Player Matchup

Achilles
Achilles
 
Achilles
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Bakuho96
Hou Yi
Level 23
God Stats
4W - 5L
1,500 SR
Queue Stats
42W - 54L
1,281 Elo+
Solo
Gilgamesh
Gilgamesh
Forgot9588
Gilgamesh
Level 17
God Stats
1W - 1L
1,234 SR
Queue Stats
2W - 5L
1,143 Elo+
Party 2
The Morrigan
The Morrigan
Jaxson032415
The Morrigan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sol
Sol
poopymcface8043
Sol
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,017 Elo+
Party 2
Team Averages
Level 15
1,447 SR
1,288 Elo+

VS

Team Averages
Level 10
1,397 SR
1,416 Elo+
Thoth
Thoth
ClutchAman-
Thoth
Level 15
God Stats
2W - 4L
1,321 SR
Queue Stats
16W - 25L
1,278 Elo+
Party 1
Thanatos
Thanatos
SippinOhaire
Thanatos
Level 21
God Stats
2W - 8L
1,212 SR
Queue Stats
49W - 56L
1,300 Elo+
Party 1
Gilgamesh
Gilgamesh
light_penknife2
Gilgamesh
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
tannic_scoop35
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
verbalcat
Ra
Level 6
God Stats
0W - 1L
1,452 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
12 / 0 / 6
11,411
543
12,640
12,706
15,236
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Hou Yi
Bakuho96
Hou Yi
15
10 / 6 / 3
10,595
505
11,210
12,322
3,420
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Forgot9588
Gilgamesh
13
2 / 2 / 4
8,838
421
4,908
8,855
3,897
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Jaxson032415
The Morrigan
13
0 / 7 / 5
8,611
410
669
7,858
2,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
4 / 5 / 3
9,035
430
5,738
11,057
2,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 9
9,135
435
5,373
6,536
2,115
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
SippinOhaire
Thanatos
14
14 / 5 / 0
10,115
482
15,987
16,860
6,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
light_penknife2
Gilgamesh
10
0 / 10 / 2
7,364
351
2,516
18,004
9,625
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 12 / 2
6,260
298
1,760
10,277
2,568
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 7 / 7
7,661
365
4,651
9,202
2,823
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
38
28
Kills
18
20
Deaths
34
21
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
12
0
6
15
W
Hou Yi
Bakuho96
Hou Yi
10
6
3
1.92
L
4
0
9
8.5
W
Gilgamesh
Forgot9588
Gilgamesh
2
2
4
2
W
The Morrigan
Jaxson032415
The Morrigan
0
7
5
0.36
L
Thanatos
SippinOhaire
Thanatos
14
5
0
2.8
L
Gilgamesh
light_penknife2
Gilgamesh
0
10
2
0.1
W
4
5
3
1.1
L
0
12
2
0.08
L
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,165
Damage
30,287
52,798
Taken
60,879
28,001
Mitigated
23,765
5,543
Healing
15,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
12,640
1,721
0
2,225
12,706
15,236
1,342
2,034
10,672
12,878
45,092
W
Hou Yi
Bakuho96
Hou Yi
11,210
6,305
0
0
12,322
3,420
3,373
4,268
8,054
0
51,059
L
5,373
534
50
1,214
6,536
2,115
0
1,456
5,080
25,969
0
W
Gilgamesh
Forgot9588
Gilgamesh
4,908
1,051
0
119
8,855
3,897
613
787
8,068
0
25,776
W
The Morrigan
Jaxson032415
The Morrigan
669
355
0
621
7,858
2,659
1,034
1,642
6,216
18,683
6,573
L
Thanatos
SippinOhaire
Thanatos
15,987
5,504
0
10,976
16,860
6,634
0
3,273
13,587
0
49,741
L
Gilgamesh
light_penknife2
Gilgamesh
2,516
418
0
1,884
18,004
9,625
312
1,352
16,652
2,741
27,241
W
5,738
1,899
0
2,578
11,057
2,789
2,948
2,311
8,746
27,570
4,056
L
1,760
1,145
0
461
10,277
2,568
200
1,301
8,976
0
10,832
L
4,651
228
674
666
9,202
2,823
569
803
8,399
24,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,490
Gold Earned
40,535
325
Minions Killed
202
0
Camps Cleared
0
1,759,481
Distance Traveled
1,647,249
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,411
543
99
5
0
431,121
0
W
Hou Yi
10,595
505
77
4
0
326,435
0
L
Thoth
9,135
435
37
2
0
379,549
0
W
Gilgamesh
8,838
421
42
2
0
397,295
0
W
The Morrigan
8,611
410
55
3
0
231,880
0
L
Thanatos
10,115
482
73
3
0
413,951
0
L
Gilgamesh
7,364
351
47
2
0
248,226
2
W
Sol
9,035
430
52
2
0
372,750
0
L
Anhur
6,260
298
14
1
0
269,222
2
L
Ra
7,661
365
31
1
0
336,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role