Player Matchup

Bastet
Bastet
Drock940
Bastet
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 11L
1,462 Elo+
Party 1
He Bo
He Bo
Stazee
He Bo
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 33L
1,462 Elo+
Party 1
Cthulhu
Cthulhu
Zechs41
Cthulhu
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
10W - 25L
1,462 Elo+
Party 1
Team Averages
Level 98
1,500 SR
1,462 Elo+

VS

Team Averages
Level 71
1,517 SR
1,457 Elo+
Kukulkan
Kukulkan
CrocodileKingg
Kukulkan
Level 64
God Stats
26W - 23L
1,542 SR
Queue Stats
158W - 166L
1,414 Elo+
Party 2
Anhur
Anhur
Maddox424
Anhur
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
251W - 279L
1,460 Elo+
Party 2
Osiris
Osiris
Operror
Osiris
Level 113
God Stats
11W - 14L
1,509 SR
Queue Stats
325W - 397L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Drock940
Bastet
14
9 / 8 / 3
10,938
781
12,161
15,580
5,951
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
Stazee
He Bo
13
2 / 6 / 7
9,229
659
11,367
12,990
4,625
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Zechs41
Cthulhu
12
2 / 5 / 7
9,555
683
6,961
17,247
16,644
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
9 / 5 / 9
11,339
810
17,421
9,450
3,173
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Maddox424
Anhur
15
8 / 3 / 9
11,016
787
10,881
12,910
3,874
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Operror
Osiris
12
2 / 6 / 11
9,220
659
11,620
15,986
12,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
48
13
Kills
19
19
Deaths
14
17
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
9
5
9
2.7
L
Bastet
Drock940
Bastet
9
8
3
1.31
W
Anhur
Maddox424
Anhur
8
3
9
4.17
W
Osiris
Operror
Osiris
2
6
11
1.25
L
He Bo
Stazee
He Bo
2
6
7
0.92
L
Cthulhu
Zechs41
Cthulhu
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,489
Damage
39,922
45,817
Taken
38,346
27,220
Mitigated
19,851
4,672
Healing
5,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
17,421
1,179
0
0
9,450
3,173
519
5,808
3,642
44,845
0
L
Bastet
Drock940
Bastet
12,161
4,048
0
1,778
15,580
5,951
0
7,153
8,427
0
24,173
W
Anhur
Maddox424
Anhur
10,881
5,858
0
3,054
12,910
3,874
2,236
6,953
5,957
0
33,138
W
Osiris
Operror
Osiris
11,620
2,853
0
2,665
15,986
12,804
317
5,972
10,014
5,265
25,653
L
He Bo
Stazee
He Bo
11,367
391
331
1,108
12,990
4,625
0
6,994
5,996
34,086
0
L
Cthulhu
Zechs41
Cthulhu
6,961
735
693
762
17,247
16,644
0
5,694
11,553
15,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,722
Gold Earned
31,575
97
Minions Killed
154
5
Camps Cleared
7
682,422
Distance Traveled
742,406
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,339
810
68
5
0
238,930
0
L
Bastet
10,938
781
36
3
1
238,379
0
W
Anhur
11,016
787
52
4
5
251,729
3
W
Osiris
9,220
659
34
2
2
251,747
1
L
He Bo
9,229
659
41
3
4
217,742
2
L
Cthulhu
9,555
683
20
1
0
226,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role