Player Matchup

Nu Wa
Nu Wa
Dragon Fiiish
Nu Wa
Level 64
God Stats
51W - 35L
1,572 SR
Queue Stats
171W - 159L
1,400 Elo+
Party 3
Mulan
Mulan
Lion Fiiish
Mulan
Level 68
God Stats
6W - 7L
1,478 SR
Queue Stats
189W - 211L
1,399 Elo+
Party 3
Fenrir
Fenrir
StogieKenobi
Fenrir
Level 29
God Stats
2W - 1L
1,494 SR
Queue Stats
8W - 8L
1,350 Elo+
Party 1
Artemis
Artemis
StogieWan
Artemis
Level 62
God Stats
22W - 19L
1,517 SR
Queue Stats
63W - 94L
1,361 Elo+
Party 1
Ratatoskr
Ratatoskr
Swedish Fiiish
Ratatoskr
Level 48
God Stats
3W - 7L
1,310 SR
Queue Stats
148W - 144L
1,450 Elo+
Party 3
Team Averages
Level 54
1,474 SR
1,392 Elo+

VS

Team Averages
Level 60
1,510 SR
1,492 Elo+
Chang'e
Chang'e
BlinkVelveTT
Chang'e
Level 68
God Stats
26W - 20L
1,589 SR
Queue Stats
244W - 223L
1,513 Elo+
Party 2
Cthulhu
Cthulhu
CaliVillain1
Cthulhu
Level 83
God Stats
5W - 7L
1,469 SR
Queue Stats
131W - 126L
1,498 Elo+
Solo
Set
Set
JessusWRLD
Set
Level 63
God Stats
2W - 3L
1,527 SR
Queue Stats
153W - 114L
1,593 Elo+
Party 2
Charybdis
Charybdis
SonaHat
Charybdis
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
347W - 357L
1,389 Elo+
Solo
Jormungandr
Jormungandr
oYouEnvy
Jormungandr
Level 19
God Stats
6W - 7L
1,463 SR
Queue Stats
90W - 74L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 5
7,973
570
7,186
6,685
2,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 2 / 3
7,062
504
5,267
10,012
6,844
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
13
5 / 4 / 11
8,086
578
7,850
14,068
7,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
StogieWan
Artemis
14
8 / 1 / 7
7,940
567
7,729
5,411
1,659
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
Swedish Fiiish
Ratatoskr
13
4 / 3 / 7
7,485
535
6,163
10,804
3,453
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BlinkVelveTT
Chang'e
12
2 / 3 / 2
7,501
536
8,876
9,259
2,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
CaliVillain1
Cthulhu
10
2 / 7 / 3
6,217
444
7,250
12,333
9,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 5 / 1
7,337
524
3,493
11,162
3,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
SonaHat
Charybdis
10
2 / 6 / 0
6,236
445
2,854
9,149
3,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
oYouEnvy
Jormungandr
12
3 / 2 / 1
7,259
519
6,257
8,560
6,450
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
23
Kills
11
11
Deaths
23
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BlinkVelveTT
Chang'e
2
3
2
1
L
Cthulhu
CaliVillain1
Cthulhu
2
7
3
0.5
W
4
1
5
6.5
L
2
5
1
0.5
W
2
2
3
1.75
L
Charybdis
SonaHat
Charybdis
2
6
0
0.33
W
Fenrir
5
4
11
2.63
W
Artemis
StogieWan
Artemis
8
1
7
11.5
W
Ratatoskr
Swedish Fiiish
Ratatoskr
4
3
7
2.5
L
Jormungandr
oYouEnvy
Jormungandr
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,195
Damage
28,730
46,980
Taken
50,463
21,755
Mitigated
25,991
16,651
Healing
12,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BlinkVelveTT
Chang'e
8,876
1,075
780
3,589
9,259
2,914
0
2,311
6,948
47,828
0
L
Cthulhu
CaliVillain1
Cthulhu
7,250
483
483
2,161
12,333
9,955
0
1,369
10,964
21,424
0
W
7,186
1,791
73
2,779
6,685
2,224
265
3,116
3,360
60,369
0
L
3,493
1,309
0
2,824
11,162
3,532
0
1,491
9,671
0
40,179
W
5,267
1,567
0
2,430
10,012
6,844
90
6,359
3,569
331
36,270
L
Charybdis
SonaHat
Charybdis
2,854
981
0
1,843
9,149
3,140
100
591
8,558
0
27,142
W
Fenrir
7,850
1,549
534
5,899
14,068
7,575
330
4,524
8,818
477
37,736
W
Artemis
StogieWan
Artemis
7,729
4,172
0
1,864
5,411
1,659
682
2,248
2,998
0
34,262
W
Ratatoskr
Swedish Fiiish
Ratatoskr
6,163
1,635
0
3,072
10,804
3,453
205
4,658
5,852
0
42,607
L
Jormungandr
oYouEnvy
Jormungandr
6,257
2,173
0
824
8,560
6,450
460
2,065
6,495
34,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,546
Gold Earned
34,550
394
Minions Killed
347
0
Camps Cleared
0
1,328,070
Distance Traveled
1,255,197
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,501
536
96
7
0
252,728
3
L
Cthulhu
6,217
444
35
3
0
260,197
3
W
Nu Wa
7,973
570
105
8
0
260,202
1
L
Set
7,337
524
90
6
0
269,645
2
W
Mulan
7,062
504
78
6
0
249,309
1
L
Charybdis
6,236
445
56
4
0
219,125
2
W
Fenrir
8,086
578
45
3
0
257,814
1
W
Artemis
7,940
567
78
6
0
256,210
3
W
Ratatoskr
7,485
535
88
6
0
304,535
0
L
Jormungandr
7,259
519
70
5
0
253,502
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role