,603
L
2,706
1,505
0
1,624
4,110
1,105
0
1,357
2,753
0
17,759
W
1,648
887
0
1,155
2,923
789
484
0
2,923
0
19,781
W
1,879
740
0
1,984
2,641
626
0
604
1,967
0
17,368
L
The Morrigan
DawnPlays
The Morrigan
1,545
433
0
711
3,103
782
0
1,497
1,589
11,654
0
L
Jing Wei
Death_7-_-
Jing Wei
1,327
1,021
0
503
2,571
525
0
803
1,768
0
12,653
W
Sobek
NerfZig
Sobek
1,489
429
0
969
2,951
1,727
0
0
2,951
6,840
0
W
Olorun
battymarie
Olorun
2,968
1,189
46
2,638
3,519
959
0
703
2,648
24,855
0
L
Sun Wukong
itsantoni14
Sun Wukong
1,072
451
0
916
3,922
1,159
0
783
3,139
0
7,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,077
Gold Earned
18,029
197
Minions Killed
145
0
Camps Cleared
0
651,840
Distance Traveled
566,769
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
4,192
699
46
8
0
117,168
2
L
Apollo
3,360
560
26
4
0
84,046
0
L
Ullr
4,495
749
54
9
0
127,652
0
W
Arachne
4,931
822
45
8
0
126,278
2
W
Pele
4,714
786
46
8
0
143,240
1
L
The Morrigan
3,502
584
26
4
0
96,597
1
L
Jing Wei
3,636
606
28
5
0
131,448
1
W
Sobek
4,203
701
13
2
0
144,114
2
W
Olorun
5,037
840
47
8
0
121,040
1
L
Sun Wukong
3,036
506
11
2
0
127,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role