Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
 
The Morrigan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
MataChicharrones
Gilgamesh
Level 121
God Stats
1W - 1L
1,694 SR
Queue Stats
10W - 6L
1,641 Elo+
Party 2
Team Averages
Level 125
1,549 SR
1,535 Elo+

VS

Team Averages
Level 78
1,442 SR
1,282 Elo+
Vamana
Vamana
Boomaman007
Vamana
Level 107
God Stats
1W - 1L
1,672 SR
Queue Stats
24W - 42L
1,277 Elo+
Party 1
Ravana
Ravana
Ickyxm
Ravana
Level 69
God Stats
2W - 1L
1,474 SR
Queue Stats
16W - 20L
1,327 Elo+
Party 1
Ra
Ra
jhasuelespina852
Ra
Level 80
God Stats
0W - 1L
1,317 SR
Queue Stats
16W - 23L
1,291 Elo+
Party 1
Heimdallr
Heimdallr
phasma99
Heimdallr
Level 57
God Stats
0W - 1L
1,304 SR
Queue Stats
12W - 24L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
7 / 0 / 9
9,221
922
10,767
5,699
1,955
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
 
The Morrigan
14
5 / 1 / 8
9,074
907
7,706
4,125
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
 
Tsukuyomi
13
2 / 1 / 7
8,211
821
4,177
6,676
2,218
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
15
7 / 0 / 5
10,150
1,015
8,792
8,675
7,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
0 / 6 / 0
6,878
688
3,157
11,059
10,619
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ravana
Ickyxm
Ravana
11
1 / 6 / 1
6,980
698
4,131
9,571
3,786
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 3 / 1
7,268
727
3,418
7,368
7,412
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
phasma99
Heimdallr
11
0 / 6 / 1
6,681
668
2,419
8,158
3,875
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
21
Kills
2
2
Deaths
21
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
7
0
9
11.5
W
The Morrigan
 
The Morrigan
5
1
8
9
W
Tsukuyomi
 
Tsukuyomi
2
1
7
5.5
L
Vamana
0
6
0
0
L
Ravana
Ickyxm
Ravana
1
6
1
0.25
W
Gilgamesh
7
0
5
9.5
L
1
3
1
0.5
L
Heimdallr
phasma99
Heimdallr
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,442
Damage
13,125
25,175
Taken
36,156
12,790
Mitigated
25,692
5,284
Healing
2,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
10,767
8,252
0
1,283
5,699
1,955
2,580
438
5,261
0
32,865
W
The Morrigan
 
The Morrigan
7,706
1,334
0
458
4,125
1,543
804
1,130
2,853
24,196
3,398
W
Tsukuyomi
 
Tsukuyomi
4,177
945
0
1,241
6,676
2,218
1,250
969
5,707
0
17,914
L
Vamana
3,157
1,071
0
1,460
11,059
10,619
0
1,441
9,550
0
16,637
L
Ravana
Ickyxm
Ravana
4,131
574
0
162
9,571
3,786
0
2,459
6,888
0
12,434
W
Gilgamesh
8,792
2,205
1,055
1,247
8,675
7,074
248
1,337
7,338
0
36,566
L
3,418
944
556
742
7,368
7,412
301
1,716
5,438
22,073
0
L
Heimdallr
phasma99
Heimdallr
2,419
881
0
65
8,158
3,875
0
354
7,776
0
16,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,656
Gold Earned
27,807
184
Minions Killed
108
13
Camps Cleared
4
901,572
Distance Traveled
633,724
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,221
922
48
5
2
226,353
0
W
The Morrigan
9,074
907
42
4
5
176,270
0
W
Tsukuyomi
8,211
821
31
3
1
234,112
0
L
Vamana
6,878
688
33
3
1
171,188
5
L
Ravana
6,980
698
18
2
2
156,535
2
W
Gilgamesh
10,150
1,015
63
6
5
264,837
3
L
Ra
7,268
727
28
3
0
165,893
1
L
Heimdallr
6,681
668
29
3
1
140,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role