Player Matchup

Hercules
Hercules
FOXYRPG
Hercules
Level 129
God Stats
22W - 35L
1,399 SR
Queue Stats
121W - 124L
1,391 Elo+
Solo
Thanatos
Thanatos
Inordinationem
Thanatos
Level 109
God Stats
5W - 5L
1,630 SR
Queue Stats
177W - 169L
1,355 Elo+
Solo
Scylla
Scylla
Kiyoshi_xdd
Scylla
Level 106
God Stats
12W - 12L
1,446 SR
Queue Stats
471W - 506L
1,384 Elo+
Solo
King Arthur
King Arthur
PathByDarkness
King Arthur
Level 158
God Stats
5W - 5L
1,466 SR
Queue Stats
125W - 123L
1,397 Elo+
Solo
Charybdis
Charybdis
Usympathetic_Xi
Charybdis
Level 83
God Stats
43W - 31L
1,478 SR
Queue Stats
619W - 648L
1,418 Elo+
Solo
Team Averages
Level 117
1,484 SR
1,389 Elo+

VS

Team Averages
Level 93
1,470 SR
1,338 Elo+
Izanami
Izanami
DocAquarius7
Izanami
Level 108
God Stats
15W - 22L
1,378 SR
Queue Stats
379W - 500L
1,270 Elo+
Party 1
Susano
Susano
I3thTrickster
Susano
Level 56
God Stats
1W - 5L
1,437 SR
Queue Stats
165W - 176L
1,355 Elo+
Solo
Xing Tian
Xing Tian
potatoturtle
Xing Tian
Level 54
God Stats
1W - 7L
1,341 SR
Queue Stats
54W - 78L
1,264 Elo+
Party 1
Bellona
Bellona
rexsmotes
Bellona
Level 108
God Stats
0W - 1L
1,531 SR
Queue Stats
6W - 9L
1,418 Elo+
Solo
Eset
Eset
tigga111
Eset
Level 137
God Stats
3W - 2L
1,661 SR
Queue Stats
484W - 597L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FOXYRPG
Hercules
10
3 / 2 / 7
6,468
588
6,196
10,439
7,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
12
3 / 0 / 7
6,733
612
5,125
7,059
4,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Scylla
12
4 / 0 / 2
7,016
638
3,509
6,215
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
PathByDarkness
King Arthur
12
5 / 1 / 3
6,896
627
11,138
7,301
3,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
Usympathetic_Xi
Charybdis
12
5 / 1 / 6
6,793
618
9,054
6,177
1,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DocAquarius7
Izanami
8
1 / 5 / 2
5,305
482
5,651
7,596
1,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 4 / 0
5,403
491
5,477
8,706
2,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
potatoturtle
Xing Tian
8
1 / 3 / 1
5,486
499
3,845
9,614
6,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
rexsmotes
Bellona
8
0 / 3 / 0
4,683
426
2,430
13,792
6,133
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Eset
9
0 / 5 / 1
5,024
457
3,100
6,678
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
20
Kills
4
4
Deaths
20
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
DocAquarius7
Izanami
1
5
2
0.4
W
Hercules
FOXYRPG
Hercules
3
2
7
3.25
L
2
4
0
0.5
W
Thanatos
3
0
7
6.5
W
Scylla
4
0
2
5
W
King Arthur
PathByDarkness
King Arthur
5
1
3
6.5
W
Charybdis
Usympathetic_Xi
Charybdis
5
1
6
8
L
Xing Tian
potatoturtle
Xing Tian
1
3
1
0.5
L
Bellona
rexsmotes
Bellona
0
3
0
0
L
Eset
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,022
Damage
20,503
37,191
Taken
46,386
19,033
Mitigated
18,891
20,228
Healing
12,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DocAquarius7
Izanami
5,651
4,569
0
1,745
7,596
1,729
0
0
7,550
0
33,907
W
Hercules
FOXYRPG
Hercules
6,196
1,980
164
5,072
10,439
7,226
94
2,970
7,419
0
23,864
L
5,477
1,517
0
1,926
8,706
2,585
0
987
7,514
0
18,268
W
Thanatos
5,125
1,674
0
7,261
7,059
4,585
70
416
6,577
0
42,536
W
Scylla
3,509
196
0
2,857
6,215
1,718
522
1,548
4,425
38,112
0
W
King Arthur
PathByDarkness
King Arthur
11,138
2,199
0
2,478
7,301
3,869
146
438
6,819
0
37,867
W
Charybdis
Usympathetic_Xi
Charybdis
9,054
4,728
0
2,396
6,177
1,635
760
1,167
5,006
0
39,150
L
Xing Tian
potatoturtle
Xing Tian
3,845
587
0
847
9,614
6,985
0
0
9,568
11,529
0
L
Bellona
rexsmotes
Bellona
2,430
537
233
5,528
13,792
6,133
75
571
12,326
0
17,775
L
Eset
3,100
53
0
1,976
6,678
1,459
0
1,651
4,792
24,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,906
Gold Earned
25,901
329
Minions Killed
201
0
Camps Cleared
0
1,115,399
Distance Traveled
1,031,671
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,305
482
82
7
0
188,418
2
W
Hercules
6,468
588
37
3
0
239,388
1
L
Susano
5,403
491
37
3
0
214,792
0
W
Thanatos
6,733
612
77
7
0
248,003
4
W
Scylla
7,016
638
74
7
0
209,302
0
W
King Arthur
6,896
627
70
6
0
213,051
0
W
Charybdis
6,793
618
71
6
0
205,655
1
L
Xing Tian
5,486
499
8
1
0
207,598
2
L
Bellona
4,683
426
25
2
0
215,005
3
L
Eset
5,024
457
49
4
0
205,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role