Player Matchup

Odin
Odin
 
Odin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Allen1126zuern
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,249 Elo+
Party 1
Horus
Horus
PartWolf13
Horus
Level 143
God Stats
0W - 4L
1,306 SR
Queue Stats
510W - 574L
1,386 Elo+
Party 1
Ah Puch
Ah Puch
XSenpaiGoddessX
Ah Puch
Level 155
God Stats
21W - 17L
1,529 SR
Queue Stats
778W - 857L
1,418 Elo+
Party 1
Nu Wa
Nu Wa
erickcastrog
Nu Wa
Level 109
God Stats
4W - 3L
1,542 SR
Queue Stats
197W - 244L
1,410 Elo+
Solo
Team Averages
Level 116
1,475 SR
1,393 Elo+

VS

Team Averages
Level 113
1,588 SR
1,493 Elo+
Bellona
Bellona
DemonKingUchiha0
Bellona
Level 99
God Stats
4W - 4L
1,329 SR
Queue Stats
187W - 217L
1,433 Elo+
Solo
Zeus
Zeus
FlapJackJake
Zeus
Level 105
God Stats
1W - 0L
1,407 SR
Queue Stats
51W - 34L
1,527 Elo+
Party 2
Xing Tian
Xing Tian
KEW Munky
Xing Tian
Level 127
God Stats
3W - 0L
1,798 SR
Queue Stats
105W - 128L
1,412 Elo+
Solo
Artemis
Artemis
MightyAlbino1
Artemis
Level 126
God Stats
2W - 0L
1,773 SR
Queue Stats
71W - 51L
1,536 Elo+
Party 2
Sylvanus
Sylvanus
UncleCreeper68
Sylvanus
Level 108
God Stats
1W - 1L
1,634 SR
Queue Stats
52W - 34L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
1 / 5 / 2
7,053
784
5,549
10,541
8,135
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
Allen1126zuern
Danzaburou
9
0 / 8 / 1
6,012
668
2,468
8,794
2,645
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
13
2 / 4 / 1
7,427
825
3,186
11,789
6,129
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
0 / 5 / 2
6,923
769
9,774
7,922
3,010
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 1
6,708
745
8,117
7,030
2,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 21
8,806
978
6,343
9,838
8,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
13 / 3 / 11
9,922
1,102
17,478
8,929
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
KEW Munky
Xing Tian
13
1 / 2 / 19
7,934
882
3,327
8,187
6,490
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
16
10 / 0 / 14
9,663
1,074
12,942
4,262
1,906
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
14
1 / 1 / 18
8,842
982
2,488
10,164
10,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
109
4
Kills
26
26
Deaths
6
7
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
5
2
0.4
L
Danzaburou
Allen1126zuern
Danzaburou
0
8
1
0.06
W
1
0
21
11.5
W
13
3
11
6.17
W
Xing Tian
KEW Munky
Xing Tian
1
2
19
5.25
W
Artemis
10
0
14
17
L
Horus
2
4
1
0.63
W
Sylvanus
1
1
18
10
L
0
5
2
0.2
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,094
Damage
42,578
46,076
Taken
41,380
22,210
Mitigated
30,487
9,012
Healing
21,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,549
1,341
417
883
10,541
8,135
0
5,143
5,398
0
8,300
L
Danzaburou
Allen1126zuern
Danzaburou
2,468
2,103
0
376
8,794
2,645
0
4,478
4,316
0
6,618
W
6,343
746
2,647
3,493
9,838
8,162
0
3,882
5,956
0
14,513
W
17,478
2,464
1,043
1,981
8,929
3,541
1,767
3,935
4,994
38,510
0
W
Xing Tian
KEW Munky
Xing Tian
3,327
99
1,592
957
8,187
6,490
608
3,746
4,441
10,200
0
W
Artemis
12,942
5,318
2,894
793
4,262
1,906
2,790
2,124
2,138
0
27,064
L
Horus
3,186
1,441
2,137
3,452
11,789
6,129
0
6,122
5,667
0
8,646
W
Sylvanus
2,488
1,060
3,896
2,578
10,164
10,388
547
4,204
5,960
8,345
0
L
9,774
494
0
914
7,922
3,010
0
4,170
3,752
28,589
0
L
8,117
1,277
217
616
7,030
2,291
0
3,380
3,650
17,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,123
Gold Earned
45,167
90
Minions Killed
116
0
Camps Cleared
0
737,808
Distance Traveled
857,658
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,053
784
10
1
0
157,999
0
L
Danzaburou
6,012
668
15
2
0
99,005
0
W
Bellona
8,806
978
14
2
0
197,876
3
W
Zeus
9,922
1,102
37
4
0
141,157
0
W
Xing Tian
7,934
882
11
1
0
172,008
3
W
Artemis
9,663
1,074
37
4
0
182,735
0
L
Horus
7,427
825
18
2
0
168,342
0
W
Sylvanus
8,842
982
17
2
0
163,882
0
L
Ah Puch
6,923
769
35
4
0
151,111
0
L
Nu Wa
6,708
745
12
1
0
161,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role