Player Matchup

Izanami
Izanami
Jaldvor
Izanami
Level 26
God Stats
15W - 2L
1,668 SR
Queue Stats
84W - 32L
1,706 Elo+
Party 1
Chronos
Chronos
Uwuf
Chronos
Level 91
God Stats
12W - 6L
1,682 SR
Queue Stats
327W - 223L
1,707 Elo+
Party 1
Ares
Ares
vSlyv
Ares
Level 145
God Stats
56W - 12L
1,776 SR
Queue Stats
387W - 196L
1,808 Elo+
Party 1
Team Averages
Level 87
1,708 SR
1,740 Elo+

VS

Team Averages
Level 79
1,742 SR
1,583 Elo+
Cliodhna
Cliodhna
Dirtynapkin42069
Cliodhna
Level 12
God Stats
9W - 6L
1,676 SR
Queue Stats
61W - 34L
1,447 Elo+
Party 2
Cthulhu
Cthulhu
jrhmfic
Cthulhu
Level 79
God Stats
0W - 2L
1,918 SR
Queue Stats
40W - 8L
1,779 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
whoisqtm
Morgan Le Fay
Level 146
God Stats
7W - 6L
1,631 SR
Queue Stats
285W - 268L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jaldvor
Izanami
16
8 / 1 / 6
10,967
731
13,991
7,307
2,954
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
Uwuf
Chronos
14
5 / 3 / 6
10,201
680
13,612
13,477
11,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
vSlyv
Ares
14
1 / 4 / 12
9,618
641
10,776
21,513
23,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 2
9,297
620
9,340
13,695
4,592
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
jrhmfic
Cthulhu
12
1 / 4 / 7
9,581
639
14,416
21,615
21,923
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
whoisqtm
Morgan Le Fay
13
3 / 4 / 4
9,430
629
9,100
10,145
3,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
14
Kills
8
8
Deaths
14
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
6
2
0.83
W
Izanami
Jaldvor
Izanami
8
1
6
11
W
Chronos
Uwuf
Chronos
5
3
6
2.67
L
Cthulhu
jrhmfic
Cthulhu
1
4
7
1.13
W
Ares
vSlyv
Ares
1
4
12
1.75
L
Morgan Le Fay
whoisqtm
Morgan Le Fay
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,379
Damage
32,856
42,297
Taken
45,455
37,973
Mitigated
29,846
13,661
Healing
6,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,340
2,547
0
88
13,695
4,592
115
7,443
5,904
0
25,906
W
Izanami
Jaldvor
Izanami
13,991
8,159
0
3,425
7,307
2,954
1,216
4,790
2,517
0
49,868
W
Chronos
Uwuf
Chronos
13,612
4,213
0
2,996
13,477
11,727
1,545
8,891
4,586
42,422
5,164
L
Cthulhu
jrhmfic
Cthulhu
14,416
2,162
1,356
4,475
21,615
21,923
0
8,881
12,219
35,231
0
W
Ares
vSlyv
Ares
10,776
873
0
7,240
21,513
23,292
47
10,025
11,488
17,606
0
L
Morgan Le Fay
whoisqtm
Morgan Le Fay
9,100
1,114
72
826
10,145
3,331
200
5,739
4,194
25,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,786
Gold Earned
28,308
149
Minions Killed
140
9
Camps Cleared
4
824,394
Distance Traveled
830,723
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,297
620
53
4
2
259,039
0
W
Izanami
10,967
731
79
5
1
266,054
5
W
Chronos
10,201
680
55
4
8
277,080
4
L
Cthulhu
9,581
639
40
3
0
302,769
6
W
Ares
9,618
641
15
1
0
281,260
3
L
Morgan Le Fay
9,430
629
47
3
2
268,915
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role