Player Matchup

Hercules
Hercules
Divine-Impulze
Hercules
Level 149
God Stats
3W - 0L
1,682 SR
Queue Stats
142W - 87L
1,691 Elo+
Party 1
Zeus
Zeus
Neptune-Goon
Zeus
Level 129
God Stats
11W - 6L
1,515 SR
Queue Stats
236W - 177L
1,622 Elo+
Party 1
Gilgamesh
Gilgamesh
sl0bbydobby
Gilgamesh
Level 126
God Stats
6W - 4L
1,654 SR
Queue Stats
135W - 126L
1,689 Elo+
Solo
Team Averages
Level 135
1,617 SR
1,667 Elo+

VS

Team Averages
Level 131
1,564 SR
1,589 Elo+
Kukulkan
Kukulkan
TheSephtis
Kukulkan
Level 144
God Stats
1W - 2L
1,432 SR
Queue Stats
59W - 65L
1,619 Elo+
Party 2
Horus
Horus
Wretched_Flow
Horus
Level 124
God Stats
0W - 1L
1,645 SR
Queue Stats
22W - 24L
1,528 Elo+
Party 2
Ares
Ares
xTheMalevolent
Ares
Level 126
God Stats
4W - 5L
1,615 SR
Queue Stats
321W - 354L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
5 / 0 / 8
7,555
756
7,311
6,543
4,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 2 / 6
7,355
736
9,345
5,025
1,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
sl0bbydobby
Gilgamesh
12
4 / 3 / 7
7,370
737
9,118
7,651
3,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
TheSephtis
Kukulkan
10
2 / 4 / 3
6,744
674
7,319
6,926
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
1 / 4 / 3
6,302
630
1,751
10,381
7,179
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 5 / 3
6,766
677
4,742
11,993
9,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
13
Kills
5
5
Deaths
13
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
5
0
8
9
W
4
2
6
3.5
L
Kukulkan
TheSephtis
Kukulkan
2
4
3
0.88
L
1
4
3
0.63
W
Gilgamesh
sl0bbydobby
Gilgamesh
4
3
7
2.5
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,774
Damage
13,812
19,219
Taken
29,300
8,768
Mitigated
18,450
4,195
Healing
6,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
7,311
2,408
0
2,454
6,543
4,089
0
3,646
2,897
0
10,829
W
9,345
1,181
0
501
5,025
1,423
170
3,031
1,994
26,612
0
L
Kukulkan
TheSephtis
Kukulkan
7,319
67
0
875
6,926
2,246
0
1,613
4,685
30,474
0
L
1,751
1,080
1,198
2,560
10,381
7,179
0
4,842
4,612
0
6,483
W
Gilgamesh
sl0bbydobby
Gilgamesh
9,118
2,747
0
1,240
7,651
3,256
37
5,655
1,996
0
23,404
L
4,742
303
0
1,965
11,993
9,025
0
2,436
8,558
8,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,280
Gold Earned
19,812
92
Minions Killed
78
6
Camps Cleared
2
565,038
Distance Traveled
523,585
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,555
756
14
1
2
205,184
4
W
Zeus
7,355
736
48
5
1
179,377
2
L
Kukulkan
6,744
674
57
6
0
183,846
3
L
Horus
6,302
630
12
1
1
166,602
2
W
Gilgamesh
7,370
737
30
3
3
180,477
2
L
Ares
6,766
677
9
1
1
173,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role