Player Matchup

Anhur
Anhur
DALAGANG
Anhur
Level 9
God Stats
0W - 2L
1,269 SR
Queue Stats
7W - 5L
1,517 Elo+
Party 1
Sun Wukong
Sun Wukong
KILLERAIN777
Sun Wukong
Level 18
God Stats
0W - 2L
1,306 SR
Queue Stats
38W - 48L
1,334 Elo+
Party 1
Sylvanus
Sylvanus
SAINt P4U
Sylvanus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 114L
1,420 Elo+
Party 1
The Morrigan
The Morrigan
SAINt VAI
The Morrigan
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 93L
1,376 Elo+
Party 1
Izanami
Izanami
freepiret
Izanami
Level 26
God Stats
17W - 10L
1,585 SR
Queue Stats
44W - 47L
1,359 Elo+
Party 1
Team Averages
Level 22
1,432 SR
1,401 Elo+

VS

Team Averages
Level 20
1,476 SR
1,495 Elo+
Cthulhu
Cthulhu
ApocaIsBlack
Cthulhu
Level 29
God Stats
22W - 16L
1,524 SR
Queue Stats
123W - 123L
1,434 Elo+
Solo
Amaterasu
Amaterasu
Clydem13
Amaterasu
Level 29
God Stats
6W - 6L
1,388 SR
Queue Stats
38W - 31L
1,466 Elo+
Solo
Anubis
Anubis
Lllanes
Anubis
Level 13
God Stats
2W - 1L
1,371 SR
Queue Stats
35W - 37L
1,327 Elo+
Solo
Danzaburou
Danzaburou
misaetate
Danzaburou
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 65L
1,500 Elo+
Solo
Arachne
Arachne
pandasCat
Arachne
Level 23
God Stats
2W - 1L
1,596 SR
Queue Stats
27W - 10L
1,749 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DALAGANG
Anhur
8
1 / 11 / 0
6,375
354
1,454
11,238
3,870
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
KILLERAIN777
Sun Wukong
11
0 / 8 / 2
7,153
397
2,702
14,136
5,084
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
SAINt P4U
Sylvanus
11
1 / 8 / 0
7,414
412
4,155
17,193
16,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
SAINt VAI
The Morrigan
11
0 / 10 / 1
7,098
394
4,793
11,909
2,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
freepiret
Izanami
11
2 / 12 / 0
8,112
451
5,144
14,795
3,723
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ApocaIsBlack
Cthulhu
15
3 / 0 / 17
10,539
586
7,522
13,744
13,954
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
Clydem13
Amaterasu
16
4 / 0 / 14
10,931
607
7,026
10,781
7,705
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
Lllanes
Anubis
17
12 / 2 / 11
11,457
637
14,471
10,689
5,244
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
misaetate
Danzaburou
15
12 / 2 / 8
10,857
603
11,662
6,767
2,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
pandasCat
Arachne
16
17 / 1 / 10
11,743
652
15,320
16,881
7,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
108
4
Kills
48
49
Deaths
5
3
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ApocaIsBlack
Cthulhu
3
0
17
11.5
W
Amaterasu
Clydem13
Amaterasu
4
0
14
11
L
Anhur
DALAGANG
Anhur
1
11
0
0.09
L
Sun Wukong
KILLERAIN777
Sun Wukong
0
8
2
0.13
W
Anubis
Lllanes
Anubis
12
2
11
8.75
L
Sylvanus
SAINt P4U
Sylvanus
1
8
0
0.13
L
The Morrigan
SAINt VAI
The Morrigan
0
10
1
0.05
L
Izanami
freepiret
Izanami
2
12
0
0.17
W
Danzaburou
misaetate
Danzaburou
12
2
8
8
W
Arachne
pandasCat
Arachne
17
1
10
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,248
Damage
56,001
69,271
Taken
58,862
31,412
Mitigated
36,815
2,829
Healing
30,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ApocaIsBlack
Cthulhu
7,522
649
1,225
5,761
13,744
13,954
0
1,955
11,783
39,516
0
W
Amaterasu
Clydem13
Amaterasu
7,026
2,129
0
4,897
10,781
7,705
2,362
2,199
8,352
0
54,584
L
Anhur
DALAGANG
Anhur
1,454
889
0
208
11,238
3,870
168
2,245
8,993
59
15,762
L
Sun Wukong
KILLERAIN777
Sun Wukong
2,702
562
0
454
14,136
5,084
155
6,953
7,183
0
31,275
W
Anubis
Lllanes
Anubis
14,471
947
369
4,722
10,689
5,244
908
2,567
7,952
62,955
0
L
Sylvanus
SAINt P4U
Sylvanus
4,155
1,148
0
1,295
17,193
16,032
120
3,426
13,767
22,507
0
L
The Morrigan
SAINt VAI
The Morrigan
4,793
1,212
0
781
11,909
2,703
39
2,809
8,612
26,951
1,237
L
Izanami
freepiret
Izanami
5,144
3,870
0
91
14,795
3,723
1,114
6,272
8,523
0
36,065
W
Danzaburou
misaetate
Danzaburou
11,662
6,015
0
2,199
6,767
2,244
5,754
1,463
5,304
0
51,773
W
Arachne
pandasCat
Arachne
15,320
11,231
0
11,658
16,881
7,668
189
1,194
15,655
0
86,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,152
Gold Earned
55,527
254
Minions Killed
408
0
Camps Cleared
0
1,406,961
Distance Traveled
1,765,320
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,539
586
60
3
0
354,177
6
W
Amaterasu
10,931
607
98
5
0
398,444
0
L
Anhur
6,375
354
36
2
0
251,074
2
L
Sun Wukong
7,153
397
61
3
0
304,322
4
W
Anubis
11,457
637
84
5
0
334,487
2
L
Sylvanus
7,414
412
32
2
0
270,132
0
L
The Morrigan
7,098
394
59
3
0
283,132
1
L
Izanami
8,112
451
66
4
0
298,301
5
W
Danzaburou
10,857
603
74
4
0
286,437
1
W
Arachne
11,743
652
92
5
0
391,775
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role