Player Matchup

The Morrigan
The Morrigan
Gold IV
Deferential
The Morrigan
Gold IV
Level 132
God Stats
5W - 6L
1,607 SR
Queue Stats
94W - 74L
1,445 MMR
Party 1
Loki
Loki
Gold IV
NeverAGg
Loki
Gold IV
Level 140
God Stats
1W - 3L
1,557 SR
Queue Stats
92W - 73L
1,433 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
freePalestine047
Sun Wukong
Gold IV
Level 107
God Stats
88W - 67L
1,593 SR
Queue Stats
93W - 73L
1,445 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,586 SR
1,441 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 141
1,576 SR
1,503 MMR
Ares
Ares
Silver I
 
Ares
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Bronze III
AfootKeyboard73
Thoth
Bronze III
Level 149
God Stats
1W - 0L
1,541 SR
Queue Stats
6W - 9L
1,461 MMR
Party 2
Ullr
Ullr
Bronze III
Thanatos Is Bae
Ullr
Bronze III
Level 147
God Stats
1W - 0L
1,686 SR
Queue Stats
8W - 9L
1,547 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Deferential
The Morrigan
15
7 / 6 / 7
10,502
750
7,639
8,987
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Loki
15
7 / 6 / 11
10,915
780
12,933
9,991
4,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
freePalestine047
Sun Wukong
14
5 / 5 / 11
10,223
730
13,785
18,912
8,085
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ArtioAh Muzen CabGebZeusAthena

VS

Bans
Cu ChulainnCerberusHachimanCthulhuMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
4 / 5 / 9
10,418
744
5,674
21,026
16,796
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 6 / 12
10,391
742
8,873
8,105
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
11 / 8 / 4
12,338
881
16,330
14,384
6,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
42
19
Kills
17
17
Deaths
19
29
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
5
9
1.7
W
2
6
12
1.33
L
The Morrigan
Deferential
The Morrigan
7
6
7
1.75
L
Loki
7
6
11
2.08
W
11
8
4
1.63
L
Sun Wukong
freePalestine047
Sun Wukong
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,357
Damage
30,877
37,890
Taken
43,515
15,142
Mitigated
25,221
7,477
Healing
6,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,674
225
180
4,616
21,026
16,796
385
2,673
17,623
21,441
0
W
8,873
140
0
829
8,105
2,183
456
663
7,005
30,172
0
L
The Morrigan
Deferential
The Morrigan
7,639
1,701
0
660
8,987
2,768
64
4,438
4,549
27,106
2,578
L
Loki
12,933
2,219
0
1,522
9,991
4,289
554
2,766
7,225
0
38,274
W
16,330
8,454
0
661
14,384
6,242
1,843
2,953
10,798
0
40,611
L
Sun Wukong
freePalestine047
Sun Wukong
13,785
3,147
0
5,295
18,912
8,085
684
7,998
10,914
0
29,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,640
Gold Earned
33,147
136
Minions Killed
136
8
Camps Cleared
5
771,245
Distance Traveled
731,124
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,418
744
20
1
2
255,720
2
W
Thoth
10,391
742
56
4
1
252,500
4
L
The Morrigan
10,502
750
48
3
3
241,670
1
L
Loki
10,915
780
56
4
3
262,689
1
W
Ullr
12,338
881
60
4
2
222,904
2
L
Sun Wukong
10,223
730
32
2
2
266,886
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role